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...

7 Commits

Author SHA1 Message Date
1f4a8aefa7 Update TOC for 11.0 2024-07-24 09:32:06 -05:00
1ca424dccb Enable profile import/export
The UI for this is still rough, but it works fine.
2024-07-24 09:31:48 -05:00
8b9263a2c5 Update changelog 2024-07-21 14:07:22 -05:00
40efe6a551 Fix up uses of UnitBuff and UnitDebuff for 11.0.2 2024-07-21 14:00:48 -05:00
f15dda769d Fix popup menu replacement code error on 11.0.2 (temp)
This removes the menu replacement code that is preventing errors when trying to focus someone or dismiss a pet through a right-click menu on an addon. There is a new API, UnitPopup_OpenMenu, that is a replacement for ShowMenu, but it's not a drop-in replacement, so until I have access to the beta or an 11.0.2 PTR there's not much I can do here.
2024-07-21 13:54:45 -05:00
9b063bed63 More TWW/11.0.2 compatibility
I don't have beta access so I can't test this yet, but this should catch everything in the Deprecated_11_0_0 file in wow's official ui source as well as some stuff not mentioned but reported by users.
2024-07-21 13:51:17 -05:00
d451969177 Use packager action v4 2024-07-20 09:05:23 -05:00
25 changed files with 268 additions and 257 deletions

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@ -32,7 +32,7 @@ jobs:
# we first have to clone the AddOn project, this is a required step
- name: Clone project
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
fetch-depth: 0 # gets git history for changelogs

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@ -30,9 +30,15 @@ end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
return info.name, nil, info.iconID
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end

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@ -19,6 +19,20 @@ end
local DogTag = LibStub("LibDogTag-3.0", true)
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName

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@ -53,6 +53,20 @@ else
end
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
@ -996,17 +1010,20 @@ if UnitPopupFrames then
end
IceHUD.DropdownUnit = nil
UIDropDownMenu_Initialize(IceHUD_UnitFrame_DropDown, function()
if not IceHUD.DropdownUnit then
return
end
-- todo: update for new UnitPopup_OpenMenu() API
if UnitPopup_ShowMenu then
UIDropDownMenu_Initialize(IceHUD_UnitFrame_DropDown, function()
if not IceHUD.DropdownUnit then
return
end
local menu, id = figure_unit_menu(IceHUD.DropdownUnit)
if menu then
menu = IceHUD.MungeUnitMenu(menu)
UnitPopup_ShowMenu(IceHUD_UnitFrame_DropDown, menu, IceHUD.DropdownUnit, nil, id)
end
end, "MENU", nil)
local menu, id = figure_unit_menu(IceHUD.DropdownUnit)
if menu then
menu = IceHUD.MungeUnitMenu(menu)
UnitPopup_ShowMenu(IceHUD_UnitFrame_DropDown, menu, IceHUD.DropdownUnit, nil, id)
end
end, "MENU", nil)
end
function IceHUD:OutOfCombatWrapper(func)
return function(...)

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@ -1,5 +1,5 @@
## Interface: 100207
## Interface-Retail: 100207
## Interface: 110000
## Interface-Retail: 110000
## Interface-Classic: 11502
## Interface-BCC: 20504
## Interface-Wrath: 30403

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@ -1,5 +1,5 @@
## Interface: 100207
## Interface-Retail: 100207
## Interface: 110000
## Interface-Retail: 110000
## Interface-Classic: 11502
## Interface-BCC: 20504
## Interface-Wrath: 30403

