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Basic Classic-BC support
This has been tested on Classic PTR and Retail, but only with a Rogue character. Don't have a ton of time to do more exhaustive tests right now. Fixes #11
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@ -133,7 +133,7 @@ function IceTargetInfo.prototype:Enable(core)
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self:RegisterEvent("UNIT_LEVEL", "TargetLevel")
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self:RegisterEvent("UNIT_FLAGS", "TargetFlags")
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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if IceHUD.EventExistsUnitDynamicFlags then
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self:RegisterEvent("UNIT_DYNAMIC_FLAGS", "TargetFlags")
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end
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@ -1419,7 +1419,7 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
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local spellID
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---- end change by Fulzamoth
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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if IceHUD.SpellFunctionsReturnRank then
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name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura(self.unit, i, reaction .. (filter and "|PLAYER" or ""))
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else
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---- Fulzamoth - 2019-09-04 : support for cooldowns on target buffs/debuffs (classic)
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