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https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example) - updated from SharedMedia-1.0 to LibSharedMedia-2.0
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@ -13,6 +13,7 @@ IceUnitBar.prototype.healthPercentage = nil
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IceUnitBar.prototype.mana = nil
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IceUnitBar.prototype.maxMana = nil
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IceUnitBar.prototype.manaPercentage = nil
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IceUnitBar.prototype.scaleColorInst = nil
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IceUnitBar.prototype.unitClass = nil
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IceUnitBar.prototype.hasPet = nil
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@ -30,15 +31,23 @@ function IceUnitBar.prototype:init(name, unit)
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self:SetDefaultColor("Dead", 0.5, 0.5, 0.5)
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self:SetDefaultColor("Tapped", 0.8, 0.8, 0.8)
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self:SetDefaultColor("ScaledHealthColor", 0, 1, 0)
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self:SetDefaultColor("ScaledManaColor", 0, 0, 1)
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self:SetDefaultColor("MaxHealthColor", 37, 200, 30)
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self:SetDefaultColor("MinHealthColor", 200, 37, 30)
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self:SetDefaultColor("MaxManaColor", 0, 0, 255)
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self:SetDefaultColor("MinManaColor", 255, 0, 255)
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end
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-- OVERRIDE
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function IceUnitBar.prototype:GetDefaultSettings()
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local settings = IceUnitBar.super.prototype.GetDefaultSettings(self)
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settings["lowThreshold"] = 0
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settings["scaleHealthColor"] = true
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settings["scaleManaColor"] = true
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return settings
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end
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@ -141,6 +150,9 @@ end
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-- OVERRIDE
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function IceUnitBar.prototype:Update()
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local maxColor = {r = 0, g = 0, b = 0}
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local minColor = {r = 0, g = 0, b = 0}
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IceUnitBar.super.prototype.Update(self)
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self.tapped = UnitIsTapped(self.unit) and (not UnitIsTappedByPlayer(self.unit))
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@ -153,6 +165,30 @@ function IceUnitBar.prototype:Update()
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self.manaPercentage = math.floor( (self.mana/self.maxMana)*100 )
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_, self.unitClass = UnitClass(self.unit)
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if( self.moduleSettings.scaleHealthColor ) then
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minColor.r,minColor.g,minColor.b = self:GetColor("MinHealthColor")
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maxColor.r,maxColor.g,maxColor.b = self:GetColor("MaxHealthColor")
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self:SetScaledColor(self.healthPercentage/100, maxColor, minColor)
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self:SetColor("ScaledHealthColor", self.scaleColorInst.r, self.scaleColorInst.g, self.scaleColorInst.b)
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end
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if( self.moduleSettings.scaleManaColor ) then
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minColor.r,minColor.g,minColor.b = self:GetColor("MinManaColor")
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maxColor.r,maxColor.g,maxColor.b = self:GetColor("MaxManaColor")
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self:SetScaledColor(self.manaPercentage/100, maxColor, minColor)
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self:SetColor("ScaledManaColor", self.scaleColorInst.r, self.scaleColorInst.g, self.scaleColorInst.b)
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end
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end
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function IceUnitBar.prototype:SetScaledColor(percent, maxColor, minColor)
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if( not self.scaleColorInst ) then
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self.scaleColorInst = { r = 0, g = 0, b = 0 }
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end
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self.scaleColorInst.r = ((maxColor.r - minColor.r) * percent) + minColor.r
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self.scaleColorInst.g = ((maxColor.g - minColor.g) * percent) + minColor.g
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self.scaleColorInst.b = ((maxColor.b - minColor.b) * percent) + minColor.b
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end
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@ -206,3 +242,7 @@ function IceUnitBar.prototype:OnFlashUpdate()
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end
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function IceUnitBar.prototype:SetScaleColorEnabled(enabled)
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self.moduleSettings.scaleColor = enabled
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end
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