5f94695ab4
- Updated non-'graphical' display modes for holy power to not squish the icons.
2012-08-30 04:53:56 +00:00
2035c0f576
- Removed dead line of code that was using a global variable and then not even doing anything with it.
2012-08-30 04:36:00 +00:00
532f374d05
- Fixed a few more instances of using non-local vars named _
2012-08-30 04:23:24 +00:00
771a2e88a0
- Fixed a few missed GetNumPartyMembers/GetNumRaidMembers references. Eventually I'll get all of them.
2012-08-30 04:09:33 +00:00
e90146da28
- Added support for Soul Shards and Burning Embers major glyphs changing the total number of available shards/embers.
2012-08-29 15:23:44 +00:00
c60a44ee94
- Fixed a couple of places that I forgot to declare the variable _ as a local which was causing taint due to Blizzard also forgetting to declare _ as a global in the glyph frame.
2012-08-29 02:52:21 +00:00
309c4ec09c
- TOC update for 5.0
2012-08-28 14:31:59 +00:00
561c042fda
- Fixed error on login on 4.3 servers as a Warlock. http://www.wowace.com/addons/ice-hud/tickets/147-shards-ui-error/
2012-08-27 00:31:21 +00:00
b726a5ae33
- Fixed a bug in the warlock power module with reloading the ui/logging in while in Demonology spec and having the power module set to Numeric display mode which caused the number to be replaced with an ellipsis. That was a long sentence.
2012-08-26 19:27:20 +00:00
b585385273
- Added support for bar-style class powers that grow left to right instead of just adding a new count or growing individual powers bottom-up. This could really use a background to give a sense of the bar's extents, but I'll leave that for a future improvement.
...
- Added basic support for Demonology spec (Demonic Fury) Warlock power.
- Fixed a bug or two in Warlock power presentation when un-speccing or learning a new spec after having been without a spec.
- Added support for hiding Warlock power until the requisite spell has been learned because apparently (after looking at Blizzard's code) you can have the spec without having the spell that builds up the power associated with the spec. Okay.
2012-08-26 19:17:46 +00:00
221d83566b
- Added Destruction spec (Burning Embers) support to the warlock power module and renamed it from Shard Counter to Warlock Power. Demonology support coming soon. Hopefully.
2012-08-26 05:46:19 +00:00
3e32e4a481
- Added support for ClassPowerCounters to only show up for specific talent specs.
...
- Added Priest Shadow Orbs module.
2012-08-25 20:07:32 +00:00
66103c0a2b
- Updated Paladin and Mage spells for GCD. They seemed to still work with the old, no-longer-existing spells, but that's not guaranteed to stay working.
2012-08-14 04:50:24 +00:00
d2b14320fb
- Updated warrior GCD spell to "victory rush" now that Rend is a passive ability. No ability is available before level 5 that doesn't have its own cooldown, sadly.
2012-08-13 03:57:23 +00:00
9af143aacc
- Drycoded a holy power module fix for pre-5.0. I don't have a level 9+ paladin on live, so maybe this works?
2012-07-16 00:48:28 +00:00
d6506e79c2
- Expanded holy power to account for the now-5 rune maximum. Not sure what I'm going to do about this layout just yet. The default frame has two below the primary 3, but my class power base class doesn't have support for this type of layout. Will see what the users say.
...
- Fixed the old 3 runes to have appropriate texture coordinates.
2012-07-09 04:35:47 +00:00
028658a2be
- Fixed GetLFGMode() errors in 5.0
2012-07-03 04:30:50 +00:00
2c6e8e3bd9
- Removed LibDualSpec pkgmeta 'latest' tag so that we package the most recent alpha (which is 5.0-compatible)
2012-07-02 16:42:42 +00:00
cb2645705c
- Fixed another WoW 5.0 problem: GetPrimaryTalentTree() -> GetSpecialization() in the Eclipse module.
2012-07-02 16:23:24 +00:00
6b457e2b16
- Changed to grab the most recent rev of AceGUI and LibDogTag since they have WoW 5.0 fixes that haven't been tagged yet.
...
- Added MonkManaBar module.
2012-07-01 03:11:36 +00:00
0734ddd94c
- Created Monk Harmony Power module.
...
- Added localization to HolyPower module description.
- Fixed a comment in the Shard module.
2012-06-30 22:30:54 +00:00
feb7a3390b
- Added GCD spell for Monks (WoW 5.0)
2012-06-30 21:12:59 +00:00
1afa26cf49
- Threat module fixes for WoW 5.0
2012-06-30 20:19:25 +00:00
b5350965a7
- Round 1 of WoW 5.0 fixes.
