Fix vigor on entering world

Forgot to send the event argument, so it was returning early.

Fixes #34
This commit is contained in:
Parnic
2023-05-03 18:23:05 -05:00
parent 24c45f320f
commit bfffdd82d7
3 changed files with 3 additions and 1 deletions

View File

@ -43,7 +43,7 @@ end
function DragonridingVigor.prototype:EnteringWorld()
DragonridingVigor.super.prototype.EnteringWorld(self)
self:CheckShouldShow("player")
self:CheckShouldShow("PLAYER_ENTERING_WORLD", "player")
end
function DragonridingVigor.prototype:CheckShouldShow(event, unit, info)