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11 Commits

Author SHA1 Message Date
b0f7c776db Fix the Vengeance module
One of the return values of UnitAura is the Vengeance amount and the GameTooltip scanning thing is no longer working.
2024-05-12 11:11:53 -05:00
c425206748 Hopefully fix Vigor bar not showing up for some types of dragons
Specifically the Algarian Stormrider which has a different flavor of Vigor widget with customized colors. Apparently that's a whole different widget id. So now instead of checking for just the one vigor widget, we look up all widgets in the vigor set and use those to see if any vigor bar is showing.
2024-05-11 16:19:00 -05:00
57ddf62f73 Maybe stop castbar flashing sometimes 2024-05-11 15:42:54 -05:00
67cd7330ad Fix swapped DK runes in Cataclysm Classic
Fixes wowace ticket # 357
2024-05-11 15:29:52 -05:00
5c344cfac1 Update TOC 2024-05-09 00:04:36 -05:00
681e1f7b55 Update changelog 2024-04-30 23:25:35 -05:00
038ea16642 Support Cataclysm Classic 2024-04-30 23:16:42 -05:00
12c509b133 Update TOCs 2024-04-15 17:05:05 -05:00
2ae826654a Update LibRangeCheck version
Should fix taint issues as reported in https://www.wowace.com/projects/ice-hud/issues/353
2024-04-04 08:14:32 -05:00
acee3f4725 Fix error when loading in while mounted 2024-02-10 14:12:28 -06:00
2db6ddea57 Only hide Blizzard Vigor bar, not all fill-ups
This fixes the bar from the Digging event in 10.2.5 not showing. For real this time.
2024-02-10 10:47:04 -06:00
13 changed files with 167 additions and 65 deletions

View File

@ -56,3 +56,9 @@ jobs:
uses: BigWigsMods/packager@v2
with:
args: -g wrath -w 0
- name: Package and release for Cataclysm
uses: BigWigsMods/packager@v2
with:
args: -g cata -w 0

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@ -40,8 +40,8 @@ externals:
libs/AceHook-3.0:
url: svn://svn.wowace.com/wow/ace3/mainline/trunk/AceHook-3.0
tag: latest
libs/LibRangeCheck-2.0:
url: https://github.com/WeakAuras/LibRangeCheck-2.0/
libs/LibRangeCheck-3.0:
url: https://github.com/WeakAuras/LibRangeCheck-3.0/
libs/LibSharedMedia-3.0:
url: svn://svn.wowace.com/wow/libsharedmedia-3-0/mainline/trunk
tag: latest
@ -57,11 +57,11 @@ externals:
optional-dependencies:
- libdogtag-3-0
- libdogtag-unit-3-0
- librangecheck-2-0
- librangecheck-3-0
move-folders:
IceHUD/IceHUD_Options: IceHUD_Options
IceHUD/libs/LibRangeCheck-2.0/LibRangeCheck-2.0: IceHUD/libs/LibRangeCheck-2.0
IceHUD/libs/LibRangeCheck-3.0/LibRangeCheck-3.0: IceHUD/libs/LibRangeCheck-3.0
tools-used:
- libdatabroker-1-1

View File

@ -470,6 +470,10 @@ function IceCastBar.prototype:GetCurrentCastingColor()
end
function IceCastBar.prototype:FlashBar(color, alpha, text, textColor)
if self.moduleSettings.flashInstants == "Never" then
return
end
if alpha then
self.frame:SetAlpha(alpha)
end

