Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
9e8078484a
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3ff5e90e81
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ada450ef97
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1
.gitignore
vendored
1
.gitignore
vendored
@ -2,4 +2,3 @@
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__debug_bin
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__debug_bin
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aoc2019
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aoc2019
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debug.test
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debug.test
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*.*prof
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24
days/14.go
24
days/14.go
@ -104,10 +104,26 @@ func (d *Day14) Part1() string {
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func (d *Day14) Part2() string {
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func (d *Day14) Part2() string {
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oreAvailable := int64(1000000000000)
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oreAvailable := int64(1000000000000)
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estimate := oreAvailable / d.getOreRequiredForFuel(1)
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estimate := oreAvailable / d.getOreRequiredForFuel(1)
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lastSuccess := u.Bisect(estimate, estimate*2, 1, func(val int64) bool {
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oreConsumed := d.getOreRequiredForFuel(val)
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high := estimate * 2
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return oreConsumed < oreAvailable
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low := estimate
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})
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lastSuccess := low
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lastFailure := high
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fuelProduced := low
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for math.Abs(float64(lastFailure-lastSuccess)) > 1 {
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oreConsumed := d.getOreRequiredForFuel(fuelProduced)
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adjustment := (lastFailure - lastSuccess) / 2
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if oreConsumed < oreAvailable {
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lastSuccess = fuelProduced
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} else {
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lastFailure = fuelProduced
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adjustment = -adjustment
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}
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fuelProduced += adjustment
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}
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return fmt.Sprintf("Maximum fuel we can make from 1 trillion ore: %s%d%s", u.TextBold, lastSuccess, u.TextReset)
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return fmt.Sprintf("Maximum fuel we can make from 1 trillion ore: %s%d%s", u.TextBold, lastSuccess, u.TextReset)
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}
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}
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342
days/17.go
342
days/17.go
@ -9,7 +9,6 @@ import (
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type camViewCellType int
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type camViewCellType int
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type botFacing int
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type botFacing int
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type day17Grid [][]camViewCellType
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const (
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const (
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cellTypeScaffold camViewCellType = iota
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cellTypeScaffold camViewCellType = iota
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@ -28,9 +27,8 @@ const (
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)
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)
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const (
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const (
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dirLeft = 1
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dirLeft dirType = 1
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dirRight = -1
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dirRight dirType = -1
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maxInstructionSetLength = 20
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)
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)
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var (
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var (
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@ -44,38 +42,32 @@ var (
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type Day17 struct {
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type Day17 struct {
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program u.IntcodeProgram
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program u.IntcodeProgram
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grid [][]camViewCellType
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botLocation u.Vec2i
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botFacingDir botFacing
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endLocation u.Vec2i
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}
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}
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func (d *Day17) Parse() {
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func (d *Day17) Parse() {
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d.program = u.LoadIntcodeProgram("17p")
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d.program = u.LoadIntcodeProgram("17p")
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d.grid = [][]camViewCellType{{}}
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}
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}
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func (d Day17) Num() int {
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func (d Day17) Num() int {
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return 17
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return 17
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}
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}
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func (currentDir botFacing) getNewFacingDir(turnDir int) botFacing {
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func (d Day17) Draw() {
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currentDir += botFacing(turnDir)
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for y := range d.grid {
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if currentDir < botFacingFirst {
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for x := range d.grid[y] {
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currentDir = botFacingLast
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switch d.grid[y][x] {
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} else if currentDir > botFacingLast {
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currentDir = botFacingFirst
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}
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return currentDir
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}
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func (grid day17Grid) Draw(botLocation u.Vec2i, botFacingDir botFacing, endLocation u.Vec2i) {
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for y := range grid {
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for x := range grid[y] {
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switch grid[y][x] {
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case cellTypeOpen:
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case cellTypeOpen:
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fmt.Print(" ")
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fmt.Print(" ")
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case cellTypeScaffold:
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case cellTypeScaffold:
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char := "█"
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char := "█"
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color := u.ColorBlack
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color := u.ColorBlack
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if botLocation.X == x && botLocation.Y == y {
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if d.botLocation.X == x && d.botLocation.Y == y {
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switch botFacingDir {
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switch d.botFacingDir {
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case botFacingUp:
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case botFacingUp:
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char = "^"
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char = "^"
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case botFacingLeft:
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case botFacingLeft:
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@ -85,7 +77,7 @@ func (grid day17Grid) Draw(botLocation u.Vec2i, botFacingDir botFacing, endLocat
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case botFacingRight:
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case botFacingRight:
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char = ">"
