More cleanup, better debugging output
This commit is contained in:
@ -1,6 +1,9 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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namespace ScreenLogicConnect
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{
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@ -15,38 +18,28 @@ namespace ScreenLogicConnect
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public EasyTouchUnit(UdpReceiveResult result)
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{
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if (BitConverter.ToInt32(result.Buffer, 0) == 2)
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{
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int i;
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byte[] temp = new byte[4];
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for (i = 4; i < 8; i++)
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{
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temp[i - 4] = result.Buffer[i];
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}
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try
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{
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this.ipAddress = result.RemoteEndPoint.Address;
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port = BitConverter.ToInt16(result.Buffer, 8);
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gatewayType = result.Buffer[10];
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gatewaySubType = result.Buffer[11];
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int nameDataSize = 28;
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i = 0;
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while (i < nameDataSize)
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ipAddress = result.RemoteEndPoint.Address;
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using (var ms = new MemoryStream(result.Buffer))
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{
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i++;
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if (result.Buffer[i + 12] == 0)
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using (var br = new BinaryReader(ms))
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{
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nameDataSize = i;
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}
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}
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char[] nameData = new char[nameDataSize];
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for (i = 0; i < nameDataSize; i++)
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var unitType = br.ReadInt32();
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if (unitType == 2)
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{
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nameData[i] = (char)result.Buffer[i + 12];
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}
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gatewayName = new String(nameData);
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br.ReadBytes(4);
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port = br.ReadInt16();
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gatewayType = br.ReadByte();
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gatewaySubType = br.ReadByte();
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gatewayName = Encoding.ASCII.GetString(result.Buffer.Skip((int)ms.Position).TakeWhile(x => x != 0).ToArray());
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isValid = true;
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}
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}
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}
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}
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catch (Exception e)
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{
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System.Diagnostics.Debug.WriteLine(e.StackTrace);
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@ -54,4 +47,3 @@ namespace ScreenLogicConnect
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}
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}
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}
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}
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@ -1,21 +0,0 @@
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namespace ScreenLogicConnect
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{
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public class FindUnitBroadcast
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{
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public static readonly byte[] data = new byte[]
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{
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1,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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};
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public FindUnitBroadcast()
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{
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}
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}
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}
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15
FindUnits.cs
15
FindUnits.cs
@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading.Tasks;
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@ -8,12 +7,18 @@ namespace ScreenLogicConnect
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{
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public class FindUnits
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{
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public static readonly byte[] broadcastData = new byte[]
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{
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1, 0, 0, 0,
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0, 0, 0, 0,
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};
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protected const short multicastPort = 1444;
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private Socket searchSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
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public static async Task<IEnumerable<EasyTouchUnit>> Find()
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public static async Task<List<EasyTouchUnit>> Find()
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{
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List<EasyTouchUnit> units = new List<EasyTouchUnit>();
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var units = new List<EasyTouchUnit>();
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using (var udpClient = new UdpClient(new IPEndPoint(GetMyIP(), 53112))
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{
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@ -21,7 +26,7 @@ namespace ScreenLogicConnect
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MulticastLoopback = false,
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})
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{
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await udpClient.SendAsync(FindUnitBroadcast.data, FindUnitBroadcast.data.Length, new IPEndPoint(IPAddress.Broadcast, multicastPort));
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await udpClient.SendAsync(broadcastData, broadcastData.Length, new IPEndPoint(IPAddress.Broadcast, multicastPort));
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var buf = await udpClient.ReceiveAsync();
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var findServerResponse = new EasyTouchUnit(buf);
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@ -139,12 +139,12 @@ namespace ScreenLogicConnect.Messages
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public bool isSpaActive()
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{
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return this.circuitArray != null && this.circuitArray.Any(x => x.id == CircuitUpdateDataStructure.SPA_CIRCUIT_ID && x.state == 1);
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return this.circuitArray?.Any(x => x.id == CircuitUpdateDataStructure.SPA_CIRCUIT_ID && x.state == 1) ?? false;
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}
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public bool isPoolActive()
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{
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return this.circuitArray != null && this.circuitArray.Any(x => x.id == CircuitUpdateDataStructure.POOL_CIRCUIT_ID && x.state == 1);
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return this.circuitArray?.Any(x => x.id == CircuitUpdateDataStructure.POOL_CIRCUIT_ID && x.state == 1) ?? false;
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}
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}
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}
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@ -1,6 +1,8 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading.Tasks;
