Continue replacement of WowVer checks

This commit is contained in:
Parnic
2022-09-18 17:54:35 -05:00
parent 41ae17ba9a
commit 955fa6efdc
3 changed files with 7 additions and 7 deletions

View File

@ -7,7 +7,7 @@ TargetCC.prototype.debuffRemaining = 0
TargetCC.prototype.debuffDuration = 0
local GetNumPartyMembers, GetNumRaidMembers = GetNumPartyMembers, GetNumRaidMembers
if IceHUD.WowVer >= 50000 then
if GetNumGroupMembers then
GetNumPartyMembers = GetNumGroupMembers
GetNumRaidMembers = GetNumGroupMembers
end

View File

@ -7,7 +7,7 @@ TargetInvuln.prototype.buffRemaining = 0
TargetInvuln.prototype.buffDuration = 0
local GetNumPartyMembers, GetNumRaidMembers = GetNumPartyMembers, GetNumRaidMembers
if IceHUD.WowVer >= 50000 then
if GetNumGroupMembers then
GetNumPartyMembers = GetNumGroupMembers
GetNumRaidMembers = GetNumGroupMembers
end

View File

@ -83,7 +83,7 @@ function IceTargetMana.prototype:Enable(core)
self:RegisterEvent("UNIT_FOCUS", "UpdateEvent")
-- DK rune stuff
if IceHUD.WowVer >= 30000 then
if SPELL_POWER_RUNIC_POWER then
self:RegisterEvent("UNIT_RUNIC_POWER", "UpdateEvent")
self:RegisterEvent("UNIT_MAXRUNIC_POWER", "UpdateEvent")
end
@ -135,13 +135,13 @@ function IceTargetMana.prototype:Update(unit)
self.color = "TargetEnergy"
elseif (manaType == SPELL_POWER_RUNIC_POWER) then
self.color = "TargetRunicPower"
elseif (IceHUD.WowVer >= 70000 and manaType == SPELL_POWER_INSANITY) then
elseif (manaType == SPELL_POWER_INSANITY) then
self.color = "TargetInsanity"
elseif (IceHUD.WowVer >= 70000 and manaType == SPELL_POWER_FURY) then
elseif (manaType == SPELL_POWER_FURY) then
self.color = "TargetFury"
elseif (IceHUD.WowVer >= 70000 and manaType == SPELL_POWER_MAELSTROM) then
elseif (manaType == SPELL_POWER_MAELSTROM) then
self.color = "TargetMaelstrom"
elseif (IceHUD.WowVer >= 70000 and manaType == SPELL_POWER_PAIN) then
elseif (manaType == SPELL_POWER_PAIN) then
self.color = "TargetPain"
end