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Basic Classic-BC support
This has been tested on Classic PTR and Retail, but only with a Rogue character. Don't have a ton of time to do more exhaustive tests right now. Fixes #11
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@ -13,7 +13,7 @@ local SPELL_POWER_FURY = SPELL_POWER_FURY
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local SPELL_POWER_MAELSTROM = SPELL_POWER_MAELSTROM
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local SPELL_POWER_PAIN = SPELL_POWER_PAIN
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local SPELL_POWER_LUNAR_POWER = SPELL_POWER_LUNAR_POWER
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if IceHUD.WowVer >= 80000 or IceHUD.WowClassic then
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if Enum and Enum.PowerType then
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SPELL_POWER_MANA = Enum.PowerType.Mana
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SPELL_POWER_RAGE = Enum.PowerType.Rage
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SPELL_POWER_FOCUS = Enum.PowerType.Focus
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@ -153,9 +153,9 @@ function PlayerMana.prototype:Enable(core)
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self:CreateTickerFrame()
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if IceHUD.WowVer >= 40000 or IceHUD.WowClassic then
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if not IceHUD.PerPowerEventsExist then
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self:RegisterEvent(IceHUD.UnitPowerEvent, "UpdateEvent")
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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if IceHUD.EventExistsUnitMaxPower then
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self:RegisterEvent("UNIT_MAXPOWER", "UpdateEvent")
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end
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else
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