Commit Graph

  • 6cd45c0767 Fixed issues with Party Frame reappearing and not being properly updated when the party composition, leader or member's order changed (both in/out of combat). profesorneurus 2009-07-26 14:22:06 +00:00
  • f850a20a24 - fixed an error when entering configuration mode with a custom counter set to graphical mode Parnic 2009-07-26 04:44:35 +00:00
  • eb80363e54 - changed custom module pruning iteration to run from #elements to 1 instead so that table.remove doesn't screw itself Parnic 2009-07-25 04:56:32 +00:00
  • 33aa08552d - fixed custom bars throwing all sorts of errors when creating/changing profiles with them active Parnic 2009-07-25 04:47:02 +00:00
  • 2835f2d2f8 - made the GetDifficultyColor change slightly more backward-compatible Parnic 2009-07-18 05:48:42 +00:00
  • 759c49e908 - removed entering/exiting vehicle events since we really only care about entered/exited - made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player Parnic 2009-07-18 05:38:05 +00:00
  • 19f6814508 - fixed the pet/vehicle cast bar not being hidden when hiding the "blizzard cast bar" via the player cast module Parnic 2009-07-18 05:09:44 +00:00
  • 53fc7b4878 - changed GetDifficultyColor to GetQuestDifficultyColor. looks like this function was deprecated a while ago, but was removed in 3.2 Parnic 2009-07-18 04:49:46 +00:00
  • 727e65dbdf - fixed the "hide blizzard buff frame" checkbox not hiding temporary enchants (weapon buffs) Parnic 2009-07-18 04:47:47 +00:00
  • 8adf645889 Added an option to PlayerHealth, to disable party frame even when not in raid. profesorneurus 2009-07-08 14:53:24 +00:00
  • 45af8a7171 - added user-submitted totems module based on the runes module Parnic 2009-07-08 03:24:05 +00:00
  • 9e00802862 - added a focus threat module by request Parnic 2009-07-08 03:18:04 +00:00
  • 7fc7a37e56 - increased maximum horizontal text offsets for all bars - added 'force justify text' options to the player cast bar like most other bars already had Parnic 2009-07-08 02:57:43 +00:00
  • 50dcfb6a8c bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/ Parnic 2009-07-08 02:48:30 +00:00
  • b9c9182c27 - made custom bars and counters not be case-sensitive in their spells-to-be-tracked Parnic 2009-07-08 02:05:50 +00:00
  • 4fd6ad752b Added option to activate both Alpha and Cooldown to DK runes profesorneurus 2009-07-08 01:55:26 +00:00
  • 4c3d5e14f0 - made sure that the target cast bar properly calls up to its super when targets are changed. this makes sure that the internal "i has a target" variable is updated and the alpha settings are then respected as they should be ("ooc and target" takes precedence over "ooc and not full") Parnic 2009-05-12 04:09:31 +00:00
  • 045f492742 - made tooltips on the custom bar/counter/cooldown bar more helpful Parnic 2009-05-11 23:56:45 +00:00
  • b5e74124b1 bug http://www.wowace.com/projects/ice-hud/tickets/20-alt-tabbing-to-windows-mode-breaks-bars-in-osx/ Parnic 2009-05-11 23:51:10 +00:00
  • c77c458155 bug http://www.wowace.com/projects/ice-hud/tickets/19-entry-on-blizzard-addon-options/ - 19 - Entry on Blizzard addon options Parnic 2009-05-10 22:43:45 +00:00
  • bbecc1524c - added user-submitted custom cooldown tracker module. thanks regmellon! Parnic 2009-05-08 04:12:26 +00:00
  • 790785ef39 - really fix the FangRune preset Parnic 2009-05-03 17:38:02 +00:00
  • cecc73e74e - re-added missing FangRune bar texture Parnic 2009-05-02 03:32:07 +00:00
  • a1fd911a54 - added buff timer configuration modes to the custom bar Parnic 2009-04-26 01:32:34 +00:00
  • 7a2204d33c - added a rough version of tracking weapon buffs to the player info module Parnic 2009-04-26 00:39:28 +00:00
  • b9c81c88f6 - added a 'display when empty' option to the custom bar that will make it still draw even if the specified buff/debuff is not present Parnic 2009-04-26 00:36:35 +00:00
  • cb39226f0e - removed some very old settings migration code that was causing problems for new users. this was added a very long time ago to facilitate the move from account-based settings to profile-based settings which should be completely unnecessary now Parnic 2009-04-26 00:20:02 +00:00
  • 857f2388ee - added an option to allow modules to hide the animation options in the configuration panel - made SnD hide the animation options so that people can't break the bar by enabling animation Parnic 2009-04-25 23:20:00 +00:00
  • b4fe009e8e - added ability to specify a different texture on individual bars than the global one chosen on the main bar configuration panel Parnic 2009-04-21 05:00:14 +00:00