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char = ">"
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}
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}
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} else if endLocation.X == x && endLocation.Y == y {
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} else if d.endLocation.X == x && d.endLocation.Y == y {
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char = "@"
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char = "@"
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} else {
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} else {
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color = u.ColorWhite
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color = u.ColorWhite
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@ -97,17 +89,17 @@ func (grid day17Grid) Draw(botLocation u.Vec2i, botFacingDir botFacing, endLocat
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}
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}
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}
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}
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func (grid day17Grid) getAdjacentScaffolds(y, x int) []u.Vec2i {
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func (d Day17) getAdjacentScaffolds(y, x int) []u.Vec2i {
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retval := make([]u.Vec2i, 0)
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retval := make([]u.Vec2i, 0)
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for _, offset := range day17AdjacentOffsets {
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for _, offset := range day17AdjacentOffsets {
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offY := y + offset.Y
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offY := y + offset.Y
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offX := x + offset.X
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offX := x + offset.X
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if offY < 0 || offY >= len(grid) ||
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if offY < 0 || offY >= len(d.grid) ||
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offX < 0 || offX >= len(grid[0]) {
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offX < 0 || offX >= len(d.grid[0]) {
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continue
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continue
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}
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}
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if grid[offY][offX] == cellTypeScaffold {
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if d.grid[offY][offX] == cellTypeScaffold {
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retval = append(retval, u.Vec2i{X: offX, Y: offY})
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retval = append(retval, u.Vec2i{X: offX, Y: offY})
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}
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}
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}
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}
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@ -115,40 +107,32 @@ func (grid day17Grid) getAdjacentScaffolds(y, x int) []u.Vec2i {
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return retval
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return retval
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}
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}
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func (grid day17Grid) forEachCellOfType(t camViewCellType, f func(y, x int)) {
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func (d Day17) getNumSurroundingScaffolds(y, x int) int {
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for y := range grid {
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return len(d.getAdjacentScaffolds(y, x))
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for x := range grid[y] {
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}
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if grid[y][x] == t {
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func (d Day17) forEachCellOfType(t camViewCellType, f func(y, x int)) {
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for y := range d.grid {
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for x := range d.grid[y] {
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if d.grid[y][x] == t {
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f(y, x)
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f(y, x)
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}
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}
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}
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}
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}
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}
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}
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}
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func (grid *day17Grid) processGridUpdate(y int, rVal rune, currBotLocation u.Vec2i, currBotFacing botFacing) (int, u.Vec2i, botFacing) {
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func (d Day17) getNewFacingDir(currentDir botFacing, turnDir dirType) botFacing {
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grid.appendValue(rVal, y)
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currentDir += botFacing(turnDir)
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if currentDir < botFacingFirst {
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switch rVal {
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currentDir = botFacingLast
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case '\n':
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} else if currentDir > botFacingLast {
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y++
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currentDir = botFacingFirst
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case '^', '<', 'v', '>':
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currBotLocation = u.Vec2i{X: len((*grid)[y]) - 1, Y: y}
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switch rVal {
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case '^':
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currBotFacing = botFacingUp
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case '<':
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currBotFacing = botFacingLeft
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case 'v':
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currBotFacing = botFacingDown
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case '>':
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currBotFacing = botFacingRight
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}
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}
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}
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return y, currBotLocation, currBotFacing
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return currentDir
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}
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}
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func (grid day17Grid) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCellType, int, int) {
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func (d Day17) getCellTypeInDirection(y, x int, facingDir botFacing) (camViewCellType, int, int) {
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newX := x
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newX := x
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newY := y
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newY := y
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switch facingDir {
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switch facingDir {
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@ -162,50 +146,78 @@ func (grid day17Grid) getCellTypeInDirection(y, x int, facingDir botFacing) (cam
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newX++
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newX++
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}
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}
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if newY < 0 || newY >= len(grid) || newX < 0 || newX >= len(grid[0]) {
|
if newY < 0 || newY >= len(d.grid) || newX < 0 || newX >= len(d.grid[0]) {
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return cellTypeInvalid, newY, newX
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return cellTypeInvalid, newY, newX
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}
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}
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return grid[newY][newX], newY, newX
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return d.grid[newY][newX], newY, newX
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}
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}
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func (grid *day17Grid) appendValue(rVal rune, row int) {
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func (d *Day17) Part1() string {
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ensureCapacity := func(y int) {
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y := 0
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for len(*grid) <= y {
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d.program.RunIn(func(inputStep int) int64 {
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*grid = append(*grid, make([]camViewCellType, 0))
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return 0
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}
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}, func(val int64, state u.IntcodeProgramState) {
