- allowed pvp and party role icons to be offset more

This commit is contained in:
Parnic
2010-10-02 21:56:43 +00:00
parent 3989e9b024
commit d01d3587a0
2 changed files with 5 additions and 5 deletions

View File

@ -260,8 +260,8 @@ end
type = "range", type = "range",
name = L["PvP Icon Horizontal Offset"], name = L["PvP Icon Horizontal Offset"],
desc = L["How much to offset the PvP icon from the bar horizontally"], desc = L["How much to offset the PvP icon from the bar horizontally"],
min = 0, min = -300,
max = 250, max = 300,
step = 1, step = 1,
get = function() get = function()
return self.moduleSettings.PvPIconOffset['x'] return self.moduleSettings.PvPIconOffset['x']
@ -541,8 +541,8 @@ end
type = "range", type = "range",
name = L["Party Role Icon Horizontal Offset"], name = L["Party Role Icon Horizontal Offset"],
desc = L["How much to offset the Party Role icon from the bar horizontally"], desc = L["How much to offset the Party Role icon from the bar horizontally"],
min = 0, min = -300,
max = 250, max = 300,
step = 1, step = 1,
get = function() get = function()
return self.moduleSettings.PartyRoleIconOffset['x'] return self.moduleSettings.PartyRoleIconOffset['x']

View File

@ -1077,7 +1077,7 @@ function IceTargetInfo.prototype:UpdateBuffs()
for i = 1, IceCore.BuffLimit do for i = 1, IceCore.BuffLimit do
local buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, isFromMe, unitCaster; local buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, isFromMe, unitCaster;
if IceHUD.WowVer >= 30000 then if IceHUD.WowVer >= 30000 then
buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, unitCaster buffName, buffRank, buffTexture, buffApplications, buffType, buffDuration, buffTimeLeft, unitCaster, isStealable
= UnitAura(self.unit, i, "HELPFUL" .. (filterBuffs and "|PLAYER" or "")) --UnitBuff(self.unit, i, filterBuffs and not hostile) = UnitAura(self.unit, i, "HELPFUL" .. (filterBuffs and "|PLAYER" or "")) --UnitBuff(self.unit, i, filterBuffs and not hostile)
isFromMe = (unitCaster == "player") isFromMe = (unitCaster == "player")