View File

@ -20,10 +20,12 @@ if GetClassicExpansionLevel then
IceHUD.WowClassic = GetClassicExpansionLevel() == 0
IceHUD.WowClassicBC = GetClassicExpansionLevel() == 1
IceHUD.WowClassicWrath = GetClassicExpansionLevel() == 2
IceHUD.WowClassicCataclysm = GetClassicExpansionLevel() == 3
else
IceHUD.WowClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
IceHUD.WowClassicBC = false
IceHUD.WowClassicWrath = false
IceHUD.WowClassicCataclysm = false
if WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC then
if not LE_EXPANSION_LEVEL_CURRENT or LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_BURNING_CRUSADE then
IceHUD.WowClassicBC = true
@ -32,6 +34,8 @@ else
end
elseif WOW_PROJECT_WRATH_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC then
IceHUD.WowClassicWrath = true
elseif WOW_PROJECT_CATACLYSM_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_CATACLYSM_CLASSIC then
IceHUD.WowClassicCataclysm = true
end
end
@ -52,11 +56,11 @@ IceHUD.PerTargetComboPoints = IceHUD.WowVer < 60000
IceHUD.CanTrackOtherUnitBuffs = not IceHUD.WowClassic or IceHUD.WowVer >= 11500
IceHUD.CanTrackGCD = not IceHUD.WowClassic or IceHUD.WowVer >= 11500
IceHUD.GetSpellInfoReturnsFunnel = IceHUD.WowMain and IceHUD.WowVer < 60000
IceHUD.CanHookDestroyTotem = IceHUD.WowClassic or IceHUD.WowClassicBC or IceHUD.WowClassicWrath
IceHUD.CanHookDestroyTotem = IceHUD.WowClassic or IceHUD.WowClassicBC or IceHUD.WowClassicWrath or IceHUD.WowClassicCataclysm
IceHUD.ShouldUpdateTargetHealthEveryTick = (IceHUD.WowClassic or IceHUD.WowClassicBC) and GetCVarBool("predictedHealth")
IceHUD.UsesUIPanelButtonTemplate = IceHUD.WowVer >= 50000 or not IceHUD.WowMain
IceHUD.EventExistsSpellcastInterruptible = IceHUD.WowVer >= 30200 and not IceHUD.WowClassicWrath
IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD.WowClassicWrath
IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD.WowClassicWrath and not IceHUD.WowClassicCataclysm
IceHUD.SupportsHealPrediction = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
IceHUD.ShellGameSpellID = 271571
@ -482,7 +486,7 @@ end
function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
if not unit or not ability then
return 0
return 0, nil
end
if unit == "main hand weapon" or unit == "off hand weapon" then
@ -490,21 +494,21 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
= GetWeaponEnchantInfo()
if unit == "main hand weapon" and hasMainHandEnchant then
return mainHandCharges
return mainHandCharges, nil
elseif unit == "off hand weapon" and hasOffHandEnchant then
return offHandCharges
return offHandCharges, nil
end
return 0
return 0, nil
end
-- Support for Spell IDs
if (IceHUD.GetPlayerAuraBySpellID and tonumber(ability) ~= nil) then
local aura = C_UnitAuras.GetPlayerAuraBySpellID(ability)
if aura ~= nil then
return aura.applications
return aura.applications, nil
else
return 0
return 0, nil
end
end
@ -518,7 +522,7 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
while name do
if (not matchByName and string.match(texture:upper(), ability:upper()))
or (matchByName and string.match(name:upper(), ability:upper())) then
return applications
return applications, i
end
i = i + 1
@ -529,7 +533,7 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
end
end
return 0
return 0, nil
end
do

View File

@ -1,8 +1,9 @@
## Interface: 100205
## Interface-Retail: 100205
## Interface-Classic: 11500
## Interface: 100207
## Interface-Retail: 100207
## Interface-Classic: 11502
## Interface-BCC: 20504
## Interface-Wrath: 30403
## Interface-Cata: 40400
## Author: Parnic, originally created by Iceroth
## Name: IceHUD
## Title: IceHUD |cff7fff7f-Ace3-|r
@ -15,7 +16,7 @@
#@end-non-debug@
## SavedVariables: IceCoreDB
## IconTexture: Interface\Icons\Spell_Frost_Frost
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-3.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
## X-Category: HUDs
## X-Website: https://www.wowace.com/projects/ice-hud
## X-Curse-Project-ID: 5394

View File

@ -1,8 +1,9 @@
## Interface: 100205
## Interface-Retail: 100205
## Interface-Classic: 11500
## Interface: 100207
## Interface-Retail: 100207
## Interface-Classic: 11502
## Interface-BCC: 20504
## Interface-Wrath: 30403
## Interface-Cata: 40400
## Title: IceHUD |cff7fff7f-Options-|r
## Author: Parnic
## Version: @project-version@

View File

@ -1,5 +1,35 @@
# Changelog
v1.14.42:
- Fix Vengeance module in Cataclysm Classic
v1.14.41:
- Fix swapped DK runes in Cataclysm Classic
- Possible fix for castbar flashing sometimes when set to "Never"
- Fix IceHUD Vigor bar not showing up for some types of dragons such as the Algarian Stormrider
v1.14.40:
- Update TOC for Dragonflight to 10.2.7
v1.14.39:
- Support Cataclysm Classic 4.4.0
v1.14.38:
- Update TOCs
v1.14.37:
- Update LibRangeCheck version to address taint issues (wowace ticket #353)
v1.14.36:
- Really fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.35:
- Fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.

