mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 22:51:53 -05:00
- fixed incoming heal bar to display properly on 4.0 clients
This commit is contained in:
@ -147,7 +147,7 @@ function PlayerHealth.prototype:HealComm_ModifierChanged(event, guid)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function PlayerHealth.prototype:IncomingHealPrediction(unit)
|
function PlayerHealth.prototype:IncomingHealPrediction(event, unit)
|
||||||
if IceHUD.WowVer >= 40000 then
|
if IceHUD.WowVer >= 40000 then
|
||||||
if unit and unit ~= self.unit then
|
if unit and unit ~= self.unit then
|
||||||
return
|
return
|
||||||
|
Reference in New Issue
Block a user