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6 Commits
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67c8c85978
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806666937f
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aeaac05586
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8553efb4a6
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0c89d98639
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4d0b368ba6
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131
Breakables.lua
131
Breakables.lua
@ -6,6 +6,7 @@ local LBF = LibStub("Masque", true)
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local lbfGroup
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local WowVer = select(4, GetBuildInfo())
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local IsClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
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local MillingId = 51005
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local MillingItemSubType = babbleInv["Herb"]
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@ -38,6 +39,13 @@ local AdditionalMillableItems = {
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152510,
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152511,
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168487,
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-- Shadowlands herbs
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168586, -- rising glory
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168589, -- marrowroot
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170554, -- vigil's torch
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168583, -- widowbloom
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169701, -- death blossom
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171315, -- nightshade
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}
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local AdditionalProspectableItems = {
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@ -50,6 +58,13 @@ local AdditionalProspectableItems = {
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152513,
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152579,
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168185,
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-- Shadowlands ore
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171828, -- laestrite
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171833, -- elethium
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171829, -- solenium
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171830, -- oxxein
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171831, -- phaedrum
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171832, -- sinvyr
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}
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local MassMilling = {
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@ -69,6 +84,13 @@ local MassMilling = {
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[124106] = 209664,
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[128304] = 210116,
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[151565] = 247861,
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-- shadowlands
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[168586] = 311417,
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[168589] = 311416,
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[170554] = 311414,
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[168583] = 311415,
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[169701] = 311413,
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[171315] = 311418,
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}
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local HerbCombineItems = {
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@ -86,6 +108,13 @@ local HerbCombineItems = {
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109627, -- starflower petal
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109628, -- nagrand arrowbloom petal
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109629, -- talador orchid petal
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-- shadowlands
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169550, -- rising glory petal
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168591, -- marrowroot petal
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169699, -- vigil's torch petal
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169698, -- widowbloom petal
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169700, -- death blossom petal
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169697, -- nightshade petal
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}
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local UnProspectableItems = {
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@ -143,6 +172,12 @@ local PickableItems = {
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88567, -- ghost iron lockbox
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116920, -- true steel lockbox
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121331, -- leystone lockbox
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169475, -- barnacled lockbox
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-- shadowlands
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179311, -- venthyr
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180532, -- maldraxxi
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180533, -- kyrian
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180522, -- night fae
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}
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local CanPickLock = false
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@ -421,15 +456,17 @@ function Breakables:FindLevelOfProfessionIndex(idx)
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end
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function Breakables:GetEnchantingLevel()
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local prof1, prof2 = GetProfessions()
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if GetProfessions then
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local prof1, prof2 = GetProfessions()
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local skillId, rank = self:FindLevelOfProfessionIndex(prof1)
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if skillId ~= nil and skillId == EnchantingProfessionId then
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self.EnchantingLevel = rank
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else
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skillId, rank = self:FindLevelOfProfessionIndex(prof2)
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local skillId, rank = self:FindLevelOfProfessionIndex(prof1)
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if skillId ~= nil and skillId == EnchantingProfessionId then
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self.EnchantingLevel = rank
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else
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skillId, rank = self:FindLevelOfProfessionIndex(prof2)
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if skillId ~= nil and skillId == EnchantingProfessionId then
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self.EnchantingLevel = rank
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end
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end
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end
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end
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@ -643,41 +680,45 @@ function Breakables:GetOptions()
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end,
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order = 20,
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}
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opts.args.hideEqManagerItems = {
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type = "toggle",
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name = L["Hide Eq. Mgr items"],
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desc = L["Whether or not to hide items that are part of an equipment set in the game's equipment manager."],
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get = function(info)
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return self.settings.hideEqManagerItems
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end,
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set = function(info, v)
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self.settings.hideEqManagerItems = v
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if info.uiType == "cmd" then
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print("|cff33ff99Breakables|r: set |cffffff78hideEqManagerItems|r to " .. tostring(self.settings.hideEqManagerItems))
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end
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self:FindBreakables()
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end,
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hidden = function()
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return not self.settings.showSoulbound
