- added some code to hide a bar if its height would have been set to 0. not sure why, but GlowArc and HiBar are having issues with zero-height bars, so this seems to fix it without needing to figure out what's up with the texture

This commit is contained in:
Parnic
2010-03-25 19:55:29 +00:00
parent fbdfbcd77f
commit aeb3ed2026
5 changed files with 37 additions and 0 deletions

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@ -786,6 +786,12 @@ function IceBarElement.prototype:SetScale(texture, scale)
texture:SetTexCoord(0, 1, min_y, max_y)
end
self.barFrame.bar:SetHeight(self.settings.barHeight * self.CurrScale)
if self.CurrScale == 0 then
self.barFrame.bar:Hide()
else
self.barFrame.bar:Show()
end
end
end