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Fixed PLAYER_PET_CHANGED event on stack counters in Classic
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@ -128,7 +128,7 @@ end
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function IceStackCounter_Enable(frame)
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frame:RegisterEvent("UNIT_AURA", "UpdateCustomCount")
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frame:RegisterEvent("UNIT_PET", "UpdateCustomCount")
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if IceHUD.WowVer < 80000 then
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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frame:RegisterEvent("PLAYER_PET_CHANGED", "UpdateCustomCount")
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end
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if FocusUnit then
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