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@ -794,9 +794,7 @@ function IceHUD_Options:OnLoad()
self:GenerateModuleOptions(true)
self.options.args.colors.args = IceHUD.IceCore:GetColorOptions()
self.options.args.profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(IceHUD.db)
--@debug@
IceHUD_Options:SetupProfileImportButtons()
--@end-debug@
-- Add dual-spec support
if IceHUD.db ~= nil and LibDualSpec then
@ -833,24 +831,6 @@ function IceHUD_Options:SetupProfileImportButtons()
editbox:DisableButton(true)
frame:AddChild(editbox)
end,
hidden =
-- hello, snooper! exporting works well enough, but importing is very rough, so enable this at your own peril
--[===[@non-debug@
true
--@end-non-debug@]===]
--@debug@
false
--@end-debug@
,
disabled =
-- hello, snooper! exporting works well enough, but importing is very rough, so enable this at your own peril
--[===[@non-debug@
true
--@end-non-debug@]===]
--@debug@
false
--@end-debug@
,
order = 98.1
}
@ -883,24 +863,6 @@ function IceHUD_Options:SetupProfileImportButtons()
editbox:DisableButton(true)
frame:AddChild(editbox)
end,
hidden =
-- hello, snooper! this feature is really rough, so enable it at your own peril
--[===[@non-debug@
true
--@end-non-debug@]===]
--@debug@
false
--@end-debug@
,
disabled =
-- hello, snooper! this feature is really rough, so enable it at your own peril
--[===[@non-debug@
true
--@end-non-debug@]===]
--@debug@
false
--@end-debug@
,
order = 98.2
}
end

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@ -3,6 +3,21 @@ local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
local validUnits = {"player", "target", "focus", "pet", "vehicle", "targettarget", "main hand weapon", "off hand weapon"}
local buffOrDebuff = {"buff", "debuff", "charges", "spell count"}
local GetSpellCharges = GetSpellCharges
if not GetSpellCharges and C_Spell then
GetSpellCharges = function(spellID)
local spellChargeInfo = C_Spell.GetSpellCharges(spellID)
if spellChargeInfo then
return spellChargeInfo.currentCharges, spellChargeInfo.maxCharges, spellChargeInfo.cooldownStartTime, spellChargeInfo.cooldownDuration, spellChargeInfo.chargeModRate
end
end
end
local GetSpellCount = GetSpellCount
if not GetSpellCount and C_Spell then
GetSpellCount = C_Spell.GetSpellCastCount
end
-- OVERRIDE
function IceStackCounter_GetOptions(frame, opts)
opts["customHeader"] = {

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@ -1,5 +1,10 @@
# Changelog
v1.15.0:
- Support The War Within/11.0
- Add support for exporting and importing profiles through text.
v1.14.42:
- Fix Vengeance module in Cataclysm Classic

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@ -13,6 +13,16 @@ if not IsSpellInRange and C_Spell then
IsSpellInRange = C_Spell.IsSpellInRange
end
local GetSpellCooldown = GetSpellCooldown
if not GetSpellCooldown and C_Spell then
GetSpellCooldown = function(spellID)
local spellCooldownInfo = C_Spell.GetSpellCooldown(spellID)
if spellCooldownInfo then
return spellCooldownInfo.startTime, spellCooldownInfo.duration, spellCooldownInfo.isEnabled, spellCooldownInfo.modRate
end
end
end
CastBar.prototype.spellCastSent = nil
-- Constructor --

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@ -3,6 +3,20 @@ local ComboPoints = IceCore_CreateClass(IceElement)
local IceHUD = _G.IceHUD
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName

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@ -20,7 +20,7 @@ end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
local info = C_Spell.GetSpellInfo(id)
return info.name, nil, info.iconID
end
end

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@ -30,16 +30,31 @@ end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
local info = C_Spell.GetSpellInfo(id)
return info.name, nil, info.iconID
end
end
local GetSpellCooldown = GetSpellCooldown
if not GetSpellCooldown and C_Spell then
GetSpellCooldown = function(spellID)
local spellCooldownInfo = C_Spell.GetSpellCooldown(spellID)
if spellCooldownInfo then
return spellCooldownInfo.startTime, spellCooldownInfo.duration, spellCooldownInfo.isEnabled, spellCooldownInfo.modRate
end
end
end
local GetItemInfo = GetItemInfo
if not GetItemInfo and C_Item then
GetItemInfo = C_Item.GetItemInfo
end
local IsUsableSpell = IsUsableSpell
if not IsUsableSpell and C_Spell then
IsUsableSpell = C_Spell.IsSpellUsable
end
IceCustomCDBar.prototype.cooldownDuration = 0
IceCustomCDBar.prototype.cooldownEndTime = 0
IceCustomCDBar.prototype.coolingDown = false

