- made the cast bar lag use the bar texture instead of the background texture. works much better to color on top of

This commit is contained in:
Parnic
2009-02-13 05:03:07 +00:00
parent 1ec6510158
commit ad8ac9c873

View File

@ -341,7 +341,7 @@ function CastBar.prototype:CreateLagBar()
self.lagBar.bar = self.lagBar:CreateTexture(nil, "BACKGROUND") self.lagBar.bar = self.lagBar:CreateTexture(nil, "BACKGROUND")
end end
self.lagBar.bar:SetTexture(IceElement.TexturePath .. self.settings.barTexture .. "BG") self.lagBar.bar:SetTexture(IceElement.TexturePath .. self.settings.barTexture)
self.lagBar.bar:SetAllPoints(self.lagBar) self.lagBar.bar:SetAllPoints(self.lagBar)
self.lagBar:SetStatusBarTexture(self.lagBar.bar) self.lagBar:SetStatusBarTexture(self.lagBar.bar)