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end,
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order = 21,
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}
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opts.args.hideTabards = {
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type = "toggle",
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name = L["Hide Tabards"],
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desc = L["Whether or not to hide tabards from the disenchantable items list."],
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get = function(info)
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return self.settings.hideTabards
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end,
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set = function(info, v)
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self.settings.hideTabards = v
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if info.uiType == "cmd" then
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print("|cff33ff99Breakables|r: set |cffffff78hideTabards|r to " .. tostring(self.settings.hideTabards))
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end
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self:FindBreakables()
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end,
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order = 22,
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}
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if GetNumEquipmentSets or C_EquipmentSet then
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opts.args.hideEqManagerItems = {
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type = "toggle",
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name = L["Hide Eq. Mgr items"],
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desc = L["Whether or not to hide items that are part of an equipment set in the game's equipment manager."],
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get = function(info)
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return self.settings.hideEqManagerItems
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end,
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set = function(info, v)
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self.settings.hideEqManagerItems = v
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if info.uiType == "cmd" then
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print("|cff33ff99Breakables|r: set |cffffff78hideEqManagerItems|r to " .. tostring(self.settings.hideEqManagerItems))
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end
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self:FindBreakables()
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end,
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hidden = function()
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return not self.settings.showSoulbound
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end,
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order = 21,
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}
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end
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if WowVer >= 80000 then
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opts.args.hideTabards = {
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type = "toggle",
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name = L["Hide Tabards"],
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desc = L["Whether or not to hide tabards from the disenchantable items list."],
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get = function(info)
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return self.settings.hideTabards
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end,
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set = function(info, v)
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self.settings.hideTabards = v
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if info.uiType == "cmd" then
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print("|cff33ff99Breakables|r: set |cffffff78hideTabards|r to " .. tostring(self.settings.hideTabards))
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end
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self:FindBreakables()
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end,
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order = 22,
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}
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end
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end
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return opts
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@ -1232,7 +1273,7 @@ do
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end
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function Breakables:IsInEquipmentSet(itemId)
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if WowVer < 80000 then
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if WowVer < 80000 and GetNumEquipmentSets then
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for setIdx=1, GetNumEquipmentSets() do
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local set = GetEquipmentSetInfo(setIdx)
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local itemArray = GetEquipmentSetItemIDs(set)
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@ -1243,7 +1284,7 @@ function Breakables:IsInEquipmentSet(itemId)
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end
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end
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end
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else
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elseif C_EquipmentSet then
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local sets = C_EquipmentSet.GetEquipmentSetIDs()
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for k, v in ipairs(sets) do
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local itemArray = C_EquipmentSet.GetItemIDs(v)
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@ -1297,8 +1338,8 @@ end
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function Breakables:BreakableIsDisenchantable(itemType, itemLevel, itemRarity, itemLink, itemId)
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for i=1,#DisenchantTypes do
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if DisenchantTypes[i] == itemType or IsArtifactRelicItem(itemLink) then
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-- temp hack for bfa until disenchant item level scales are identified
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if WowVer >= 80000 then
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-- temp hack for bfa until disenchant item level scales are identified. and for classic until finding the profession level api
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if WowVer >= 80000 or IsClassic then
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return true
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end
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@ -1,4 +1,4 @@
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## Interface: 80200
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## Interface: 90001
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## Author: Parnic
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## Name: Breakables
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## Title: Breakables |cff7fff7f-Ace3-|r
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@ -6,7 +6,7 @@
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## Version: @project-version@ (Revision: @project-revision@)
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## SavedVariables: BreakablesDB
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## OptionalDeps: Ace3, LibBabble-Inventory-3.0, Masque
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## X-Compatible-With: 70300
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## X-Compatible-With: 11305
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#@no-lib-strip@
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embeds.xml
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@ -1,3 +1,16 @@
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v1.7.0:
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- Added Shadowlands herbs, ore, and lockboxes
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- Updated TOC for 9.0
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v1.6.4:
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- Updated TOC for 8.3
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v1.6.3:
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- (Classic) Made all items display as disenchantable whether you have the skill for it or not. I have not yet found the correct way to access the player's Enchanting profession level to check against item level for disenchant validity.
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v1.6.2:
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- Added 8.2's lockboxes
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v1.6.1:
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- Added patch 8.2's new herb and ore
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