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- maybe fix some vehicle issues in ulduar
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@ -309,8 +309,8 @@ function CastBar.prototype:Enable(core)
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end
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function CastBar.prototype:EnteringVehicle(unit)
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if (unit == "player") then
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function CastBar.prototype:EnteringVehicle(unit, arg2)
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if (self.unit == "player" and IceHUD:ShouldSwapToVehicle(unit, arg2)) then
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self.unit = "vehicle"
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self:Update(self.unit)
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end
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@ -318,7 +318,7 @@ end
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function CastBar.prototype:ExitingVehicle(unit)
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if (unit == "player") then
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if (unit == "player" and self.unit == "vehicle") then
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self.unit = "player"
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self:Update(self.unit)
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end
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