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@ -10,7 +10,7 @@ local DefaultAuraIcon = "Interface\\Icons\\Spell_Frost_Frost"
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
local info = C_Spell.GetSpellInfo(id)
return info.name, nil, info.iconID
end
end

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@ -9,11 +9,21 @@ end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(id)
local info = C_Spell.GetSpellInfo
local info = C_Spell.GetSpellInfo(id)
return info.name, nil, info.iconID, info.castTime
end
end
local GetSpellCooldown = GetSpellCooldown
if not GetSpellCooldown and C_Spell then
GetSpellCooldown = function(spellID)
local spellCooldownInfo = C_Spell.GetSpellCooldown(spellID)
if spellCooldownInfo then
return spellCooldownInfo.startTime, spellCooldownInfo.duration, spellCooldownInfo.isEnabled, spellCooldownInfo.modRate
end
end
end
-- Constructor --
function GlobalCoolDown.prototype:init()
GlobalCoolDown.super.prototype.init(self, "GlobalCoolDown")

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@ -4,6 +4,20 @@ local Resolve = IceCore_CreateClass(IceUnitBar)
local RESOLVE_SPELL_ID = 158300
local RESOLVE_MAX = 240
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName

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@ -26,11 +26,37 @@ if Enum and Enum.PowerType then
SPELL_POWER_COMBO_POINTS = Enum.PowerType.ComboPoints
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local UnitBuff = UnitBuff
if not UnitBuff and C_UnitAuras and AuraUtil then
UnitBuff = function(unitToken, index, filter)
local auraData = C_UnitAuras.GetBuffDataByIndex(unitToken, index, filter)
if not auraData then
return nil
end
return AuraUtil.UnpackAuraData(auraData)
end
end
-- Constructor --
function RollTheBones.prototype:init()
RollTheBones.super.prototype.init(self, "RollTheBones", "player")

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@ -53,6 +53,18 @@ if Enum and Enum.PowerType then
SPELL_POWER_COMBO_POINTS = Enum.PowerType.ComboPoints
end
local UnitBuff = UnitBuff
if not UnitBuff and C_UnitAuras and AuraUtil then
UnitBuff = function(unitToken, index, filter)
local auraData = C_UnitAuras.GetBuffDataByIndex(unitToken, index, filter)
if not auraData then
return nil
end
return AuraUtil.UnpackAuraData(auraData)
end
end
-- Constructor --
function SliceAndDice.prototype:init()
SliceAndDice.super.prototype.init(self, "SliceAndDice", "player")

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@ -23,11 +23,37 @@ if STAGGER_STATES then
STAGGER_RED_TRANSITION = STAGGER_STATES.RED.threshold
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName
end
local UnitDebuff = UnitDebuff
if not UnitDebuff and C_UnitAuras and AuraUtil then
UnitDebuff = function(unitToken, index, filter)
local auraData = C_UnitAuras.GetDebuffDataByIndex(unitToken, index, filter)
if not auraData then
return nil
end
return AuraUtil.UnpackAuraData(auraData)
end
end
StaggerBar.prototype.StaggerDuration = 0
StaggerBar.prototype.StaggerEndTime = 0

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@ -12,6 +12,20 @@ if GetNumGroupMembers then
GetNumRaidMembers = GetNumGroupMembers
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName

