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5 Commits
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58721f4fa6
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ebbddc0001
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764a097fe2 | |||
60587b22f8
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ec80716991
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@ -1,5 +1,11 @@
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# Changelog
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v1.13.7:
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- Fixed energy ticker when zoning back into an instance after dying (Classic builds)
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- Added newer Fear spell to CC modules.
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- Fixed the straight textures (Tanks) not showing the lowest or highest values appropriately (10% could look empty, 90% could look full).
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v1.13.6:
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- Updated TOC to 9.1
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@ -280,7 +280,7 @@ function PlayerMana.prototype:ManaType(event, unit)
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if self:ShouldUseTicker() then
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-- register ticker for rogue energy
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if (self.moduleSettings.tickerEnabled and (self.manaType == SPELL_POWER_ENERGY) and self.alive) then
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if self.moduleSettings.tickerEnabled and self.manaType == SPELL_POWER_ENERGY then
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self.tickerFrame:Show()
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self.tickerFrame:SetScript("OnUpdate", function() self:EnergyTick() end)
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else
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@ -438,7 +438,7 @@ function PlayerMana.prototype:EnergyTick()
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return
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end
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if not (self.tickStart) then
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if not self.tickStart or not self.alive then
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self.tickerFrame:Hide()
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return
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end
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@ -113,6 +113,8 @@ local IncapacitateCCList = {
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local FearCCList = {
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-- Psychic Scream
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8122,
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-- Fear (Retail)
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118699,
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-- Fear
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5782,
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-- Howl of Terror
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@ -1,7 +1,5 @@
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# IceHUD
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## If you are getting a `PLAYER_TALENT_UPDATE` error in LibRangeCheck-2.0 on BC-Classic, please see https://www.wowace.com/projects/ice-hud/issues/303 - this is not IceHUD's fault.
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IceHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
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## **What it is**
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Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 118 KiB |
Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 64 KiB After Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 37 KiB |
Before Width: | Height: | Size: 256 KiB After Width: | Height: | Size: 37 KiB |
@ -1,6 +1,7 @@
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# Changelog
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v1.13.6:
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v1.13.7:
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- Updated TOC to 9.1
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- Packaged an updated DogTag library with a fix for Classic-era `[Class]` tags.
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- Fixed energy ticker when zoning back into an instance after dying (Classic builds)
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- Added newer Fear spell to CC modules.
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- Fixed the straight textures (Tanks) not showing the lowest or highest values appropriately (10% could look empty, 90% could look full).
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