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https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- super temporary hack to get IceHUD back into a working state. this forces all users to use the RivetBar preset since straight vertical bars are the only things that work right now. a future update will fix the problem for real
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@ -446,7 +446,7 @@ function CastBar.prototype:SpellCastStart(unit, spell, rank)
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pos = 0
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end
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local y = self.settings.barHeight - (pos * self.settings.barHeight)
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--[[
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if (self.moduleSettings.side == IceCore.Side.Left) then
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self.lagBar.bar:SetTexCoord(1, 0, 0, pos)
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else
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@ -454,6 +454,7 @@ function CastBar.prototype:SpellCastStart(unit, spell, rank)
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end
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self.lagBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, y)
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]]--
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end
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@ -473,7 +474,7 @@ function CastBar.prototype:SpellCastChannelStart(unit)
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pos = 0
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end
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local y = self.settings.barHeight - (pos * self.settings.barHeight)
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--[[
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if (self.moduleSettings.side == IceCore.Side.Left) then
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self.lagBar.bar:SetTexCoord(1, 0, 1-pos, 1)
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else
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@ -481,6 +482,7 @@ function CastBar.prototype:SpellCastChannelStart(unit)
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end
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self.lagBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, 0)
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]]--
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end
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