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@ -3,6 +3,11 @@ IceTargetHealth = IceCore_CreateClass(IceUnitBar)
local IceHUD = _G.IceHUD
local IsAddOnLoaded = IsAddOnLoaded
if not IsAddOnLoaded and C_AddOns then
IsAddOnLoaded = C_AddOns.IsAddOnLoaded
end
IceTargetHealth.prototype.color = nil
IceTargetHealth.prototype.determineColor = true
IceTargetHealth.prototype.registerEvents = true

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@ -12,6 +12,20 @@ if GetNumGroupMembers then
GetNumRaidMembers = GetNumGroupMembers
end
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName

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@ -4,6 +4,18 @@ local DogTag = nil
local TargetOfTarget = IceCore_CreateClass(IceElement)
local UnitDebuff = UnitDebuff
if not UnitDebuff and C_UnitAuras and AuraUtil then
UnitDebuff = function(unitToken, index, filter)
local auraData = C_UnitAuras.GetDebuffDataByIndex(unitToken, index, filter)
if not auraData then
return nil
end
return AuraUtil.UnpackAuraData(auraData)
end
end
TargetOfTarget.prototype.stackedDebuffs = nil
TargetOfTarget.prototype.buffSize = nil
TargetOfTarget.prototype.height = nil

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@ -3,6 +3,20 @@ local Vengeance = IceCore_CreateClass(IceUnitBar)
local VENGEANCE_SPELL_ID = 93098
local GetSpellInfo = GetSpellInfo
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
end
local GetSpellName = GetSpellInfo
if C_Spell and C_Spell.GetSpellName then
GetSpellName = C_Spell.GetSpellName