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}
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rVal := rune(val)
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switch rVal {
|
switch rVal {
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case '\n':
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y++
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d.grid = append(d.grid, make([]camViewCellType, 0))
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case '#':
|
case '#':
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ensureCapacity(row)
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d.grid[y] = append(d.grid[y], cellTypeScaffold)
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(*grid)[row] = append((*grid)[row], cellTypeScaffold)
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case '.':
|
case '.':
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ensureCapacity(row)
|
d.grid[y] = append(d.grid[y], cellTypeOpen)
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(*grid)[row] = append((*grid)[row], cellTypeOpen)
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case '^', '<', 'v', '>':
|
case '^', '<', 'v', '>':
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ensureCapacity(row)
|
d.botLocation = u.Vec2i{X: len(d.grid[y]), Y: y}
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(*grid)[row] = append((*grid)[row], cellTypeScaffold)
|
d.grid[y] = append(d.grid[y], cellTypeScaffold)
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}
|
switch rVal {
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}
|
case '^':
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|
d.botFacingDir = botFacingUp
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func (grid day17Grid) findEndLocation(botLocation u.Vec2i) u.Vec2i {
|
case '<':
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var endLocation u.Vec2i
|
d.botFacingDir = botFacingLeft
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grid.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
case 'v':
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if numSurrounding := len(grid.getAdjacentScaffolds(y, x)); numSurrounding == 1 {
|
d.botFacingDir = botFacingDown
|
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if botLocation.X != x || botLocation.Y != y {
|
case '>':
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endLocation = u.Vec2i{X: x, Y: y}
|
d.botFacingDir = botFacingRight
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
return endLocation
|
for y := len(d.grid) - 1; y >= 0; y-- {
|
||||||
|
if len(d.grid[y]) == 0 {
|
||||||
|
d.grid = d.grid[0 : len(d.grid)-1]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
alignmentParameterTotal := 0
|
||||||
|
d.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
||||||
|
if numSurrounding := d.getNumSurroundingScaffolds(y, x); numSurrounding == 4 {
|
||||||
|
alignmentParameterTotal += y * x
|
||||||
|
} else if numSurrounding == 1 {
|
||||||
|
if d.botLocation.X != x || d.botLocation.Y != y {
|
||||||
|
d.endLocation = u.Vec2i{X: x, Y: y}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// d.Draw()
|
||||||
|
|
||||||
|
return fmt.Sprintf("Alignment parameter sum: %s%d%s", u.TextBold, alignmentParameterTotal, u.TextReset)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (grid day17Grid) getTurnDirectionFromCorner(pos u.Vec2i, botFacingDir botFacing) (int, string) {
|
func (d *Day17) Part2() string {
|
||||||
adj := grid.getAdjacentScaffolds(pos.Y, pos.X)
|
instructions := make([]string, 0)
|
||||||
turnDirection := 0
|
|
||||||
// this is so awful. i'm sure there's a better way, but i'm tired.
|
pos := d.botLocation
|
||||||
|
botFacingDir := d.botFacingDir
|
||||||
|
for {
|
||||||
|
if pos == d.endLocation {
|
||||||
|
fmt.Println()
|
||||||
|
break
|
||||||
|
}
|
||||||
|
|
||||||
|
adj := d.getAdjacentScaffolds(pos.Y, pos.X)
|
||||||
|
turnDirection := dirType(0)
|
||||||
if botFacingDir == botFacingUp || botFacingDir == botFacingDown {
|
if botFacingDir == botFacingUp || botFacingDir == botFacingDown {
|
||||||
if u.ArrayContains(adj, u.Vec2i{X: pos.X - 1, Y: pos.Y}) {
|
if u.ArrayContains(adj, u.Vec2i{X: pos.X - 1, Y: pos.Y}) {
|
||||||
if botFacingDir == botFacingUp {
|
if botFacingDir == botFacingUp {
|
||||||
@ -236,30 +248,42 @@ func (grid day17Grid) getTurnDirectionFromCorner(pos u.Vec2i, botFacingDir botFa
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if turnDirection == 0 {
|
||||||
|
panic("at an invalid location somehow")
|
||||||
|
}
|
||||||
|
|
||||||
dirAscii := "L"
|
dirAscii := "L"
|
||||||
if turnDirection == dirRight {
|
if turnDirection == dirRight {
|
||||||
dirAscii = "R"
|
dirAscii = "R"
|
||||||
}
|
}
|
||||||
|
instructions = append(instructions, dirAscii)
|
||||||
|
|
||||||
return turnDirection, dirAscii
|
botFacingDir = d.getNewFacingDir(botFacingDir, turnDirection)
|
||||||
}
|
numMoved := 0
|
||||||
|
for {
|
||||||
|
cell, newY, newX := d.getCellTypeInDirection(pos.Y, pos.X, botFacingDir)
|
||||||
|
if cell != cellTypeScaffold {
|
||||||
|
break
|
||||||
|
}
|
||||||
|
pos.X = newX
|
||||||
|
pos.Y = newY
|
||||||
|
numMoved++
|
||||||
|
}
|
||||||
|
instructions = append(instructions, fmt.Sprintf("%d", numMoved))
|
||||||
|
}
|
||||||
|
|
||||||
func buildInstructionString(instructions []string) string {
|
|
||||||
workingInstructions := make([]string, len(instructions))
|
workingInstructions := make([]string, len(instructions))
|
||||||
copy(workingInstructions, instructions)
|
copy(workingInstructions, instructions)
|
||||||
|
|
||||||
minimumRecurrence := 3
|
|
||||||
initialInstructionSubsetLen := 4
|
|
||||||
|
|
||||||
instructionStr := strings.Join(workingInstructions, ",")
|
instructionStr := strings.Join(workingInstructions, ",")
|
||||||
progs := make([][]string, 3)
|
progs := make([][]string, 3)
|
||||||
for i := range progs {
|
for i := 0; i < 3; i++ {
|
||||||
numFound := minimumRecurrence
|
numFound := 3
|
||||||
subLen := initialInstructionSubsetLen
|
subLen := 4
|
||||||
for numFound >= minimumRecurrence {
|
for numFound >= 3 {
|
||||||
numFound = 1
|
numFound = 1
|
||||||
instructionSubset := strings.Join(workingInstructions[0:subLen], ",")
|
instructionSubset := strings.Join(workingInstructions[0:subLen], ",")
|
||||||
if len(instructionSubset) > maxInstructionSetLength {
|
if len(instructionSubset) > 20 {
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
for x := len(instructionSubset); x <= len(instructionStr)-len(instructionSubset); x++ {
|
for x := len(instructionSubset); x <= len(instructionStr)-len(instructionSubset); x++ {
|
||||||
@ -268,11 +292,11 @@ func buildInstructionString(instructions []string) string {
|
|||||||
x += len(instructionSubset)
|
x += len(instructionSubset)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if numFound >= minimumRecurrence {
|
if numFound >= 3 {
|
||||||
subLen += 2
|
subLen += 2
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if numFound < minimumRecurrence {
|
if numFound < 3 {
|
||||||
subLen -= 2
|
subLen -= 2
|
||||||
}
|
}
|
||||||
progs[i] = make([]string, subLen)
|
progs[i] = make([]string, subLen)
|
||||||
@ -289,134 +313,28 @@ func buildInstructionString(instructions []string) string {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if workingInstructions != nil {
|
if workingInstructions != nil {
|
||||||
panic("failed to use up all instructions")
|
panic("didn't empty instructions")
|
||||||
}
|
}
|
||||||
|
instructionStr = strings.Join(instructions, ",")
|
||||||
|
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[0], ","), "A")
|
||||||
|
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[1], ","), "B")
|
||||||
|
instructionStr = strings.ReplaceAll(instructionStr, strings.Join(progs[2], ","), "C")
|
||||||
|
|
||||||
programStr := strings.Join(instructions, ",")
|
instructionStr = fmt.Sprintf("%s\n%s\n%s\n%s\nn\n",
|
||||||
for i := range progs {
|
instructionStr,
|
||||||
programStr = strings.ReplaceAll(programStr, strings.Join(progs[i], ","), fmt.Sprintf("%c", 'A'+i))
|
strings.Join(progs[0], ","),
|
||||||
}
|
strings.Join(progs[1], ","),
|
||||||
|
strings.Join(progs[2], ","),
|
||||||
sb := strings.Builder{}
|
)
|
||||||
sb.WriteString(programStr)
|
|
||||||
sb.WriteRune('\n')
|
|
||||||
|
|
||||||
for i := range progs {
|
|
||||||
sb.WriteString(strings.Join(progs[i], ","))
|
|
||||||
sb.WriteRune('\n')
|
|
||||||
}
|
|
||||||
|
|
||||||
runDebug := 'n'
|
|
||||||
sb.WriteRune(runDebug)
|
|
||||||
sb.WriteRune('\n')
|
|
||||||
|
|
||||||
return sb.String()
|
|
||||||
}
|
|
||||||
|
|
||||||
func (grid day17Grid) solvePath(botLocation u.Vec2i, botFacingDir botFacing) string {
|
|
||||||
instructions := make([]string, 0)
|
|
||||||
|
|
||||||
pos := botLocation
|
|
||||||
endLocation := grid.findEndLocation(botLocation)
|
|
||||||
for {
|
|
||||||
if pos == endLocation {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
|
|
||||||
turnDirection, dirAscii := grid.getTurnDirectionFromCorner(pos, botFacingDir)
|
|
||||||
if turnDirection == 0 {
|
|
||||||
panic("at an invalid location somehow")
|
|
||||||
}
|
|
||||||
|
|
||||||
instructions = append(instructions, dirAscii)
|
|
||||||
|
|
||||||
botFacingDir = botFacingDir.getNewFacingDir(turnDirection)
|
|
||||||
numMoved := 0
|
|
||||||
for {
|
|
||||||
cell, newY, newX := grid.getCellTypeInDirection(pos.Y, pos.X, botFacingDir)
|
|
||||||
if cell != cellTypeScaffold {
|
|
||||||
break
|
|
||||||
}
|
|
||||||
pos.X = newX
|
|
||||||
pos.Y = newY
|
|
||||||
numMoved++
|
|
||||||
}
|
|
||||||
instructions = append(instructions, fmt.Sprintf("%d", numMoved))
|
|
||||||
}
|
|
||||||
|
|
||||||
return buildInstructionString(instructions)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day17) Part1() string {
|
|
||||||
grid := day17Grid{}
|
|
||||||
y := 0
|
|
||||||
var botLocation u.Vec2i
|
|
||||||
var botFacingDir botFacing
|
|
||||||
|
|
||||||
d.program.RunIn(func(inputStep int) int64 {
|
|
||||||
return 0
|
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
|
||||||
rVal := rune(val)
|
|
||||||
y, botLocation, botFacingDir = grid.processGridUpdate(y, rVal, botLocation, botFacingDir)
|
|
||||||
})
|
|
||||||
