Commit Graph

12 Commits

Author SHA1 Message Date
22fd66d756 - fixed a bug where custom counters were not getting reset on target change or player death. this could cause an issue where the counter would not update when it should 2010-09-10 01:41:50 +00:00
59344a134a - converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
2010-09-05 20:11:33 +00:00
014fc5fa18 - added protection against giving a custom bar/cooldown/counter an empty name causing it to disappear from the options list 2010-03-30 23:34:09 +00:00
415e4428a4 Fix textures on count modules. 2010-03-25 01:04:47 +00:00
8e6230aa7a - fixed a custom bar bug for users with rock + fubar that tried to use the right-click cascading menu to configure things 2009-09-03 00:48:54 +00:00
f850a20a24 - fixed an error when entering configuration mode with a custom counter set to graphical mode 2009-07-26 04:44:35 +00:00
bbecc1524c - added user-submitted custom cooldown tracker module. thanks regmellon! 2009-05-08 04:12:26 +00:00
b356f404c7 - added support for mh/oh weapon enchants to the custom counter module 2009-04-20 14:46:27 +00:00
8163579b78 - added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens
- fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode
2009-04-19 21:30:33 +00:00
7a049340c2 - added support for binding a custom bar/counter to a larger variety of units (pets, focus targets, etc.) 2009-04-18 06:37:01 +00:00
ab27807fa8 - made custom bars/counters work with alpha settings properly
- made multiple custom bars work together nicely...bad programmer for making local properties instead of class properties
2009-04-10 05:00:27 +00:00
c9fc0bcf89 - added CustomCount module that behaves like the custom bar, but lets the user create a custom counter (the same as the sunder/lacerate/maelstrom counters...could replace those, but they're already in and being used by people, so...bleh)
- fixed up the buff/debuff retrieval convenience functions to work off either texture name or buff name. also changed up how it picks whether or not to get only buffs from the player
2009-04-08 02:30:17 +00:00