Don't hide Blizzard Totems by default on 10.0

This commit is contained in:
Parnic
2023-02-06 00:19:08 -06:00
parent 5020279748
commit 0e11a40d3a
3 changed files with 3 additions and 1 deletions

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@ -2,6 +2,7 @@
v1.14.16:
- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
- Fixed a reported error when playing Darkmoon Faire games.
v1.14.15:

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@ -193,7 +193,7 @@ function Totems.prototype:GetDefaultSettings()
defaults["totemFontSize"] = 20
defaults["totemMode"] = "Graphical"
defaults["usesDogTagStrings"] = false
defaults["hideBlizz"] = true
defaults["hideBlizz"] = IceHUD.CanHookDestroyTotem
defaults["alwaysFullAlpha"] = false
defaults["displayMode"] = "Horizontal"
defaults["cooldownMode"] = "Cooldown"

View File

@ -2,6 +2,7 @@
v1.14.16:
- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
- Fixed a reported error when playing Darkmoon Faire games.
v1.14.15: