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https://github.com/parnic/ice-hud.git
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- removed a few old CancelScheduledEvent calls on bars that weren't actually scheduling any repeating timers any more and added a few CancelTimers to modules that weren't previously canceling their scheduled timers
- converted CancelScheduledEvent to CancelTimer for modules that are still scheduling repeating timers...not sure why CancelScheduledEvent didn't throw any errors (since i don't see how it exists) but whatever - removed a bunch of "function() self:Thing() end" closures in ScheduleRepeatingTimer calls that didn't need to be there
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@ -1,6 +1,7 @@
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local AceOO = AceLibrary("AceOO-2.0")
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local TargetTargetCast = AceOO.Class(IceCastBar)
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TargetTargetCast.prototype.scheduledEvent = nil
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local SelfDisplayModeOptions = {"Hide", "Normal"}
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@ -37,9 +38,14 @@ end
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function TargetTargetCast.prototype:Enable(core)
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TargetTargetCast.super.prototype.Enable(self, core)
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self:ScheduleRepeatingTimer(function() self:UpdateTargetTarget() end, 0.1)
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self.scheduledEvent = self:ScheduleRepeatingTimer("UpdateTargetTarget", 0.1)
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end
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function TargetTargetCast.prototype:Disable(core)
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TargetTargetCast.super.prototype.Disable(self, core)
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self:CancelTimer(self.scheduledEvent, true)
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end
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function TargetTargetCast.prototype:UpdateTargetTarget()
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if not (UnitExists(self.unit)) then
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