- fixed incoming heal bar to display properly on 4.0 clients

This commit is contained in:
Parnic
2010-10-09 06:20:17 +00:00
parent f357dac2bf
commit 6d3dcaa0dc

View File

@ -147,7 +147,7 @@ function PlayerHealth.prototype:HealComm_ModifierChanged(event, guid)
end end
end end
function PlayerHealth.prototype:IncomingHealPrediction(unit) function PlayerHealth.prototype:IncomingHealPrediction(event, unit)
if IceHUD.WowVer >= 40000 then if IceHUD.WowVer >= 40000 then
if unit and unit ~= self.unit then if unit and unit ~= self.unit then
return return