- added option to hide the bar entirely (ticket 5) and option to hide the bar when in combat
- added short description to the config page explaining the functionality in the mod and how to get support/request features
- made all slash commands print something back to the user so they know what they changed
- replaced check for "Soulbound" in an item tooltip with ITEM_SOULBOUND (oops)
- replaced a getglobal with _G
- added ability to hide soulbound disenchantable items that are part of an equipment manager set (since some quest rewards and such are soulbound but the player doesn't actually use them)
- hid the "show soulbound items" and the new "hide equipment manager items" options to non-enchanters since they didn't do anything for them anyway
- fixed options table getters/setters not taking the info table as their first argument
- added toggle for the 'show soulbound items' options (enchanting)
- added options table to the blizzard options frame and hooked up the /brk chat command to auto-open it (/breakables still works for command-line/macro access)
- updated pkgmeta to point at latest tags instead of trunk for all libraries
- theoretically made the mod work for someone who has a combination of the 3 breakable tradeskills
- added parsing to save the enchanting skill level of a player once their enchanting trade skill has been viewed at least once
- added toggle to choose whether or not to display soulbound items for enchanting
- fixed milling/prospecting to only display items that are millable/prospectable (according to the tooltip) instead of all items classified as herb or metal/stone
- set tooltip anchor to the bottom left of the breakables window so that it's not floating all over the place
- added sorting so that multiple stacks separated in a player's inventory don't jump around on the bar when they are broken
- added AceConfig support (which apparently requires AceGUI?) though it doesn't do much at the moment
- added text to the bottom of each button that shows how many you have and how many times you can break it
- set the tooltip to display the item your mouse is over on the breakable bar