Update TOC, add icon, fix Vigor for 10.1

This commit is contained in:
Parnic
2023-05-03 18:22:36 -05:00
parent 1db8545b63
commit 24c45f320f
5 changed files with 23 additions and 7 deletions

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@ -1,5 +1,5 @@
## Interface: 100007
## Interface-Retail: 100007
## Interface: 100100
## Interface-Retail: 100100
## Interface-Classic: 11403
## Interface-BCC: 20504
## Interface-Wrath: 30401
@ -14,6 +14,7 @@
# ## Version: @project-version@
#@end-non-debug@
## SavedVariables: IceCoreDB
## IconTexture: Interface\Icons\Spell_Frost_Frost
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
## X-Category: HUDs
## X-Website: https://www.wowace.com/projects/ice-hud

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@ -1,5 +1,5 @@
## Interface: 100007
## Interface-Retail: 100007
## Interface: 100100
## Interface-Retail: 100100
## Interface-Classic: 11403
## Interface-BCC: 20504
## Interface-Wrath: 30401
@ -10,6 +10,7 @@
## OptionalDeps: AceGUI-3.0-SharedMediaWidgets
## Dependencies: IceHUD
## LoadOnDemand: 1
## IconTexture: Interface\Icons\Spell_Frost_Frost
Json.lua
JsonDecode.lua

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@ -1,5 +1,11 @@
# Changelog
v1.14.19:
- Updated TOCs for 10.1.0
- Added addon icon for 10.1.0 clients
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
v1.14.18:
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off

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@ -10,6 +10,8 @@ local DragonridingBuffs = {
local vigorWidgetSetID = 283
local vigorWidgetID = 4460
local unitPowerType = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
unitPowerType = unitPowerType or ALTERNATE_POWER_INDEX
function DragonridingVigor.prototype:init()
DragonridingVigor.super.prototype.init(self, "Vigor")
@ -18,7 +20,7 @@ function DragonridingVigor.prototype:init()
self.unit = "player"
self.numericColor = "VigorNumeric"
self.unitPower = ALTERNATE_POWER_INDEX
self.unitPower = unitPowerType
self.minLevel = 0
self.bTreatEmptyAsFull = false
self.runeWidth = self.runeHeight
@ -26,7 +28,7 @@ function DragonridingVigor.prototype:init()
end
function DragonridingVigor.prototype:Enable(core)
self.numRunes = UnitPowerMax(self.unit, ALTERNATE_POWER_INDEX)
self.numRunes = UnitPowerMax(self.unit, unitPowerType)
self.runeCoords = { }
for i = 1, self.numRunes do
self:SetupNewRune(i)
@ -151,6 +153,6 @@ function DragonridingVigor.prototype:HideBlizz()
end
-- Load us up
if ALTERNATE_POWER_INDEX and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then
if unitPowerType and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then
IceHUD.DragonridingVigor = DragonridingVigor:new()
end

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@ -1,5 +1,11 @@
# Changelog
v1.14.19:
- Updated TOCs for 10.1.0
- Added addon icon for 10.1.0 clients
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
v1.14.18:
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off