|
|
||||||
alignmentParameterTotal := 0
|
|
||||||
grid.forEachCellOfType(cellTypeScaffold, func(y, x int) {
|
|
||||||
if numSurrounding := len(grid.getAdjacentScaffolds(y, x)); numSurrounding == 4 {
|
|
||||||
alignmentParameterTotal += y * x
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
// endLocation := grid.findEndLocation(botLocation)
|
|
||||||
// grid.Draw(botLocation, botFacingDir, endLocation)
|
|
||||||
|
|
||||||
return fmt.Sprintf("Alignment parameter sum: %s%d%s", u.TextBold, alignmentParameterTotal, u.TextReset)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day17) Part2() string {
|
|
||||||
beforeGrid := day17Grid{}
|
|
||||||
var beforeBotLocation u.Vec2i
|
|
||||||
var beforeBotFacing botFacing
|
|
||||||
|
|
||||||
afterGrid := day17Grid{}
|
|
||||||
var afterBotLocation u.Vec2i
|
|
||||||
var afterBotFacing botFacing
|
|
||||||
|
|
||||||
d.program.Reset()
|
d.program.Reset()
|
||||||
d.program.SetMemory(0, 2)
|
d.program.SetMemory(0, 2)
|
||||||
|
dustCollected := int64(0)
|
||||||
row := 0
|
|
||||||
var outputState int
|
|
||||||
var lastOutput int64
|
|
||||||
var instructionStr string
|
|
||||||
d.program.RunIn(func(inputStep int) int64 {
|
d.program.RunIn(func(inputStep int) int64 {
|
||||||
return int64(instructionStr[inputStep-1])
|
return int64(instructionStr[inputStep-1])
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
}, func(val int64, state u.IntcodeProgramState) {
|
||||||
rVal := rune(val)
|
dustCollected = val
|
||||||
if outputState == 0 {
|
|
||||||
row, beforeBotLocation, beforeBotFacing = beforeGrid.processGridUpdate(row, rVal, beforeBotLocation, beforeBotFacing)
|
|
||||||
} else if outputState == 2 {
|
|
||||||
row, afterBotLocation, afterBotFacing = afterGrid.processGridUpdate(row, rVal, afterBotLocation, afterBotFacing)
|
|
||||||
}
|
|
||||||
|
|
||||||
if rVal == '\n' && lastOutput == '\n' {
|
|
||||||
if outputState == 0 {
|
|
||||||
instructionStr = beforeGrid.solvePath(beforeBotLocation, beforeBotFacing)
|
|
||||||
}
|
|
||||||
outputState++
|
|
||||||
row = 0
|
|
||||||
}
|
|
||||||
|
|
||||||
lastOutput = val
|
|
||||||
})
|
})
|
||||||
|
|
||||||
// fmt.Println("initial grid:")
|
return fmt.Sprintf("Dust collected after traveling all paths: %s%d%s", u.TextBold, dustCollected, u.TextReset)
|
||||||
// beforeEndLocation := beforeGrid.findEndLocation(beforeBotLocation)
|
|
||||||
// beforeGrid.Draw(beforeBotLocation, beforeBotFacing, beforeEndLocation)
|
|
||||||
|
|
||||||
// fmt.Println("completed grid:")
|
|
||||||
// afterEndLocation := afterGrid.findEndLocation(afterBotLocation)
|
|
||||||
// afterGrid.Draw(afterBotLocation, afterBotFacing, afterEndLocation)
|
|
||||||
|
|
||||||
return fmt.Sprintf("Dust collected after traveling all paths: %s%d%s", u.TextBold, lastOutput, u.TextReset)
|
|
||||||
}
|
}
|
||||||
|
345
days/18.go
345
days/18.go
@ -1,345 +0,0 @@
|
|||||||
package days
|
|
||||||
|
|
||||||
import (
|
|
||||||
"container/heap"
|
|
||||||
"fmt"
|
|
||||||
"math"
|
|
||||||
"strings"
|
|
||||||
|
|
||||||
"github.com/edwingeng/deque/v2"
|
|
||||||
u "parnic.com/aoc2019/utilities"
|
|
||||||
)
|
|
||||||
|
|
||||||
type day18Cell int
|
|
||||||
type day18Vec u.Vec2[int]
|
|
||||||
type day18Graph map[rune][]u.Pair[rune, int]
|
|
||||||
|
|
||||||
const (
|
|
||||||
day18CellWall day18Cell = iota
|
|
||||||
day18CellOpen
|
|
||||||
)
|
|
||||||
|
|
||||||
var (
|
|
||||||
day18AdjacentOffsets = []day18Vec{
|
|
||||||
{X: -1, Y: 0},
|
|
||||||
{X: 1, Y: 0},
|
|
||||||
{X: 0, Y: -1},
|
|
||||||
{X: 0, Y: 1},
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
type reachableKeysMemo struct {
|
|
||||||
pos rune
|
|
||||||
keysFound int
|
|
||||||
}
|
|
||||||
|
|
||||||
type minStepsMemo struct {
|
|
||||||
pos string
|
|
||||||
keysToFind int
|
|
||||||
keysFound int
|
|
||||||
}
|
|
||||||
|
|
||||||
type Day18 struct {
|
|
||||||
entrance day18Vec
|
|
||||||
grid [][]day18Cell
|
|
||||||
doors map[day18Vec]int
|
|
||||||
keys map[day18Vec]int
|
|
||||||
knownReachableKeys map[reachableKeysMemo][]u.Pair[rune, int]
|
|
||||||
knownMinimumSteps map[minStepsMemo]int
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day18) Parse() {
|
|
||||||
d.doors = make(map[day18Vec]int)
|
|
||||||
d.keys = make(map[day18Vec]int)
|
|
||||||
d.knownReachableKeys = make(map[reachableKeysMemo][]u.Pair[rune, int])
|
|
||||||
d.knownMinimumSteps = make(map[minStepsMemo]int, 0)
|
|
||||||
|
|
||||||
lines := u.GetStringLines("18p")
|
|
||||||
d.grid = make([][]day18Cell, len(lines))
|
|
||||||
for i, line := range lines {
|
|
||||||
d.grid[i] = make([]day18Cell, len(line))
|
|
||||||
for j, char := range line {
|
|
||||||
if char == '#' {
|
|
||||||
d.grid[i][j] = day18CellWall
|
|
||||||
} else if char == '.' {
|
|
||||||
d.grid[i][j] = day18CellOpen
|
|
||||||
} else if char == '@' {
|
|
||||||
d.grid[i][j] = day18CellOpen
|
|
||||||
d.entrance = day18Vec{X: j, Y: i}
|
|
||||||
} else if char >= 'A' && char <= 'Z' {
|
|
||||||
d.grid[i][j] = day18CellOpen
|
|
||||||
d.doors[day18Vec{X: j, Y: i}] = int(char - 'A')
|
|
||||||
} else if char >= 'a' && char <= 'z' {
|
|
||||||
d.grid[i][j] = day18CellOpen
|
|
||||||
d.keys[day18Vec{X: j, Y: i}] = int(char - 'a')
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) Num() int {
|
|
||||||
return 18
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) Draw(grid [][]day18Cell, keys, doors map[day18Vec]int, entrances ...day18Vec) {
|
|
||||||
for y := range grid {
|
|
||||||
for x := range grid[y] {
|
|
||||||
switch grid[y][x] {
|
|
||||||
case day18CellWall:
|
|
||||||
fmt.Print("█")
|
|
||||||
case day18CellOpen:
|
|
||||||
posVec := day18Vec{X: x, Y: y}
|
|
||||||
if _, exists := doors[posVec]; exists {
|
|
||||||
fmt.Printf("%c", rune(doors[posVec]+'A'))
|
|
||||||
} else if _, exists := keys[posVec]; exists {
|
|
||||||
fmt.Printf("%c", rune(keys[posVec]+'a'))
|
|
||||||
} else if u.ArrayContains(entrances, posVec) {
|
|
||||||
fmt.Print("@")
|
|
||||||
} else {
|
|
||||||
fmt.Print(".")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
fmt.Println()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) findAdjacentCells(inPos day18Vec, keys, doors map[day18Vec]int, grid [][]day18Cell) []u.Pair[rune, int] {
|
|
||||||
found := make([]u.Pair[rune, int], 0)
|
|
||||||
|
|
||||||
getAdjacent := func(pos day18Vec) []day18Vec {
|
|
||||||
retAdjacent := make([]day18Vec, 0, len(day18AdjacentOffsets))
|
|
||||||
for _, off := range day18AdjacentOffsets {
|
|
||||||
offVec := day18Vec{X: pos.X + off.X, Y: pos.Y + off.Y}
|
|
||||||
if grid[offVec.Y][offVec.X] == day18CellWall {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
retAdjacent = append(retAdjacent, offVec)
|
|
||||||
}
|
|
||||||
|
|
||||||
return retAdjacent
|
|
||||||
}
|
|
||||||
|
|
||||||
queue := deque.NewDeque[u.Pair[int, day18Vec]]()
|
|
||||||
visited := make(map[day18Vec]bool)
|
|
||||||
for _, adjacent := range getAdjacent(inPos) {
|
|
||||||
queue.PushBack(u.Pair[int, day18Vec]{First: 1, Second: adjacent})
|
|
||||||
}
|
|
||||||
|
|
||||||
for !queue.IsEmpty() {
|
|
||||||
next := queue.PopFront()
|
|
||||||
|
|
||||||
if _, exists := visited[next.Second]; !exists {
|
|
||||||
visited[next.Second] = true
|
|
||||||
|
|
||||||
key, adjacentIsKey := keys[next.Second]
|
|
||||||
door, adjacentIsDoor := doors[next.Second]
|
|
||||||
if adjacentIsKey || adjacentIsDoor {
|
|
||||||
var rVal rune
|
|
||||||
if adjacentIsKey {
|
|
||||||
rVal = rune('a' + key)
|
|
||||||
} else if adjacentIsDoor {
|
|
||||||
rVal = rune('A' + door)
|
|
||||||
}
|
|
||||||
|
|
||||||
alreadyFound := false
|
|
||||||
for _, p := range found {
|
|
||||||
if p.First == rVal {
|
|
||||||
alreadyFound = true
|
|
||||||
break
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if !alreadyFound {
|
|
||||||
found = append(found, u.Pair[rune, int]{First: rVal, Second: next.First})
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, neighbor := range getAdjacent(next.Second) {
|
|
||||||
if _, exists := visited[neighbor]; !exists {
|
|
||||||
queue.PushBack(u.Pair[int, day18Vec]{First: next.First + 1, Second: neighbor})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return found
|
|
||||||
}
|
|
||||||
|
|
||||||
type day18PriorityQueue struct {
|
|
||||||
distance int
|
|
||||||
neighbor rune
|
|
||||||
}
|
|
||||||
type day18PriorityQueueHeap []day18PriorityQueue
|
|
||||||
|
|
||||||
func (h day18PriorityQueueHeap) Len() int { return len(h) }
|
|
||||||
func (h day18PriorityQueueHeap) Less(i, j int) bool { return h[i].distance < h[j].distance }
|
|
||||||
func (h day18PriorityQueueHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
|
|
||||||
|
|
||||||
func (h *day18PriorityQueueHeap) Push(x any) {
|
|
||||||
*h = append(*h, x.(day18PriorityQueue))
|
|
||||||
}
|
|
||||||
|
|
||||||
func (h *day18PriorityQueueHeap) Pop() any {
|
|
||||||
old := *h
|
|
||||||
n := len(old)
|
|
||||||
x := old[n-1]
|
|
||||||
*h = old[0 : n-1]
|
|
||||||
return x
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) reachableKeys(inPos rune, keysFound int, graph day18Graph) []u.Pair[rune, int] {
|
|
||||||
memo := reachableKeysMemo{
|
|
||||||
pos: inPos,
|
|
||||||
keysFound: keysFound,
|
|
||||||
}
|
|
||||||
if v, exists := d.knownReachableKeys[memo]; exists {
|
|
||||||
return v
|
|
||||||
}
|
|
||||||
|
|
||||||
ret := make([]u.Pair[rune, int], 0)
|
|
||||||
distance := make(map[rune]int)
|
|
||||||
|
|
||||||
ih := make(day18PriorityQueueHeap, 0)
|
|
||||||
|
|
||||||
for _, p := range graph[inPos] {
|
|
||||||
ih = append(ih, day18PriorityQueue{
|
|
||||||
distance: p.Second,
|
|
||||||
neighbor: p.First,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
heap.Init(&ih)
|
|
||||||
|
|
||||||
for ih.Len() > 0 {
|
|
||||||
node := heap.Pop(&ih).(day18PriorityQueue)
|
|
||||||
|
|
||||||
// it's a key and we haven't picked it up yet...
|
|
||||||
if node.neighbor >= 'a' && node.neighbor <= 'z' && (1<<int(node.neighbor-'a')&keysFound) == 0 {
|
|
||||||
ret = append(ret, u.Pair[rune, int]{First: node.neighbor, Second: node.distance})
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
// it's a door but we don't have the key yet...
