- Never skip resizing player's own auras on redraw. Stops them resetting to normal aura icon size on UI reload.

This commit is contained in:
rokiyo
2010-10-30 13:58:56 +00:00
parent fecfe8b586
commit 7abe2276fb

View File

@ -1174,7 +1174,7 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
end
local direction = self.moduleSettings.auras[aura].growDirection == "Left" and -1 or 1
self.frame[auraFrame].buffs = self:CreateIconFrames(self.frame[auraFrame], direction, self.frame[auraFrame].buffs, aura, true)
self.frame[auraFrame].buffs = self:CreateIconFrames(self.frame[auraFrame], direction, self.frame[auraFrame].buffs, aura)
end
function IceTargetInfo.prototype:SetupAura(aura, i, icon, duration, expirationTime, isFromMe, count, isStealable, auraType)