- attempt at auto-removing sunder/lacerate/maelstrom modules on load if the player has them enabled. this will automatically create a custom counter behind the scenes since those are much more fully-featured

This commit is contained in:
Parnic
2010-10-25 06:09:48 +00:00
parent 1a00681356
commit e2bce8cdae
5 changed files with 116 additions and 956 deletions

View File

@ -42,7 +42,6 @@ modules\ComboPoints.lua
modules\CastBar.lua
modules\TargetCast.lua
modules\MirrorBar.lua
modules\SunderCount.lua
modules\GlobalCoolDown.lua
modules\SliceAndDice.lua
modules\TargetCC.lua
@ -51,7 +50,6 @@ modules\FocusCC.lua
modules\FocusHealth.lua
modules\FocusMana.lua
modules\FocusCast.lua
modules\LacerateCount.lua
modules\Runes.lua
# - make sure TargetOfTarget health/mana load after TargetHealth/TargetMana since they inherit
modules\TargetOfTargetHealth.lua
@ -59,7 +57,6 @@ modules\TargetOfTargetMana.lua
modules\Threat.lua
modules\FocusThreat.lua
modules\RangeCheck.lua
modules\MaelstromCount.lua
modules\CustomBar.lua
modules\CustomCount.lua
# - make sure PlayerInfo loads after TargetInfo since it inherits