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https://github.com/parnic/ice-hud.git
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- allowed pvp and party role icons to be offset more
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@ -260,8 +260,8 @@ end
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type = "range",
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name = L["PvP Icon Horizontal Offset"],
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desc = L["How much to offset the PvP icon from the bar horizontally"],
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min = 0,
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max = 250,
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min = -300,
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max = 300,
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step = 1,
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get = function()
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return self.moduleSettings.PvPIconOffset['x']
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@ -541,8 +541,8 @@ end
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type = "range",
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name = L["Party Role Icon Horizontal Offset"],
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desc = L["How much to offset the Party Role icon from the bar horizontally"],
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min = 0,
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max = 250,
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min = -300,
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max = 300,
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step = 1,
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get = function()
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return self.moduleSettings.PartyRoleIconOffset['x']
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@ -1077,7 +1077,7 @@ function IceTargetInfo.prototype:UpdateBuffs()
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for i = 1, IceCore.BuffLimit do
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local buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, isFromMe, unitCaster;
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if IceHUD.WowVer >= 30000 then
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buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, unitCaster
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buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, unitCaster, isStealable
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= UnitAura(self.unit, i, "HELPFUL" .. (filterBuffs and "|PLAYER" or "")) --UnitBuff(self.unit, i, filterBuffs and not hostile)
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isFromMe = (unitCaster == "player")
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