  • 8b61b36398 - added more reminders that you have to press Enter after typing strings into various configuration panels before they will save Parnic 2009-04-21 04:45:20 +00:00
  • 1d85d5478c - added support for the PlayerInfo module to hide the default buff frame Parnic 2009-04-21 00:09:04 +00:00
  • b356f404c7 - added support for mh/oh weapon enchants to the custom counter module Parnic 2009-04-20 14:46:27 +00:00
  • 1a2238995d - added the ability to track mh/oh weapon buff durations with the custom bar Parnic 2009-04-20 14:39:11 +00:00
  • 9429f5add8 - if a module is set to always be at 100% alpha, make sure the internal 'alpha' variable is set to 1 or else any custom color's alpha will override it Parnic 2009-04-20 14:13:03 +00:00
  • aaf2ea5dfb - added a ToT cast bar (disabled by default) Parnic 2009-04-20 00:25:07 +00:00
  • 8163579b78 - added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens - fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode Parnic 2009-04-19 21:30:33 +00:00
  • 65fe2434d8 - fixed display of buffs on the player not cast by the player for custom bars Parnic 2009-04-19 06:06:40 +00:00
  • 0a0a816701 - more minor cleanups before tagging a new release version Parnic 2009-04-19 00:49:33 +00:00
  • 9a8d5317c9 - cleaned up some code from my fights with SetTexCoord/nan Parnic 2009-04-19 00:33:01 +00:00
  • 368579ec04 - NaN-safe'd IceHUD's Clamp function to finally put the kibosh on any SetTexCoord errors Parnic 2009-04-19 00:02:52 +00:00
  • 10af4566d6 - added tons of divide-by-zero protection all over the place - general cleanup of values passed to UpdateBar Parnic 2009-04-18 21:07:42 +00:00
  • f11192bfd1 - fix for a bug causing the runic power bar to sometimes not update if the player spent all of his remaining runic power at once (like hitting death coil with 40 runic power left) Parnic 2009-04-18 07:18:28 +00:00
  • a84910886e - next attempt at fixing SetTexCoord 'out of range' errors...i really can't figure out why this is all of a sudden popping up an error in 3.1 :( Parnic 2009-04-18 06:38:02 +00:00
  • 7a049340c2 - added support for binding a custom bar/counter to a larger variety of units (pets, focus targets, etc.) Parnic 2009-04-18 06:37:01 +00:00
  • e115ea51f6 - another shot at fixing the TexCoord errors some users are seeing Parnic 2009-04-17 14:13:31 +00:00
  • a5a9e8ac4d - updated all modules to use the new UnitAura return value that tells who the caster was. now checking if that return == "player" for figuring out if the player cast it or not Parnic 2009-04-17 01:29:05 +00:00
  • 7d37890a31 - added some protection against error messages that were popping up related to SetTexCoord - added some protection against a nil access in the player's cast bar under certain circumstances Parnic 2009-04-16 13:39:37 +00:00
  • 75787ff956 - TOC bump to 3.1 Parnic 2009-04-14 05:38:58 +00:00
  • c7faba52f8 - made the TargetInfo able to be inherited from - added a PlayerInfo module (off by default, user requested) that inherits from TargetInfo and adds right-click dismissing buffs functionality Parnic 2009-04-10 05:23:31 +00:00
  • ab27807fa8 - made custom bars/counters work with alpha settings properly - made multiple custom bars work together nicely...bad programmer for making local properties instead of class properties Parnic 2009-04-10 05:00:27 +00:00
  • c9fc0bcf89 - added CustomCount module that behaves like the custom bar, but lets the user create a custom counter (the same as the sunder/lacerate/maelstrom counters...could replace those, but they're already in and being used by people, so...bleh) - fixed up the buff/debuff retrieval convenience functions to work off either texture name or buff name. also changed up how it picks whether or not to get only buffs from the player Parnic 2009-04-08 02:30:17 +00:00
  • 06a7c7a05c - increased the min/max vertical offset for bars by request - fixed a minor typo in the maelstrom counter options - removed extraneous function from the custom bar Parnic 2009-04-08 02:23:07 +00:00
  • c272fee8c5 - added a header to the properties that are specific to the custom bar so that the options are easier to parse visually - grouped all custom bar settings together so they're easier to see - made sure that custom bar settings are disabled when the module is disabled Parnic 2009-04-06 03:16:21 +00:00
  • c5d0162696 - allow the custom bar to optionally only trigger for buffs/debuffs cast by the player Parnic 2009-04-06 03:06:13 +00:00