|
|
||||||
if node.neighbor >= 'A' && node.neighbor <= 'Z' && ((1<<int(node.neighbor-'A'))&keysFound) == 0 {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, p := range graph[node.neighbor] {
|
|
||||||
newDistance := node.distance + p.Second
|
|
||||||
if dist, exists := distance[p.First]; !exists || newDistance < dist {
|
|
||||||
distance[p.First] = newDistance
|
|
||||||
heap.Push(&ih, day18PriorityQueue{
|
|
||||||
distance: newDistance,
|
|
||||||
neighbor: p.First,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
d.knownReachableKeys[memo] = ret
|
|
||||||
return ret
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) minimumSteps(inPos string, keysToFind int, keysFound int, graph day18Graph) int {
|
|
||||||
memo := minStepsMemo{
|
|
||||||
pos: inPos,
|
|
||||||
keysToFind: keysToFind,
|
|
||||||
keysFound: keysFound,
|
|
||||||
}
|
|
||||||
if v, exists := d.knownMinimumSteps[memo]; exists {
|
|
||||||
return v
|
|
||||||
}
|
|
||||||
|
|
||||||
if keysToFind == 0 {
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
best := math.Inf(1)
|
|
||||||
for _, item := range inPos {
|
|
||||||
for _, p := range d.reachableKeys(item, keysFound, graph) {
|
|
||||||
sb := strings.Builder{}
|
|
||||||
oldIdx := strings.IndexRune(inPos, item)
|
|
||||||
for i := range inPos {
|
|
||||||
if i == oldIdx {
|
|
||||||
sb.WriteRune(p.First)
|
|
||||||
} else {
|
|
||||||
sb.WriteByte(inPos[i])
|
|
||||||
}
|
|
||||||
}
|
|
||||||
newKeys := keysFound + (1 << (p.First - 'a'))
|
|
||||||
dist := p.Second
|
|
||||||
|
|
||||||
dist += d.minimumSteps(sb.String(), keysToFind-1, newKeys, graph)
|
|
||||||
|
|
||||||
if float64(dist) < best {
|
|
||||||
best = float64(dist)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
d.knownMinimumSteps[memo] = int(best)
|
|
||||||
return int(best)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) buildGraph(pos []day18Vec, keys map[day18Vec]int, doors map[day18Vec]int, grid [][]day18Cell) day18Graph {
|
|
||||||
graph := make(day18Graph)
|
|
||||||
for i, p := range pos {
|
|
||||||
adjacent := d.findAdjacentCells(p, keys, doors, grid)
|
|
||||||
graph[rune('1'+i)] = adjacent
|
|
||||||
}
|
|
||||||
for keyPos, keyType := range keys {
|
|
||||||
graph[rune('a'+keyType)] = d.findAdjacentCells(keyPos, keys, doors, grid)
|
|
||||||
}
|
|
||||||
for doorPos, doorType := range doors {
|
|
||||||
graph[rune('A'+doorType)] = d.findAdjacentCells(doorPos, keys, doors, grid)
|
|
||||||
}
|
|
||||||
|
|
||||||
return graph
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day18) part2PatchMap(grid [][]day18Cell, entrance day18Vec) []day18Vec {
|
|
||||||
grid[entrance.Y-1][entrance.X] = day18CellWall
|
|
||||||
grid[entrance.Y][entrance.X-1] = day18CellWall
|
|
||||||
grid[entrance.Y][entrance.X] = day18CellWall
|
|
||||||
grid[entrance.Y][entrance.X+1] = day18CellWall
|
|
||||||
grid[entrance.Y+1][entrance.X] = day18CellWall
|
|
||||||
|
|
||||||
return []day18Vec{
|
|
||||||
{X: entrance.X - 1, Y: entrance.Y - 1},
|
|
||||||
{X: entrance.X + 1, Y: entrance.Y - 1},
|
|
||||||
{X: entrance.X - 1, Y: entrance.Y + 1},
|
|
||||||
{X: entrance.X + 1, Y: entrance.Y + 1},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day18) Part1() string {
|
|
||||||
// fmt.Println("initial state:")
|
|
||||||
// d.Draw(d.grid, d.keys, d.doors, d.entrance)
|
|
||||||
|
|
||||||
graph := d.buildGraph([]day18Vec{d.entrance}, d.keys, d.doors, d.grid)
|
|
||||||
minSteps := d.minimumSteps("1", len(d.keys), 0, graph)
|
|
||||||
|
|
||||||
return fmt.Sprintf("Total distance traveled: %s%d%s", u.TextBold, minSteps, u.TextReset)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day18) Part2() string {
|
|
||||||
// fmt.Println("initial state:")
|
|
||||||
grid := make([][]day18Cell, len(d.grid))
|
|
||||||
for i := range d.grid {
|
|
||||||
grid[i] = make([]day18Cell, len(d.grid[i]))
|
|
||||||
copy(grid[i], d.grid[i])
|
|
||||||
}
|
|
||||||
|
|
||||||
entrances := d.part2PatchMap(grid, d.entrance)
|
|
||||||
// d.Draw(grid, d.keys, d.doors, entrances...)
|
|
||||||
|
|
||||||
// clear memoized maps that (might have) came from part1
|
|
||||||
d.knownMinimumSteps = make(map[minStepsMemo]int)
|
|
||||||
d.knownReachableKeys = make(map[reachableKeysMemo][]u.Pair[rune, int])
|
|
||||||
|
|
||||||
graph := d.buildGraph(entrances, d.keys, d.doors, grid)
|
|
||||||
minSteps := d.minimumSteps("1234", len(d.keys), 0, graph)
|
|
||||||
|
|
||||||
return fmt.Sprintf("Total distance traveled: %s%d%s", u.TextBold, minSteps, u.TextReset)
|
|
||||||
}
|
|
122
days/19.go
122
days/19.go
@ -1,122 +0,0 @@
|
|||||||
package days
|
|
||||||
|
|
||||||
import (
|
|
||||||
"fmt"
|
|
||||||
|
|
||||||
u "parnic.com/aoc2019/utilities"
|
|
||||||
)
|
|
||||||
|
|
||||||
type Day19 struct {
|
|
||||||
program u.IntcodeProgram
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day19) Parse() {
|
|
||||||
d.program = u.LoadIntcodeProgram("19p")
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d Day19) Num() int {
|
|
||||||
return 19
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day19) Part1() string {
|
|
||||||
grid := make([][]bool, 50)
|
|
||||||
for y := 0; y < len(grid); y++ {
|
|
||||||
grid[y] = make([]bool, 50)
|
|
||||||
}
|
|
||||||
|
|
||||||
count := int64(0)
|
|
||||||
|
|
||||||
for y := 0; y < 50; y++ {
|
|
||||||
for x := 0; x < 50; x++ {
|
|
||||||
d.program.Reset()
|
|
||||||
d.program.RunIn(func(inputStep int) int64 {
|
|
||||||
if inputStep == 1 {
|
|
||||||
return int64(x)
|
|
||||||
}
|
|
||||||
|
|
||||||
return int64(y)
|
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
|
||||||
res := val == 1
|
|
||||||
grid[y][x] = res
|
|
||||||
if res {
|
|
||||||
count++
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// fmt.Println("50x50 tractor view:")
|
|
||||||
// for y := 0; y < len(grid); y++ {
|
|
||||||
// for x := 0; x < len(grid[y]); x++ {
|
|
||||||
// if grid[y][x] {
|
|
||||||
// fmt.Print("█")
|
|
||||||
// } else {
|
|
||||||
// fmt.Print(" ")
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// fmt.Println()
|
|
||||||
// }
|
|
||||||
|
|
||||||
return fmt.Sprintf("Points affected in 50x50 area: %s%d%s", u.TextBold, count, u.TextReset)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (d *Day19) Part2() string {
|
|
||||||
f := func(x, y int) bool {
|
|
||||||
ret := false
|
|
||||||
d.program.Reset()
|
|
||||||
d.program.RunIn(func(inputStep int) int64 {
|
|
||||||
if inputStep == 1 {
|
|
||||||
return int64(x)
|
|
||||||
}
|
