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- changed the default for catching mouse clicks on the player health frame to false. it was causing too much confusion
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@ -22,7 +22,7 @@ function PlayerHealth.prototype:GetDefaultSettings()
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settings["hideBlizz"] = false
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settings["upperText"] = "[PercentHP:Round]"
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settings["lowerText"] = "[FractionalHP:HPColor:Bracket]"
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settings["allowMouseInteraction"] = true
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settings["allowMouseInteraction"] = false
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settings["allowMouseInteractionCombat"] = false
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settings["lockIconAlpha"] = false
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