  • eb905a92b7 - changed the custom bar creation code to name each bar as the highest-numbered bar +1. e.g. if a bar "MyCustomBar4" exists and the user creates a new bar, the new bar will be called MyCustomBar5 (even if 1-3 don't exist any more, just to avoid complications). This way, each custom bar gets a unique name and users can't stomp an old custom bar by creating a new one without changing the old one's name first Parnic 2009-04-05 19:24:08 +00:00
  • 56fc146f56 - added information dialog when creating a new custom bar about how to use it - added confirmation dialog when deleting a custom bar to tell the user that it cannot be undone - made the custom bar's upper text match the buff/debuff that the user wants to track (it's still editable by the user, but it defaults to the buff name) - made bar color apply properly when the module is created and when configuring without the bar active Parnic 2009-04-04 18:34:33 +00:00
  • a6222135db - basic functionality for a module created at runtime by the player to track a specific buff or debuff (by name) on the player or his target Parnic 2009-04-04 17:14:25 +00:00
  • cb5642efd9 - fixed a bug with text alpha being unchangeable with LibDogTag usage disabled Parnic 2009-03-23 14:43:02 +00:00
  • 7ffa8968de - added toggle to enable/disable showing incoming heals on the player's health bar. also cleaned up the implementation a bit to display more consistently and hide when appropriate Parnic 2009-03-21 21:44:55 +00:00
  • e535932a2b - added toggles to show/hide spell cast time and spell rank on player/target cast bars Parnic 2009-03-21 04:18:09 +00:00
  • 955e25cfd2 bug http://www.wowace.com/projects/ice-hud/tickets/16-visual-heal-support/ - added support for LibHealComm by request. not included with the mod, but listed as an opt dep - added LDB support by request/from user-submitted code. this basically will only work if a mod that loads before icehud has LDB included Parnic 2009-03-20 01:54:50 +00:00
  • 6a361c7771 - fixed HfB buff % (from 3 to 5) and added a version check so that it's correct whenever 3.1 comes out as well (goes to 1 charge of 15% instead of 3 charges of 5% each) Parnic 2009-03-19 02:19:13 +00:00
  • d5759d7a98 - fixed divide-by-zero causing a crash on the PTR (this *really* shouldn't cause a crash since it's UI script, but it would appear that the engine is not check for div-by-0 on the PTR. this could potentially happen in a lot of other places...) Parnic 2009-03-02 04:45:27 +00:00
  • 8605f8de89 bug http://www.wowace.com/projects/ice-hud/tickets/13-low-health-colour/ - Low Health Colour Parnic 2009-03-01 17:42:27 +00:00
  • 337e04cf71 bug http://www.wowace.com/projects/ice-hud/tickets/14-taint-issue-with-focus-module/ - Taint Issue with Focus Module Parnic 2009-03-01 16:44:48 +00:00
  • 429fa4858e - added a configurable RunicPower color to the player, target, and tot mana bars - made runic power behave like energy and rage for the "low threshold" flashing behavior Parnic 2009-02-26 03:57:33 +00:00
  • 2dba044681 - properly set flash frame bar width Parnic 2009-02-26 01:10:38 +00:00
  • 4cf8741527 - potential fix for a castbar bug with channeled spells Parnic 2009-02-13 14:14:52 +00:00
  • ad8ac9c873 - made the cast bar lag use the bar texture instead of the background texture. works much better to color on top of Parnic 2009-02-13 05:03:07 +00:00
  • 1ec6510158 - possible fix for a vague user-reported bug that i can't reproduce Parnic 2009-01-20 00:52:44 +00:00
  • a7c498b4d0 - added user-requested toggle to color the TargetHealth bar by hostility if the target is an NPC and the bar is set to use class coloring (instead of health % coloring) - cleaned up the options and options dependencies a bit in the target health module Parnic 2009-01-19 04:57:53 +00:00
  • 7108ec7dce - added a fourth line of text (empty by default) by request to the TargetInfo module Parnic 2009-01-12 00:31:56 +00:00
  • 3fd5e59689 - fixed a bug introduced in 1.4 that was causing taint in the target health module Parnic 2009-01-10 23:33:08 +00:00
  • df2eaeda18 - fix for HfB text staying on the screen after the buff has timed out (Thanks Tunde!) Parnic 2009-01-08 00:45:52 +00:00
  • 1ed406f8e3 - set HfB bar to be always visible (even with 0 duration) because secure/clickable frames cannot be dynamically shown or hidden during combat unless they're directly tied to a unit's targeted status - cleaned up "allow click casting" option to properly disable itself without having to reload the ui Parnic 2009-01-07 06:46:37 +00:00
  • 9936e94983 - re-added click-targeting on the target health bar (optionally). this time using RegisterUnitWatch so that it shows and hides properly even in combat Parnic 2009-01-07 06:33:48 +00:00
