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2 Commits

Author SHA1 Message Date
af74c9e3fe Update changelog 2022-03-28 10:30:30 -05:00
611f37a1f3 Add reported missing nil check
Fixes #20 (github)
2022-03-25 21:30:54 -05:00
3 changed files with 3 additions and 1 deletions

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@ -4,6 +4,7 @@ v1.13.13:
- Slight optimization of Zereth Mortis puzzle detection logic.
- Fixed target health updating infrequently on Classic-BC.
- Fixed reported error in TargetInvuln module.
v1.13.12:

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@ -197,7 +197,7 @@ end
function TargetInvuln.prototype:UpdateTargetBuffs(event, unit, isUpdate)
local name, duration, remaining
if not isUpdate then
if not isUpdate or not self.lastUpdateTime then
self.buffName, self.buffDuration, self.buffRemaining = self:GetMaxbuffDuration(self.unit, self.buffList)
else
self.buffRemaining = math.max(0, self.buffRemaining - (GetTime() - self.lastUpdateTime))

View File

@ -4,3 +4,4 @@ v1.13.13:
- Slight optimization of Zereth Mortis puzzle detection logic.
- Fixed target health updating infrequently on Classic-BC.
- Fixed reported error in TargetInvuln module.