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- added proper color for player focus (cataclysm hunters) on the PlayerMana module
- minor documentation fix for the incoming heal notification on the player health bar to indicate that it requires either libhealcomm-4 or cataclysm to function
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@ -13,6 +13,7 @@ function PlayerMana.prototype:init()
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self:SetDefaultColor("PlayerMana", 62, 54, 152)
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self:SetDefaultColor("PlayerRage", 171, 59, 59)
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self:SetDefaultColor("PlayerEnergy", 218, 231, 31)
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self:SetDefaultColor("PlayerFocus", 242, 149, 98)
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self:SetDefaultColor("PlayerRunicPower", 62, 54, 152)
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end
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@ -255,6 +256,8 @@ function PlayerMana.prototype:Update(unit, powertype)
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color = "PlayerEnergy"
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elseif (self.manaType == 6) then
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color = "PlayerRunicPower"
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elseif (self.manaType == 2) then
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color = "PlayerFocus"
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end
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end
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