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@ -1,200 +1,6 @@
# Changelog
v1.14.42:
v1.15.0:
- Fix Vengeance module in Cataclysm Classic
v1.14.41:
- Fix swapped DK runes in Cataclysm Classic
- Possible fix for castbar flashing sometimes when set to "Never"
- Fix IceHUD Vigor bar not showing up for some types of dragons such as the Algarian Stormrider
v1.14.40:
- Update TOC for Dragonflight to 10.2.7
v1.14.39:
- Support Cataclysm Classic 4.4.0
v1.14.38:
- Update TOCs
v1.14.37:
- Update LibRangeCheck version to address taint issues (wowace ticket #353)
v1.14.36:
- Really fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.35:
- Fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.34:
- Fix Vigor showing up sometimes when it shouldn't.
v1.14.33:
- Update TOC for Dragonflight to 10.2.5
v1.14.32:
- Enable GlobalCoolDown module in Classic Era 1.15.0+
- Enable tracking target buffs/debuffs in Classic Era 1.15.0+
v1.14.31:
- Fix nil concatenation error (wowace ticket #351)
v1.14.30:
- Update Classic-era TOC for 1.15.0
- Enable TargetCastBar module on Classic-era 1.15+
v1.14.29:
- Fix Stagger bar error for 10.2.0 (wowace ticket #348)
v1.14.28:
- Update TOC for Dragonflight to 10.2.0
v1.14.27:
- Update TOC for Dragonflight to 10.1.7
v1.14.26:
- Update TOC for classic-era to 1.14.4
v1.14.25:
- Fixed lua error that would appear when targetting webwrapped players in heroic alpha/beta titan rune dungeons.
- Added ability to adjust strata globally.
v1.14.24:
- Fixed an error when targeting a player and right-clicking a module that should show a menu in 10.1.5.
v1.14.23:
- Update Dragonflight TOC for 10.1.5
v1.14.22:
- Fixed reported issue with a Lua error on Wrath Classic clients. https://www.wowace.com/projects/ice-hud/issues/344
- Fixed Vigor module not working when riding Grotto Netherwing Drake (and theoretically all future Dragonriding mount types).
- Updated TOC for Wrath-Classic.
v1.14.21:
- Increased maximum scale/zoom to 400%, by request.
- Fixed TargetCC/FocusCC modules on Wrath Classic.
- Fixed disabled Buff/Debuff Watchers showing a static gray bar when set to When Missing or Always display modes.
- Fixed Buff/Debuff Watchers showing an empty bar when set to Missing mode. If the background was disabled, this looked like just a floating spell icon.
- Fixed spell icons sometimes not showing up for custom bars until the tracked spell had been cast once.
v1.14.20:
- Added Winding Slitherdrake as recognized for the Dragonriding Vigor module
v1.14.19:
- Updated TOCs for 10.1.0
- Added addon icon for 10.1.0 clients
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
- Fixed Vigor not always updating correctly when loading into the game or a new zone
v1.14.18:
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off
- Added option (enabled by default) to hide mod during cataloging.
- Fixed "Hide Blizzard Buffs" option on PlayerInfo causing errors and "?" icons when toggling off.
- Also hide Debuff frame if it exists (Dragonflight+) when enabling "Hide Blizzard Buffs" in the PlayerInfo module.
v1.14.17:
- Updated TOCs for 10.0.7
v1.14.16:
- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
- Fixed a reported error when playing Darkmoon Faire games.
- Added a few more Polymorph ranks to TargetCC for Classic. I'm sure there are more missing.
v1.14.15:
- Updated TOCs for 10.0.5
v1.14.14:
- Fixed PlayerAlternatePower bar showing up when it shouldn't have, such as when casting Power Word: Shield before ever having done anything to trigger a game-level "alternate power" event, such as mounting a Dragonriding mount.
v1.14.13:
- Fixed Vigor module hiding default Climbing, Film, etc. UIs. (wowace ticket #336)
v1.14.12:
- Added a module for showing Dragonriding Vigor points.
v1.14.11:
- Packaged a new version of LibDogTag-Unit to fix the Guild roster resetting its scroll position every 20 seconds.
v1.14.10:
- Fix an error in TargetTargetHealth/Mana and CustomHealth when Low Threshold Color was checked and Scale by Health % was un-checked.
v1.14.9:
- Fix Low Threshold to be usable even when Color By Health/Mana % is disabled. (ticket #334)
v1.14.8:
- Fix Color By Health % to work with Low Threshold Color option. Previously, if Low Threshold was set, the color was always either MaxHealth/MaxMana or MinHealth/MinMana, it would never be colored by health %. Now if both are set, it will scale by health % until it reaches the low threshold, at which point it will switch to the Min color.
- Fix Low Threshold color and flashing to work at the same percentage. Previously these were slightly different such that it would start flashing at 40% but not turn to the Min color until 39.9999%, for example.
v1.14.7:
- Add option to scale absorb bar by the unit's maximum health.
v1.14.6:
- Add ability for buff/debuff watchers to only display when the specified buff/debuff is missing. This also adds the ability to require that the given unit exists. So if you had Unit set to Target, Display mode set to Missing, and Only if unit exists checked, you'd show the bar if you have a target and they don't have the given buff/debuff.
- Don't flash the castbar for instant-cast spells that the player didn't cast (such as internal quest spells).
- Add DruidEnergy module (disabled by default). This module will show the player's Energy level if they're a Druid and currently shapeshifted to a non-energy-using form (eligible forms are configurable by the user).
v1.14.5:
- Fix castbar flashing. There are controls on the player castbar module for flashing when a spell succeeds or fails, and separate controls for flashing when an instant cast completes. Those were broken, but now work again.
- Add "@" after the number when the Combo Points module is in Numeric mode, "Show Charged points" is enabled, and the current combo point is charged.
- Fix Charged point support in the ComboPointsBar module.
v1.14.4:
- Update TOC for 10.0.2
v1.14.3:
- Add Spell ID support for aura tracking.
- Add Evoker support.
- Add Empowered Casting (hold-to-cast levels) support.
v1.14.2:
- Fix CC and Invuln modules not showing immediately when they should.
v1.14.1:
- Fix Hide Party feature on pre-10.0 clients.
v1.14.0:
- 10.0 compatibility
- Renamed Anima Charged combo points to Charged, and removed specific references to Kyrian.
- Support The War Within/11.0
- Add support for exporting and importing profiles through text.