2012-06-30 19:57:12 +00:00
d7e4bfbee2
- added code to buff/debuff watchers and cooldown watchers to prevent them from sometimes getting stuck (not updating/animating)
2011-12-06 03:51:22 +00:00
6e4b194900
- added missing "end" for TargetInfo change from earlier today
2011-12-03 01:31:48 +00:00
1003078da4
- drycoded a toggle to enable tooltips when mousing over an Info module to help diagnose a reported error from wowinterface
2011-12-02 23:53:19 +00:00
ad641714fa
- and now for the correctly-merged version of the cd bar
2011-12-02 02:35:29 +00:00
b46ea82511
- cooldown bar fixes submitted by JontomXire (thanks!)
2011-12-01 23:00:56 +00:00
f7a82b695d
- don't trigger the ability cooldown bar if the spell in question only has a 1.5 second or less cooldown. this indicates that it's on cooldown as part of the GCD and we have a separate module for GCD tracking
2011-12-01 02:20:39 +00:00
3c3dc18755
- 4.3 toc update
2011-11-29 19:39:04 +00:00
c1caf48d42
- enabled the Totems module for druids since 'wild mushroom' is considered a totem (ticket #137 )
2011-11-06 01:57:40 +00:00
92076fd93f
- only do spell id exact-match checking if "exact match" is set. otherwise, it will compare spell names
2011-08-03 00:23:11 +00:00
203848d48c
- updated to accept either a spell id or a spell name for custom bars. this allows tracking of different debuffs with the same name (such as Hemorrhage and its DoT). thanks to Nibelheim on WoWInterface for this one as well.
2011-07-30 17:15:07 +00:00
551e367ec4
- new 'max health' formula from Nibelheim over on WoWInterface (thanks!)
2011-07-30 17:14:15 +00:00
9ba5a1f0de
- 4.2 toc update
2011-06-28 15:08:07 +00:00
eeb1515f7b
- fixed bug with selecting the last 4 presets. they weren't actually defined.
2011-06-11 05:11:18 +00:00
47ce739caf
- drycoded possible fix for a reported error
2011-05-25 14:46:01 +00:00
8ddbb97258
- removed the pet happiness DogTag from the PetInfo module default setting
2011-04-27 01:28:55 +00:00
2076fd7736
- removed all references to pet happiness
2011-04-27 00:54:41 +00:00
8b4207d2af
- toc bump for 4.1
2011-04-27 00:35:48 +00:00
4d4f2fc59b
- evidently patch 4.1 broke either the BOUNCE animation type or something else about starting/stopping animations broke because the "pulsing" animation for holy power and warlock shards kept growing bigger and bigger over time
2011-04-27 00:34:27 +00:00
86d38f50ee
- fixed custom cooldown bars not working quite right with the 'When ready' display mode. the update subscription query was returning a false positive because a block of code in one of the CD bar's parent classes had already subscribed for updates, but the CD bar wanted to use its own update function.
2011-04-26 04:30:16 +00:00
26541f1ced
- fixed PlayerInfo to only show the "buff canceling is disabled" message when a buff is right-clicked instead of any button click. also clarified the popup message to better explain why the feature is currently disabled
...
- hid "Low Threshold Color" toggle for the PlayerAlternatePower bar since it doesn't make sense for that module
2011-04-26 03:27:08 +00:00
10962d8165
- exposed the "low threshold" option to CC bars by request
2011-04-26 03:18:41 +00:00
b58e6166a2
- added an oft-requested option to treat friendly targets the same as not having a target at all for alpha purposes. this allows people who want the HUD to be hidden when they don't have a target to stay hidden when they target a friendly, for example
2011-04-26 03:09:51 +00:00
41e8d3fe1b
- fixed a bug where targets with rage or runic power were considered 'empty' (for alpha purposes) at 0. this was causing them to show up when they shouldn't based on alpha settings
2011-04-26 03:06:30 +00:00
c178051c85
- made custom (de)buff watcher bars respect the bForceHide option for :Show() so that they are properly hidden when a profile change occurs or they are manually disabled via the options menu
2011-04-26 02:41:48 +00:00
095d6f2519
- fixed the elite (classification) icon for targets to respect the "lock all icons at 100% alpha" setting
2011-03-19 05:02:42 +00:00
ed9ec9389a
- minor initialization order fixups in the alternate power bar
...
- added new option (enabled by default) to have buffs and debuffs in Info modules sorted by expiration time instead of the order the game returns them in (application time?)
2011-03-14 00:26:48 +00:00