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Don't hide Blizzard Totems by default on 10.0
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@ -2,6 +2,7 @@
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v1.14.16:
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- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
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- Fixed a reported error when playing Darkmoon Faire games.
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v1.14.15:
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@ -193,7 +193,7 @@ function Totems.prototype:GetDefaultSettings()
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defaults["totemFontSize"] = 20
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defaults["totemMode"] = "Graphical"
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defaults["usesDogTagStrings"] = false
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defaults["hideBlizz"] = true
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defaults["hideBlizz"] = IceHUD.CanHookDestroyTotem
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defaults["alwaysFullAlpha"] = false
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defaults["displayMode"] = "Horizontal"
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defaults["cooldownMode"] = "Cooldown"
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@ -2,6 +2,7 @@
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v1.14.16:
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- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.
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- Fixed a reported error when playing Darkmoon Faire games.
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v1.14.15:
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