|
||||||
return int64(y)
|
|
||||||
}, func(val int64, state u.IntcodeProgramState) {
|
|
||||||
ret = val == 1
|
|
||||||
})
|
|
||||||
|
|
||||||
return ret
|
|
||||||
}
|
|
||||||
|
|
||||||
// find lower bound
|
|
||||||
startY := 0
|
|
||||||
startX := 0
|
|
||||||
for y := 1; startY == 0; y++ {
|
|
||||||
for x := 0; x < 10*y; x++ {
|
|
||||||
if f(x, y) {
|
|
||||||
startY = y
|
|
||||||
startX = x
|
|
||||||
break
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
lastGoodX := 0
|
|
||||||
threshold := 1
|
|
||||||
y := u.Bisect(startY+100, 9999, threshold, func(y int) bool {
|
|
||||||
foundX := false
|
|
||||||
for x := startX; ; x++ {
|
|
||||||
if !f(x, y) {
|
|
||||||
if !foundX {
|
|
||||||
continue
|
|
||||||
} else {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if !foundX {
|
|
||||||
foundX = true
|
|
||||||
}
|
|
||||||
|
|
||||||
if !f(x+99, y) {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
if !f(x, y+99) {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
lastGoodX = x
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
result := (lastGoodX * 10000) + y
|
|
||||||
return fmt.Sprintf("Closest 100x100 square for the ship starts at %d,%d = %s%d%s", lastGoodX, y, u.TextBold, result, u.TextReset)
|
|
||||||
}
|
|
2
go.mod
2
go.mod
@ -1,5 +1,3 @@
|
|||||||
module parnic.com/aoc2019
|
module parnic.com/aoc2019
|
||||||
|
|
||||||
go 1.18
|
go 1.18
|
||||||
|
|
||||||
require github.com/edwingeng/deque/v2 v2.0.1
|
|
||||||
|
2
go.sum
2
go.sum
@ -1,2 +0,0 @@
|
|||||||
github.com/edwingeng/deque/v2 v2.0.1 h1:yNEsA9tUImO0vyw2hmVGiK4nnkoxBQ8stMYpdVq2ZmQ=
|
|
||||||
github.com/edwingeng/deque/v2 v2.0.1/go.mod h1:HukI8CQe9KDmZCcURPZRYVYjH79Zy2tIjTF9sN3Bgb0=
|
|
@ -1,81 +0,0 @@
|
|||||||
#################################################################################
|
|
||||||
#...............#.......#...............#.........#.......#.......#.....#.......#
|
|
||||||
#.#########.#.###.#####.#.#.#######.#####.#######.#.#######.#.###.###.#.#.#####.#
|
|
||||||
#.#.#.....#.#.#...#...#..f#...#.....#...#...#.....#.........#...#.....#...#m....#
|
|
||||||
#.#.#.###.###.#.#####.#######.#######.#.#.#.#.#######.#########.###########.#####
|
|
||||||
#...#...#.#...#.......#.....#.#.......#.#.#.#...#...#...#.......#..h......#.....#
|
|
||||||
###.###.#.#.#########.#.###.#T#.#######.###.###.#B#.#.###.#######.#######.#####.#
|
|
||||||
#...#...#...#.....#...#...#.#...#.....#.#...#.#...#.#.#...#.........#...#.......#
|
|
||||||
#####.#######.###.#.###.#.#######.###.#.#.###.#####.###.#.###########.#.#######.#
|
|
||||||
#...#...#.....#.#...#.#.#.....#...#.....#.#.....#...#...#.#...........#.#.....#.#
|
|
||||||
#.#.###.#.#####.#####.#.#####.#.###.#####.#.###.#.###.#####.###########.#.###.#.#
|
|
||||||
#.#.....#.#.....#.........#...#...#.#...#.#...#..x#...W.....#.....#.....#.#...#.#
|
|
||||||
#.#######.###.#.#########.#.#####.###.#.#.###.#######.#######.###.#.#####.#.#####
|
|
||||||
#.........#...#.......#.#.#.#...#.....#.#.#.#.#.....#...#.....#...#.#.....#.....#
|
|
||||||
#.#########O#########.#.#.#.#.#.#.#####.#.#.#.###.#.#.###.#####.###.#.#########.#
|
|
||||||
#.#.........#.........#...#.#.#.#...#.#.#.#.......#.#.#...#...#.#.......#.....#.#
|
|
||||||
#.#####.#########.#########.#.#.###.#.#.#.#########.###.###.###.#####.###.###.#.#
|
|
||||||
#.....#...#.....#.#.........#.#.#.....#.#.....#.....#...#...........#.#...#e..#.#
|
|
||||||
#####.###.#K###.#.#####.#####.#.#######.#####.#####.#.#.###########.###.###.###.#
|
|
||||||
#...#.....#.#...#.......#.....#.#.......#.....#...#...#.#.........#.....#.#.#...#
|
|
||||||
#.#####.###.#.#########.#.#####.#.#####.#.#####.#.#######.#####.#.#######.#.#.#.#
|
|
||||||
#.#j..#.#...#a..#.....#.#.#.......#.....#.......#...........#.#.#.......#.#...#.#
|
|
||||||
#.#.#.#.#.#####.#.#####.#.#############.#.###################.#########.#.#####.#
|
|
||||||
#...#.#.#.#...#...#.....#.#..z..#.....#.#.....#.......#.....#...#...#...#...#...#
|
|
||||||
#.###.#.#.###.#####.#####.#.###.#.###.#######.#.#.#####.###.###.#.#.#.###.###.###
|
|
||||||
#.#...#.#.....#.#...#...#.#...#.#.#.#...#.....#.#.....#...#.....#.#...#.#...#...#
|
|
||||||
###.###.#####.#.#.###.#.#.###.#.#.#.###.#.###########.###.#######.#####.#.#.###.#
|
|
||||||
#...#...#...#.#.......#.#.....#.#.....#.#.#.............#...#...#...#.....#.#...#
|
|
||||||
#.#.#.#####.#.#############.###.###.###.#.#.#########.#####.###.#.#.#####.#.#.###
|
|
||||||
#.#.#.#.....#.............#...#.....#...#.#.....#...#.#.....#...#.#.#...#.#.#.#.#
|
|
||||||
#.###.#.#.###############.###.#####.#.#.#.#####.#.#.#.#.#####.###.#.#.#.#.#.#.#.#
|
|
||||||
#.#...#.#.......#.........#...#...#.#.#.#.#.....#.#...#.#.........#.#.#.#.#...#.#
|
|
||||||
#.#.#######.###.#.#########.###.#.###.#.#.#.###########.#.#########.#.#.#####.#.#
|
|
||||||
#.#.......#...#.#.#.......#...#.#.#...#.#.#...#.......#.#.#.......#...#.#...#c..#
|
|
||||||
#.#######.#.#.###.###.###.#####.#.#.###.#.###.#.#####.#.###.#####.#.###.#.#.###.#
|
|
||||||
#.L..q..#.#.#...#...#.#.#.....#.#...#...#...#.....#...#.....#.....#...#...#.#...#
|
|
||||||
#.#######.#####.###.#.#.#####.#.#####.#####.#######S#########.#############.#.###
|
|
||||||
#...#...#.#.......#...#.#.....#.#...#...#...#.....#.....#...#.#.....#.....#k#...#
|
|
||||||
#.#.#.#.#.#.#####.#####.#.#####.#.#.###.#.###.###.###.#.###.#.#.###.#.###.#.###.#
|
|
||||||
#.#...#.....#...........#.......#.#...........#.......#.....#...#.....#.....#...#
|
|
||||||
#######################################.@.#######################################
|
|
||||||
#.#...#...........#u....#...#.......#...............#.....#...................#.#
|
|
||||||
#.#.#.#.#####.###.#.#.#.#.#.#.#.#####.#.#####.#####.#.###.#.###.#############.#.#
|
|
||||||
#.#.#...#...#...#.#.#.#.#.#...#.#s....#.#.....#...#.#.#.#..p#.#.#.....#.....#...#
|
|
||||||
#.#.#######.###.###.#.###.#####.#.#####.#.#######.#.#.#.#####.#.#.###.#.###.###.#
|
|
||||||
#...#.........#.#...#.#...#...#...#...#.#...#.....#...#.......#.#.#.#.....#.#.#.#
|
|
||||||
#.###.#.#####.#.#.###.#.###.#######.#.#.#.#.#.###.#####.#######.#.#.#######.#.#.#
|
|
||||||
#...#.#.#.....#...#...#.#...#.....#.#...#.#.#.#...#.....#.......#.#...#.V...#...#
|
|
||||||
###.###.#.#########.###.#.#.#.###.#.###.###.#.#####.#.###.#######.###.#.#####.###
|
|
||||||
#.#.....#.#.....#...#.....#.#...#...#...#...#.#.....#.......#...#.#...#.#.....#.#
|
|
||||||
#.#######.#N#.#.#.#.#.#########.#.#######.###.#.#############.#.#.#.#.#.#.#####.#
|
|
||||||
#.......#.#.#.#.#.#.#.#...#.....#.#.....#.#.........#.........#.#...#.#.#.....U.#
|
|
||||||
#.#######.###.#.#.###.#.#P#.#######.###.#.###.#######.#########.#####.#.#######.#
|
|
||||||
#.#.....#...#.#.#.....#.#...#.......#...#...#...#.....#.......#.......#.#...#...#
|
|
||||||
#.#.###.###.#.#########.###.#.#######.#####.###.#.#####.###.###########.#.#.#.###
|
|
||||||
#...#...#.#.#.#.....#...#...#.#.....#...#...#...#.......#...#.........#.#.#.#.#.#
|
|
||||||
#.###.#.#.#.#.#.#.###.#######.#.###.###.#.#####.#####.#####.#.#######.#.#.#Q#.#.#
|
|
||||||
#.#...#...#.#...#...#.....#...#.#...#...#.....#.....#.#.Yi#.#.#...#...#.#.#.#...#
|
|
||||||
#.#.#######.###.###.#####.#.###.#.#.#.###.###.#######.#.#.#.#.###.#.###.#.#.###.#
|
|
||||||
#.#.......#...#.#.....#...#.#...#.#.#...#.#...#.......#.#.#.#...#.....#.#.#.#...#
|
|
||||||
#.#######.###.###.#.###.###.#####.#####.#.#.#.#.#######.#.#.###.#####.#.#.#.#####
|
|
||||||
#.#.....#.....#...#.#.#.........#.....#.#.#.#.#.#...#...#.#.#.#.#...#...#.#.....#
|
|
||||||
#.#.###.#######.#####.#########.#.#.###.#.#.#.#.#.###.###.#.#.#.#.#.#####.#####.#
|
|
||||||
#.#.#.....#.........#.#.....#.#.#.#b#...#.#.#.#.#.#..y#.#.#.#.#.#.#...#...#.....#
|
|
||||||
#.###.#####.#######.#.#.###.#.#.#.#.#.#####.###.#.#.###.#.###.#.#.###.#.###.###.#
|
|
||||||
#.E.#....d..#.......#...#.#.#.#.#.#.#...#...#...#.#...#.#...I.#...#..l#.#...#...#
|
|
||||||
###.#.#######.###########F#.#.#.###.###.#.#.#.###.###.#.#########.#.###.#.###J###
|
|
||||||
#...#...#...#...........#...#.......#...#.#.#.#.....#.G.#.......#.#.....#.#.#.#.#
|
|
||||||
#.#####.#.#########.#.#.#.#########.#.#.#.###.#####.###.#.###.#.#####.###.#.#.#.#
|
|
||||||
#..v..#...#.......#.#.#.#.#...#.....#.#.#...#.......#.#.#...#.#.....#.#...#.#...#
|
|
||||||
#####.#####.#####.###.###.#.#.#.#####.#.#Z#.#######X#.#.#####.#####.#.#.###.###.#
|
|
||||||
#...#.....#...#.....#...#...#.#.#...#.#.#.#.......#...#.....#.....#.#.#.#...#...#
|
|
||||||
#.#######.#.#.#####.###.#####.#.#.###.#.###.#.#####.#######.#.###.#.###.#.###.###
|
|
||||||
#.........#.#.#...#...#...#...#...#...#.#...#.#...#.#.R....g#.#...#.....#.#...#.#
|
|
||||||
#.###########.#.#.###.###.#.###.###.###.#.#####.#.#.#.#########.#########.#.###.#
|
|
||||||
#...#.#.....#...#.#.#.#...#..t#.#...#...#.#.....#...#...#.....#.#..n....#.M.#...#
|
|
||||||
###.#.#.#.#.#####.#.#.#.#####.###.#####.#.#.###########.#.###.#.#.#######.###.#.#
|
|
||||||
#...#...#.#.#..w#.#.#.#.....#...#.....#.#.#.......#.....#.#...#.#.#.D...#.....#.#
|
|
||||||
#C#######.#.#.#.#.#.#.###.#.###.#####.#.#.#######.#.#####.#.###.#.#.###.#######H#
|
|
||||||
#......o..#...#...#.......#...#.A.....#.#.........#r......#.....#.....#.........#
|
|
||||||
#################################################################################
|
|
@ -1,3 +0,0 @@
|
|||||||
#########
|
|
||||||
#b.A.@.a#
|
|
||||||
#########
|
|
@ -1,5 +0,0 @@
|
|||||||
########################
|
|
||||||
#f.D.E.e.C.b.A.@.a.B.c.#
|
|
||||||
######################.#
|
|
||||||
#d.....................#
|
|
||||||
########################
|
|
@ -1,5 +0,0 @@
|
|||||||
########################
|
|
||||||
#...............b.C.D.f#
|
|
||||||
#.######################
|
|
||||||
#.....@.a.B.c.d.A.e.F.g#
|
|
||||||
########################
|
|
@ -1,9 +0,0 @@
|
|||||||
#################
|
|
||||||
#i.G..c...e..H.p#
|
|
||||||
########.########
|
|
||||||
#j.A..b...f..D.o#
|
|
||||||
########@########
|
|
||||||
#k.E..a...g..B.n#
|
|
||||||
########.########
|
|
||||||
#l.F..d...h..C.m#
|
|
||||||
#################
|
|
@ -1,6 +0,0 @@
|
|||||||
########################
|
|
||||||
#@..............ac.GI.b#
|
|
||||||
###d#e#f################
|
|
||||||
###A#B#C################
|
|
||||||
###g#h#i################
|
|
||||||
########################
|
|
@ -1,7 +0,0 @@
|
|||||||
#######
|
|
||||||
#a.#Cd#
|
|
||||||
##...##
|
|
||||||
##.@.##
|
|
||||||
##...##
|
|
||||||
#cB#Ab#
|
|
||||||
#######
|
|
@ -1,7 +0,0 @@
|
|||||||
###############
|
|
||||||
#d.ABC.#.....a#
|
|
||||||
######...######
|
|
||||||
######.@.######
|
|
||||||
######...######
|
|
||||||
#b.....#.....c#
|
|
||||||
###############
|
|
@ -1,7 +0,0 @@
|
|||||||
#############
|
|
||||||
#DcBa.#.GhKl#
|
|
||||||
#.###...#I###
|
|
||||||
#e#d#.@.#j#k#
|
|
||||||
###C#...###J#
|
|
||||||
#fEbA.#.FgHi#
|
|
||||||
#############
|
|
@ -1,9 +0,0 @@
|
|||||||
#############
|
|
||||||
#g#f.D#..h#l#
|
|
||||||
#F###e#E###.#
|
|
||||||
#dCba...BcIJ#
|
|
||||||
#####.@.#####
|
|
||||||
#nK.L...G...#
|
|
||||||
#M###N#H###.#
|
|
||||||
#o#m..#i#jk.#
|
|
||||||
#############
|
|
@ -1 +0,0 @@
|
|||||||
109,424,203,1,21102,11,1,0,1105,1,282,21102,18,1,0,1105,1,259,1201,1,0,221,203,1,21101,31,0,0,1105,1,282,21101,38,0,0,1106,0,259,21002,23,1,2,22101,0,1,3,21102,1,1,1,21101,0,57,0,1105,1,303,1201,1,0,222,20102,1,221,3,21001,221,0,2,21101,259,0,1,21101,0,80,0,1105,1,225,21102,1,76,2,21101,91,0,0,1106,0,303,1201,1,0,223,21001,222,0,4,21102,1,259,3,21101,0,225,2,21102,1,225,1,21102,1,118,0,1106,0,225,20101,0,222,3,21101,100,0,2,21102,1,133,0,1105,1,303,21202,1,-1,1,22001,223,1,1,21101,148,0,0,1105,1,259,2102,1,1,223,20102,1,221,4,21001,222,0,3,21101,0,17,2,1001,132,-2,224,1002,224,2,224,1001,224,3,224,1002,132,-1,132,1,224,132,224,21001,224,1,1,21101,0,195,0,106,0,109,20207,1,223,2,21002,23,1,1,21102,1,-1,3,21101,214,0,0,1105,1,303,22101,1,1,1,204,1,99,0,0,0,0,109,5,1201,-4,0,249,22101,0,-3,1,21201,-2,0,2,22102,1,-1,3,21101,0,250,0,1106,0,225,22101,0,1,-4,109,-5,2105,1,0,109,3,22107,0,-2,-1,21202,-1,2,-1,21201,-1,-1,-1,22202,-1,-2,-2,109,-3,2105,1,0,109,3,21207,-2,0,-1,1206,-1,294,104,0,99,22101,0,-2,-2,109,-3,2105,1,0,109,5,22207,-3,-4,-1,1206,-1,346,22201,-4,-3,-4,21202,-3,-1,-1,22201,-4,-1,2,21202,2,-1,-1,22201,-4,-1,1,22101,0,-2,3,21102,1,343,0,1105,1,303,1106,0,415,22207,-2,-3,-1,1206,-1,387,22201,-3,-2,-3,21202,-2,-1,-1,22201,-3,-1,3,21202,3,-1,-1,22201,-3,-1,2,21201,-4,0,1,21102,1,384,0,1106,0,303,1105,1,415,21202,-4,-1,-4,22201,-4,-3,-4,22202,-3,-2,-2,22202,-2,-4,-4,22202,-3,-2,-3,21202,-4,-1,-2,22201,-3,-2,1,21201,1,0,-4,109,-5,2106,0,0
|
|
37
main.go
37
main.go
@ -5,7 +5,6 @@ import (
|
|||||||
"fmt"
|
"fmt"
|
||||||
"log"
|
"log"
|
||||||
"os"
|
"os"
|
||||||
"runtime/pprof"
|
|
||||||
"strconv"
|
"strconv"
|
||||||
"strings"
|
"strings"
|
||||||
"time"
|
"time"
|
||||||
@ -29,8 +28,6 @@ const (
|
|||||||
var (
|
var (
|
||||||
flagPart1 = flag.Bool("part1", false, "whether to run part1 or not; if no flags are present, all parts are run")
|
flagPart1 = flag.Bool("part1", false, "whether to run part1 or not; if no flags are present, all parts are run")
|
||||||
flagPart2 = flag.Bool("part2", false, "whether to run part2 or not; if no flags are present, all parts are run")
|
flagPart2 = flag.Bool("part2", false, "whether to run part2 or not; if no flags are present, all parts are run")
|
||||||
flagCpuProfile = flag.String("cpuprofile", "", "write cpu profile to file")
|
|
||||||
flagMemProfile = flag.String("memprofile", "", "write memory profile to file")
|
|
||||||
)
|
)
|
||||||
|
|
||||||
var dayMap = []day{
|
var dayMap = []day{
|
||||||
@ -51,24 +48,11 @@ var dayMap = []day{
|
|||||||
&days.Day15{},
|
&days.Day15{},
|
||||||
&days.Day16{},
|
&days.Day16{},
|
||||||
&days.Day17{},
|
&days.Day17{},
|
||||||
&days.Day18{},
|
|
||||||
&days.Day19{},
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func main() {
|
func main() {
|
||||||
flag.Parse()
|
flag.Parse()
|
||||||
|
|
||||||
if *flagCpuProfile != "" {
|
|
||||||
f, err := os.Create(*flagCpuProfile)
|
|
||||||
if err != nil {
|
|
||||||
log.Fatal(err)
|
|
||||||
}
|
|
||||||
defer f.Close()
|
|
||||||
|
|
||||||
pprof.StartCPUProfile(f)
|
|
||||||
defer pprof.StopCPUProfile()
|
|
||||||
}
|
|
||||||
|
|
||||||
arg := strconv.Itoa(len(dayMap))
|
arg := strconv.Itoa(len(dayMap))
|
||||||
flagArgs := flag.Args()
|
flagArgs := flag.Args()
|
||||||
if len(flagArgs) > 0 && len(flagArgs[0]) > 0 {
|
if len(flagArgs) > 0 && len(flagArgs[0]) > 0 {
|
||||||
@ -93,14 +77,7 @@ func main() {
|
|||||||
solve(dayMap[iArg-1])
|
solve(dayMap[iArg-1])
|
||||||
}
|
}
|
||||||
|
|
||||||
if *flagMemProfile != "" {
|
os.Exit(0)
|
||||||
f, err := os.Create(*flagMemProfile)
|
|
||||||
if err != nil {
|
|
||||||
log.Fatal(err)
|
|
||||||
}
|
|
||||||
pprof.WriteHeapProfile(f)
|
|
||||||
f.Close()
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func solve(d day) {
|
func solve(d day) {
|
||||||
@ -120,11 +97,6 @@ func solve(d day) {
|
|||||||
part1Text = d.Part1()
|
part1Text = d.Part1()
|
||||||
}
|
}
|
||||||
part1Time := time.Since(part1Start)
|
part1Time := time.Since(part1Start)
|
||||||
if runPart1 {
|
|
||||||
fmt.Println(part1Header)
|
|
||||||
fmt.Println(">", part1Text)
|
|
||||||
fmt.Println()
|
|
||||||
}
|
|
||||||
|
|
||||||
part2Start := time.Now()
|
part2Start := time.Now()
|
||||||
var part2Text string
|
var part2Text string
|
||||||
@ -132,12 +104,17 @@ func solve(d day) {
|
|||||||
part2Text = d.Part2()
|
part2Text = d.Part2()
|
||||||
}
|
}
|
||||||
part2Time := time.Since(part2Start)
|
part2Time := time.Since(part2Start)
|
||||||
|
|
||||||
|
if runPart1 {
|
||||||
|
fmt.Println(part1Header)
|
||||||
|
fmt.Println(">", part1Text)
|
||||||
|
fmt.Println()
|
||||||
|
}
|
||||||
if runPart2 {
|
if runPart2 {
|
||||||
fmt.Println(part2Header)
|
fmt.Println(part2Header)
|
||||||
fmt.Println(">", part2Text)
|
fmt.Println(">", part2Text)
|
||||||
fmt.Println()
|
fmt.Println()
|
||||||
}
|
}
|
||||||
|
|
||||||
fmt.Print(utilities.ColorBrightBlack)
|
fmt.Print(utilities.ColorBrightBlack)
|
||||||
fmt.Println("Parsed in", parseTime)
|
fmt.Println("Parsed in", parseTime)
|
||||||
if runPart1 {
|
if runPart1 {
|
||||||
|
@ -10,13 +10,3 @@ func ArrayContains[T comparable](array []T, val T) bool {
|
|||||||
|
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
func AddToArray[V comparable, T ~[]V](arr *T, val V) bool {
|
|
||||||
for _, v := range *arr {
|
|
||||||
if v == val {
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*arr = append(*arr, val)
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
@ -1,28 +0,0 @@
|
|||||||
package utilities
|
|
||||||
|
|
||||||
import (
|
|
||||||
"math"
|
|
||||||
)
|
|
||||||
|
|
||||||
// Bisect takes a known-good low and known-bad high value as the bounds
|
|
||||||
// to bisect, and a function to test each value for success or failure.
|
|
||||||
// If the function succeeds, the value is adjusted toward the maximum,
|
|
||||||
// and if the function fails, the value is adjusted toward the minimum.
|
|
||||||
// The final value is returned when the difference between the success
|
|
||||||
// and the failure is less than or equal to the acceptance threshold
|
|
||||||
// (usually 1, for integers).
|
|
||||||
func Bisect[T Number](low, high, threshold T, tryFunc func(val T) bool) T {
|
|
||||||
currVal := low
|
|
||||||
|
|
||||||
for T(math.Abs(float64(high-low))) > threshold {
|
|
||||||
currVal = low + ((high - low) / 2)
|
|
||||||
success := tryFunc(currVal)
|
|
||||||
if success {
|
|
||||||
low = currVal
|
|
||||||
} else {
|
|
||||||
high = currVal
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return currVal
|
|
||||||
}
|
|
@ -128,15 +128,9 @@ func (p *IntcodeProgram) ensureMemoryCapacity(address int) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (p *IntcodeProgram) Reset() {
|
func (p *IntcodeProgram) Reset() {
|
||||||
wiped := false
|
|
||||||
if len(p.memory) != len(p.program) {
|
|
||||||
wiped = true
|
|
||||||
p.memory = nil
|
p.memory = nil
|
||||||
}
|
|
||||||
p.init()
|
p.init()
|
||||||
if !wiped {
|
|
||||||
copy(p.memory, p.program)
|
copy(p.memory, p.program)
|
||||||
}
|
|
||||||
p.relativeBase = 0
|
p.relativeBase = 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -15,13 +15,3 @@ func MapValues[T comparable, U any](m map[T]U) []U {
|
|||||||
}
|
}
|
||||||
return r
|
return r
|
||||||
}
|
}
|
||||||
|
|
||||||
// CopyMap returns a copy of the passed-in map. Note: currently only works if [U]
|
|
||||||
// is not a map or slice.
|
|
||||||
func CopyMap[T comparable, U any](m map[T]U) map[T]U {
|
|
||||||
r := make(map[T]U)
|
|
||||||
for k, v := range m {
|
|
||||||
r[k] = v
|
|
||||||
}
|
|
||||||
return r
|
|
||||||
}
|
|
||||||
|
@ -44,16 +44,11 @@ func (v Vec2[T]) Equals(other Vec2[T]) bool {
|
|||||||
v.Y == other.Y
|
v.Y == other.Y
|
||||||
}
|
}
|
||||||
|
|
||||||
func (v Vec2[T]) ManhattanDistance(other Vec2[T]) T {
|
|
||||||
return T(math.Abs(float64(v.X-other.X)) + math.Abs(float64(v.Y-other.Y)))
|
|
||||||
}
|
|
||||||
|
|
||||||
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
|
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
|
||||||
return a.To(b)
|
return Vec2[T]{
|
||||||
}
|
X: a.X - b.X,
|
||||||
|
Y: a.Y - b.Y,
|
||||||
func ManhattanDistance[T Number](a, b Vec2[T]) T {
|
}
|
||||||
return a.ManhattanDistance(b)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (v Vec3[T]) Dot(other Vec3[T]) T {
|
func (v Vec3[T]) Dot(other Vec3[T]) T {
|
||||||
|
Reference in New Issue
Block a user