- super temporary hack to get IceHUD back into a working state. this forces all users to use the RivetBar preset since straight vertical bars are the only things that work right now. a future update will fix the problem for real

This commit is contained in:
Parnic
2010-03-24 01:49:52 +00:00
parent 33cf05d534
commit ff8f7f335a
6 changed files with 27 additions and 14 deletions

View File

@ -446,7 +446,7 @@ function CastBar.prototype:SpellCastStart(unit, spell, rank)
pos = 0
end
local y = self.settings.barHeight - (pos * self.settings.barHeight)
--[[
if (self.moduleSettings.side == IceCore.Side.Left) then
self.lagBar.bar:SetTexCoord(1, 0, 0, pos)
else
@ -454,6 +454,7 @@ function CastBar.prototype:SpellCastStart(unit, spell, rank)
end
self.lagBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, y)
]]--
end
@ -473,7 +474,7 @@ function CastBar.prototype:SpellCastChannelStart(unit)
pos = 0
end
local y = self.settings.barHeight - (pos * self.settings.barHeight)
--[[
if (self.moduleSettings.side == IceCore.Side.Left) then
self.lagBar.bar:SetTexCoord(1, 0, 1-pos, 1)
else
@ -481,6 +482,7 @@ function CastBar.prototype:SpellCastChannelStart(unit)
end
self.lagBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, 0)
]]--
end