- Fixed a bug in the warlock power module with reloading the ui/logging in while in Demonology spec and having the power module set to Numeric display mode which caused the number to be replaced with an ellipsis. That was a long sentence.

This commit is contained in:
Parnic
2012-08-26 19:27:20 +00:00
parent b585385273
commit b726a5ae33

View File

@ -23,6 +23,8 @@ function ShardCounter.prototype:Enable(core)
self:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED", "UpdatePowerType")
end
self:UpdatePowerType()
self.frame:SetWidth(self.runeWidth * self.numRunes)
end
function ShardCounter.prototype:UpdateRunePower(event, arg1, arg2)