View File

@ -14,7 +14,7 @@
<Include file="libs\AceHook-3.0\AceHook-3.0.xml"/>
<Include file="libs\LibDogTag-3.0\lib.xml"/>
<Include file="libs\LibDogTag-Unit-3.0\lib.xml"/>
<Script file="libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua"/>
<Script file="libs\LibRangeCheck-3.0\LibRangeCheck-3.0.lua"/>
<Include file="libs\LibSharedMedia-3.0\lib.xml"/>
<Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/>
<Script file="LibDataBroker-1.1.lua"/>

View File

@ -11,7 +11,9 @@ local DragonridingBuffs = {
}
local vigorWidgetSetID = 283
local vigorWidgetID = 4460
local vigorWidgetType = 24
local defaultVigorWidgetID = 4460
local vigorWidgetIDs = nil
local knowsAlternateMountEnum = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
local unitPowerType = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
unitPowerType = unitPowerType or ALTERNATE_POWER_INDEX
@ -51,12 +53,24 @@ function DragonridingVigor.prototype:EnteringWorld()
end
function DragonridingVigor.prototype:CheckShouldShow(event, unit, info)
if unit ~= "player" then
if not vigorWidgetIDs or #vigorWidgetIDs == 0 then
self:PopulateVigorWidgetIDs()
end
if unit ~= "player" or not vigorWidgetIDs then
return
end
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(vigorWidgetID)
if not info or info.shownState == 0 then
local shown = false
for i=1,#vigorWidgetIDs do
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(vigorWidgetIDs[i])
if info and info.shownState ~= 0 then
shown = true
break
end
end
if not shown then
self:Show(false)
self.suppressHideBlizz = true
if self.moduleSettings.hideBlizz then
@ -85,14 +99,48 @@ function DragonridingVigor.prototype:UpdateRunePower(event, arg1, arg2)
DragonridingVigor.super.prototype.UpdateRunePower(self, event, arg1, arg2)
end
function DragonridingVigor.prototype:PopulateVigorWidgetIDs()
local widgets = C_UIWidgetManager.GetAllWidgetsBySetID(vigorWidgetSetID)
if not widgets then
return
end
for i=1,#widgets do
if widgets[i].widgetType == vigorWidgetType then
if not vigorWidgetIDs then
vigorWidgetIDs = {}
end
table.insert(vigorWidgetIDs, widgets[i].widgetID)
end
end
end
function DragonridingVigor.prototype:UpdateVigorRecharge(event, widget)
if not vigorWidgetIDs or #vigorWidgetIDs == 0 then
self:PopulateVigorWidgetIDs()
end
if not vigorWidgetIDs or #vigorWidgetIDs == 0 then
return
end
self.partialReady = nil
self.partialReadyPercent = nil
if event ~= "internal" and (not widget or widget.widgetSetID ~= vigorWidgetSetID) then
return
end
self.suppressHideBlizz = false
local widgetID = defaultVigorWidgetID
if widget then
widgetID = widget.widgetID
end
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(widgetID)
if not info then
return
end
self.suppressHideBlizz = not info or info.shownState == 0
if event ~= "internal" then
if self.moduleSettings.hideBlizz then
@ -102,11 +150,6 @@ function DragonridingVigor.prototype:UpdateVigorRecharge(event, widget)
end
end
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(vigorWidgetID)
if not info then
return
end
if info.numFullFrames == info.numTotalFrames then
return
end
@ -166,12 +209,20 @@ function DragonridingVigor.prototype:GetPartialRuneAtlas(rune)
end
function DragonridingVigor.prototype:ShowBlizz()
UIWidgetPowerBarContainerFrame:Show()
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(defaultVigorWidgetID)
if not info or info.shownState == 0 then
return
end
UIWidgetPowerBarContainerFrame.widgetFrames[defaultVigorWidgetID]:Show()
end
function DragonridingVigor.prototype:HideBlizz()
if not UIWidgetPowerBarContainerFrame.widgetFrames or not UIWidgetPowerBarContainerFrame.widgetFrames[defaultVigorWidgetID] then
return
end
if not self.suppressHideBlizz then
UIWidgetPowerBarContainerFrame:Hide()
UIWidgetPowerBarContainerFrame.widgetFrames[defaultVigorWidgetID]:Hide()
end
end