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namespace ScreenLogicConnect
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@ -22,36 +24,39 @@ namespace ScreenLogicConnect
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var connMsg = CreateConnectServerSoftMessage();
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var stream = client.GetStream();
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stream.Write(connMsg, 0, connMsg.Length);
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Debug.WriteLine("sending challenge string");
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stream.SendHLMessage(Messages.ChallengeString.QUERY(0));
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Debug.WriteLine("sent challenge string");
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var recvBuf = new byte[1024];
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var readBytes = stream.Read(recvBuf, 0, recvBuf.Length);
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Debug.WriteLine("read {0}", readBytes);
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Debug.WriteLine("sending login message");
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stream.SendHLMessage(createLoginMessage(new byte[16]));
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Debug.WriteLine("sent login message");
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readBytes = stream.Read(recvBuf, 0, recvBuf.Length);
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Debug.WriteLine("read {0}", readBytes);
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}
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public Messages.GetPoolStatus GetPoolStatus()
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{
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Debug.WriteLine("sending status message");
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client.GetStream().SendHLMessage(Messages.GetPoolStatus.QUERY(0));
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Debug.WriteLine("sent status message");
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return new Messages.GetPoolStatus(getMessage(client.GetStream()));
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}
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public Messages.GetControllerConfig GetControllerConfig()
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{
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Debug.WriteLine("sending controller config message");
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client.GetStream().SendHLMessage(Messages.GetControllerConfig.QUERY(0));
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Debug.WriteLine("sent controller config message");
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return new Messages.GetControllerConfig(getMessage(client.GetStream()));
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}
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public Messages.GetMode GetMode()
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{
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Debug.WriteLine("sending get-mode message");
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client.GetStream().SendHLMessage(Messages.GetMode.QUERY(0));
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Debug.WriteLine("sent get-mode message");
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return new Messages.GetMode(getMessage(client.GetStream()));
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}
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@ -71,39 +76,46 @@ namespace ScreenLogicConnect
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}
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catch { }
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}
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int msgDataSize = Messages.HLMessage.extractDataSize(headerBuffer);
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if (msgDataSize <= 0 || msgDataSize >= 100000)
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{
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return null;
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}
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byte[] dataBuffer = new byte[msgDataSize];
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bytesRead = 0;
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while (bytesRead < msgDataSize)
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{
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bytesRead += ns.Read((byte[])(Array)dataBuffer, bytesRead, msgDataSize - bytesRead);
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if (bytesRead < 0)
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{
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return null;
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}
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}
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Debug.WriteLine($"read {headerBuffer.Length + dataBuffer.Length} bytes of message data ({headerBuffer.Length} header, {dataBuffer.Length} data)");
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return new Messages.HLMessage(headerBuffer, dataBuffer);
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}
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private static string connectionMessage = "CONNECTSERVERHOST";
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private byte[] CreateConnectServerSoftMessage()
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{
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int iLen = connectionMessage.Length;
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byte[] bytes = new byte[(iLen + 4)];
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var connBytes = System.Text.ASCIIEncoding.ASCII.GetBytes(connectionMessage);
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for (int i = 0; i < iLen; i++)
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using (var ms = new MemoryStream())
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{
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bytes[i] = connBytes[i];
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using (var bw = new BinaryWriter(ms))
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{
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bw.Write(Encoding.ASCII.GetBytes(connectionMessage));
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bw.Write((byte)'\r');
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bw.Write((byte)'\n');
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bw.Write((byte)'\r');
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bw.Write((byte)'\n');
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}
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return ms.ToArray();
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}
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bytes[iLen + 0] = (byte)'\r';
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bytes[iLen + 1] = (byte)'\n';
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bytes[iLen + 2] = (byte)'\r';
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bytes[iLen + 3] = (byte)'\n';
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return bytes;
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}
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private Messages.HLMessage createLoginMessage(byte[] encodedPwd)
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@ -112,20 +124,18 @@ namespace ScreenLogicConnect
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login.m_schema = 348;
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login.m_connectionType = 0;
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login.m_version = "ScreenLogicConnect library";
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login.m_procID = 2;
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if (encodedPwd.Length > 16)
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{
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byte[] temp = new byte[16];
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for (int i = 0; i < 16; i++)
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{
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temp[i] = encodedPwd[i];
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}
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login.m_byteArray = temp;
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login.m_byteArray = new byte[16];
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Array.Copy(encodedPwd, login.m_byteArray, 16);
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}
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else
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{
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login.m_byteArray = encodedPwd;
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}
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login.m_procID = 2;
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return login;
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}
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Block a user