mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
Remove all the old right-click menu hackery
Evidently this isn't needed anymore on any current client, 11.x, Classic-era, et al.
This commit is contained in:
@ -922,13 +922,6 @@ function PlayerHealth.prototype:CreateBackground(redraw)
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end
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end
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if not self.frame.button.menu and UnitPopup_ShowMenu then
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self.frame.button.menu = function(this, unit)
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IceHUD.DropdownUnit = unit
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ToggleDropDownMenu(1, nil, IceHUD_UnitFrame_DropDown, "cursor")
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end
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end
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self:EnableClickTargeting(self.moduleSettings.allowMouseInteraction)
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end
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@ -962,7 +955,7 @@ function PlayerHealth.prototype:EnableClickTargeting(bEnable)
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self.frame.button:EnableMouse(true)
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self.frame.button:RegisterForClicks("AnyUp")
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self.frame.button:SetAttribute("type1", "target")
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self.frame.button:SetAttribute("type2", UnitPopup_ShowMenu and "menu" or "togglemenu")
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self.frame.button:SetAttribute("type2", "togglemenu")
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self.frame.button:SetAttribute("unit", self.unit)
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-- set up click casting
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@ -713,13 +713,6 @@ function IceTargetHealth.prototype:CreateBackground(redraw)
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self.frame.button:SetPoint("BOTTOMRIGHT", self.frame, "BOTTOMRIGHT", -1 * self.frame:GetWidth() / 1.5, 0)
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end
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end
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if not self.frame.button.menu and UnitPopup_ShowMenu then
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self.frame.button.menu = function(this, unit)
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IceHUD.DropdownUnit = unit
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ToggleDropDownMenu(1, nil, IceHUD_UnitFrame_DropDown, "cursor")
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end
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end
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end
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end
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@ -733,7 +726,7 @@ function IceTargetHealth.prototype:EnableClickTargeting(bEnable)
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self.frame.button:EnableMouse(true)
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self.frame.button:RegisterForClicks("AnyUp")
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self.frame.button:SetAttribute("type1", "target")
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self.frame.button:SetAttribute("type2", UnitPopup_ShowMenu and "menu" or "togglemenu")
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self.frame.button:SetAttribute("type2", "togglemenu")
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self.frame.button:SetAttribute("unit", self.unit)
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-- set up click casting
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@ -1150,7 +1150,7 @@ do -- OVERRIDE: IceTargetInfo.prototype:CreateFrame(redraw)
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self.frame:SetScript("OnLeave", function(frame) self:OnLeave(frame) end)
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self.frame:SetAttribute("type1", "target")
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self.frame:SetAttribute("type2", UnitPopup_ShowMenu and "menu" or "togglemenu")
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self.frame:SetAttribute("type2", "togglemenu")
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-- set up click casting
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ClickCastFrames = ClickCastFrames or {}
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@ -1173,13 +1173,6 @@ do -- OVERRIDE: IceTargetInfo.prototype:CreateFrame(redraw)
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self.frame:SetAttribute("unit", self.unit)
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if not self.frame.menu and UnitPopup_ShowMenu then
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self.frame.menu = function(this, unit)
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IceHUD.DropdownUnit = unit
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ToggleDropDownMenu(1, nil, IceHUD_UnitFrame_DropDown, "cursor")
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end
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end
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-- create a fancy highlight frame for mouse over
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if (not self.frame.highLight) then
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