View File

@ -11,7 +11,7 @@ function RangeCheck.prototype:init()
self.scalingEnabled = true
LibRange = LibStub("LibRangeCheck-2.0", true)
LibRange = LibStub("LibRangeCheck-3.0", true)
end
function RangeCheck.prototype:Enable(core)

View File

@ -410,7 +410,7 @@ function TargetOfTarget.prototype:CreateToTFrame()
self.frame.totName:SetHeight(self.moduleSettings.moduleHeight)
self.frame.totName:SetJustifyH("LEFT")
self.frame.totName:SetJustifyV("CENTER")
self.frame.totName:SetJustifyV("MIDDLE")
self.frame.totName:SetPoint("LEFT", self.frame, "LEFT", 0, -1)
self.frame.totName:Show()
@ -422,7 +422,7 @@ function TargetOfTarget.prototype:CreateToTHPFrame()
self.frame.totHealth:SetHeight(self.moduleSettings.moduleHeight)
self.frame.totHealth:SetJustifyH("RIGHT")
self.frame.totHealth:SetJustifyV("CENTER")
self.frame.totHealth:SetJustifyV("MIDDLE")
self.frame.totHealth:SetPoint("RIGHT", self.frame, "RIGHT", 0, 0)
self.frame.totHealth:Show()

View File

@ -50,41 +50,16 @@ end
-- scan the tooltip and extract the vengeance value
do
-- making these local as they're not used anywhere else
local regions = {}
local spellName = GetSpellInfo(VENGEANCE_SPELL_ID)
local tooltipBuffer = CreateFrame("GameTooltip","tooltipBuffer",nil,"GameTooltipTemplate")
tooltipBuffer:SetOwner(WorldFrame, "ANCHOR_NONE")
-- suggested by Antiarc as a way to repopulate the same table instead of repeatedly creating a new one
local function makeTable(t, ...)
wipe(t)
for i = 1, select("#", ...) do
t[i] = select(i, ...)
end
end
function Vengeance.prototype:UpdateCurrent(event, unit)
if (unit and (unit ~= self.unit)) then
return
end
local name = UnitAura(self.unit, spellName)
if name then
-- Buff found, copy it into the buffer for scanning
tooltipBuffer:ClearLines()
tooltipBuffer:SetUnitBuff(self.unit, name)
-- Grab all regions, stuff em into our table
makeTable(regions, tooltipBuffer:GetRegions())
-- Convert FontStrings to strings, replace anything else with ""
for i=1, #regions do
local region = regions[i]
regions[i] = region:GetObjectType() == "FontString" and region:GetText() or ""
end
-- Find the number, save it
self.current = tonumber(string.match(table.concat(regions),"%d+")) or 0
local _, idx = IceHUD:GetBuffCount(self.unit, spellName, true, true)
if idx then
self.current = select(17, UnitAura(self.unit, idx))
else
self.current = 0
end

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@ -1,5 +1,35 @@
# Changelog
v1.14.42:
- Fix Vengeance module in Cataclysm Classic
v1.14.41:
- Fix swapped DK runes in Cataclysm Classic
- Possible fix for castbar flashing sometimes when set to "Never"
- Fix IceHUD Vigor bar not showing up for some types of dragons such as the Algarian Stormrider
v1.14.40:
- Update TOC for Dragonflight to 10.2.7
v1.14.39:
- Support Cataclysm Classic 4.4.0
v1.14.38:
- Update TOCs
v1.14.37:
- Update LibRangeCheck version to address taint issues (wowace ticket #353)
v1.14.36:
- Really fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.35:
- Fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.