  • 72363e27e3 - made the threat module use raw threat percentages by default so that its display matches Omen's. - added an option to the threat module to display the scaled percent (the old method) instead of raw. this will cause it to disagree with Omen, but it's displaying the same information, only in a different way Parnic 2009-01-07 04:23:00 +00:00
  • adab3a7ae3 - fixed range check module to work with dogtags disabled Parnic 2009-01-07 01:15:59 +00:00
  • 1a6ff9fe7f - separated alpha settings for "OOC and target" and "OOC and not full"; existing user settings are preserved (target gets copied to the new Not Full setting) the first time this version (or later) of the addon is loaded by a user with existing settings Parnic 2009-01-06 07:41:27 +00:00
  • 4df215afc8 - added settings to allow greater customization of buff/debuff frames in the TargetInfo module (grow direction, anchor points, offsets) Parnic 2009-01-06 07:15:22 +00:00
  • 765ab7fa2b - unified icon configurations for the target health bar (pvp, raid, classification) and prettied up the options a bit Parnic 2009-01-06 06:35:09 +00:00
  • 6cb944be08 - added graphical gap settings to combo points, lacerate/sunder/malestrom count, and runes modules Parnic 2009-01-02 07:37:26 +00:00
  • e979bb9345 http://www.wowace.com/projects/ice-hud/tickets/10-unable-to-reset-with-a-error/ - "Reset" configuration now works properly Parnic 2009-01-01 17:54:00 +00:00
  • 84299bfba3 - changed default GCD spell for rogues to be sin strike instead of cheap shot Parnic 2009-01-01 06:12:33 +00:00
  • 3dc4e59b57 - fixed a potential nil access if some other mod has redefined RAID_CLASS_COLORS like a naughty little addon - clarified some settings text a smidge Parnic 2009-01-01 01:47:20 +00:00
  • b6bad56c2d - added Shockwave to the CC list Parnic 2008-12-16 07:03:39 +00:00
  • 72359a098d - added mage Deep Freeze to the CC modules Parnic 2008-12-10 16:04:21 +00:00
  • 062e994e7b - vehicle fixes! vehicles now regenerate mana/energy properly instead of relying on events to fire (which seem to be too slow) - pet bar is now properly colored for all types of vehicles (was sometimes failing previously for vehicles with energy) Parnic 2008-12-04 04:03:37 +00:00
  • f61e554040 - fixed bug with changing profiles created by r320 Parnic 2008-12-02 07:09:36 +00:00
  • 4420d84209 - added separate configuration for the "resting" and "combat" portions of the player status icon - prettified/organized some configuration screens a bit Parnic 2008-12-02 07:01:47 +00:00
  • f2b2d8d78d - made sure that "lower text" and "upper text" configuration options are not present if a given module cannot use dogtags Parnic 2008-12-02 06:29:55 +00:00
  • 6b7a118ada - fixed a bug that caused the /icehud slash command to not work when the addon was disabled (and therefore be unable to re-enable it). ouch! Parnic 2008-12-02 06:06:28 +00:00
  • 5cf45f027a - fixed an error when adjusting the status icon's position while it's not visible on the screen Parnic 2008-11-26 20:44:53 +00:00
  • c094e2930c - fixed TargetTargetMana bar to be able to use its own colors instead of inheriting what TargetMana was set to Parnic 2008-11-26 16:38:46 +00:00
  • 98d8dfe438 - fixed buff/debuff filter in the TargetInfo module to properly filter on hostile units as well as friendlies. not sure why this was setup to ignore the filter for hostiles in the first place, but it was just creating confusion Parnic 2008-11-26 05:15:28 +00:00
  • a569320504 - fixed a bug in the HfB module causing all sorts of havoc to be wreaked when trying to activate animation on the bar Parnic 2008-11-26 05:00:08 +00:00
  • f733c44f69 - added black background to TargetOfTarget bar for readability - made ToT text vertical align to CENTER instead of TOP so that it scales appropriately - made ToT bar color always green so that names aren't covered up when they match the reaction color - made ToT name/health percentage color always white instead of the reaction color for visibility reasons Parnic 2008-11-24 21:33:01 +00:00
  • 4992b5e3e3 - added pvp indicator to TargetHealth/TargetTargetHealth bars - moved some icons into their own Icon Settings group for the TargetHealth/TargetTargetHealth bars configuration Parnic 2008-11-24 20:59:26 +00:00
  • 7ccacbfe4c - fixed localization problem with clicking HfB bar to cast HfB (untested, submitted by module author) Parnic 2008-11-24 07:09:40 +00:00
  • bb3c254bbd - removed the rogue-/druid-only restriction since the Malygos fight needs combo points on the drakes Parnic 2008-11-24 04:43:37 +00:00