05a78758f9
- adding 4 new modules care of Antumbra of Lothar server. Huge thanks to him for writing these!
2008-04-18 05:57:09 +00:00
3dc2f7f80f
- added a configuration mode to show all bars temporarily so they can be placed
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- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
2008-04-17 02:38:54 +00:00
9555a3db77
- performance improvement: only call SetTexCoord if the coords need to actually change this frame. brings cpu cost from 1% per bar to 0.5% per bar. WIP
2008-04-16 06:38:45 +00:00
526194c142
- fix for error message displayed when enabling the mirror bar
2008-04-05 01:57:07 +00:00
0529dc2bf0
- whoops, update targetinfo dogtag to display the word "Combat" when in combat instead of "True"
2008-04-03 07:15:32 +00:00
55028c88fb
- updated to support LibDogTag-3.0
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- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
2008-04-03 07:10:30 +00:00
0ec9b2bb95
- 2.4 toc update
2008-03-25 13:11:46 +00:00
c81eea7544
- don't explicitly set widths on fontstring frames so that long dogtags or huge fonts/mob names don't get cut off
2008-03-02 20:36:37 +00:00
9870276adb
- named the player targeting/click frame so it shows up in Clique's config
2008-02-21 15:03:32 +00:00
de198807be
- made castbar "lock text alpha" setting actually access the correct variable
2008-02-19 14:57:07 +00:00
571bfeacb9
ICE-7
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- added LibMobHealth-4.0 to externals/embeds so people without other ace mods get estimated health values properly
- added an option to allow shortening health values or not (1100 => 1.1k) for non-dogtag people
2008-02-17 21:57:10 +00:00
5bf246f527
ICE-8 - made default dogtag for fractional health into CurHP:Round/MaxHP:Round since FractionalHP liked to show decimals and wouldn't :Round
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- expanded raid icon placement ranges to allow more flexibility
2008-02-17 07:28:48 +00:00
7a5fa3fde7
- fixed bar transparency when going in and out of combat...hooray OOP!
2008-02-15 15:13:47 +00:00
1ed59ded5c
- fixed a bug where the resting icon would stay on way too long (nasty typo bug...)
2008-02-15 14:52:06 +00:00
3c61a67b6a
- added icon to config for purtiness
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- made player icons and raid icons fade according to bar visibility and added a config option to make them always locked to 100%
ICE-5
2008-02-15 05:26:03 +00:00
9332f48d0d
- added party leader, status, master looter, and pvp icons to the player health bar
2008-02-14 04:35:19 +00:00
9e4bdc2070
- set all bars to animate by default
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- forced animation off for cast and mirror bars
- made a change to the toc for a curse/wowinterface update
2008-02-13 01:42:23 +00:00
72f068215d
- added code to resize the clickable region based on the texture the player is using (the previous region didn't fit HiBar very well)
2008-02-13 01:15:21 +00:00
b9c07f1ea2
http://jira.wowace.com/browse/ICE-1 - added an invisible button below the player health bar to allow click targeting/casting and right-click menu functionality for the player (configurable)
2008-02-12 06:44:14 +00:00
747bc0bc42
- un-anchored pet health/mana text values to the bottom of the frame. now that vertical offsets are available, we can use them instead of anchoring/using setpoint
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- bumped up the default position of the pet mana/health values to get them out of the way of nearby bars
- changed pet health/mana dogtags to display on the uppertext block instead of the lowertext block so it behaves and alphas like all other bars
2008-02-11 18:03:05 +00:00
695abf1b34
- made TargetInfo module dogtag-aware (it's sentient!)
2008-02-11 06:05:20 +00:00
6782ade223
- fixed a situation where bar text could be at 0.1 alpha when the bar was set to 0 alpha
2008-02-10 23:12:42 +00:00
8dcfdf1704
- disabled "draw raid icon on top" option if "show raid icon" is disabled
2008-02-10 22:55:31 +00:00
0019ec9734
- fixed a bug where changing DogTag strings on any bar would require a /reloadui to take effect
2008-02-10 22:47:23 +00:00
9244ef6fe3
- added a nil check for DogTag in case someone doesn't have it installed
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- added lower text alpha lock option
- made text alpha settings work again with dogtag strings set
2008-02-10 22:39:51 +00:00
4e83db53d3
- made ComboPoints module only load for druids and rogues
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- added SunderCount module that behaves exactly like combo points, only for sunder debuffs on the target
2008-02-10 22:07:46 +00:00
81b8bfd219
- added bar/bg visibility options to mirrorbar, castbar, targetcastbar
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- shuffled bar/bg visibility options to show up after the Enabled option and to be disabled if the bar is disabled
- removed OnUpdate registration for mirrorbar since it handles OnUpdate itself
- fixed a potential nil access in the DogTag fontstring stuff
2008-02-10 20:52:00 +00:00
30117d1cfd
- set animation options to be always hidden on cast bars instead of just disabled (had to fill in some dummy strings...shouldn't matter much)
2008-02-10 07:12:24 +00:00
55bf141845
- added options to hide bar/bg by request
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- changed text to be hidden instead of just disabled if the text is invisible
2008-02-10 07:11:30 +00:00
af915b54b2
- re-enabled DogTag after the stack overflow fix
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- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
2008-02-10 04:23:23 +00:00
3e81b0b11b
- temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed
2008-02-09 03:24:25 +00:00
7965b83468
- added configurable raid icons to the target health bar
2008-02-08 02:58:26 +00:00
eed1e2dd6f
- did minor options table cleanup and made a console /icehudcl command so that IceHUD gets picked up by rock config
2008-02-07 22:35:50 +00:00
27f4e7c889
- added an intermediate color to health/mana blending values so health goes green => yellow => red instead of brown in the middle
2008-02-07 21:01:48 +00:00
b8c3e0cf1c
- added an option to animate the lost/gained amounts on each individual bar with a tweak-able speed
2008-02-07 06:59:29 +00:00
e89a2abcad
- added vertical/horizontal text offset options to the castbar
2008-02-04 14:52:38 +00:00
219369080f
- add an option to the player cast bar to show the default cast bar or not
2008-02-04 06:27:03 +00:00
afc68fa8a8
- add text offset sliders to MirrorBar's text settings
2008-01-27 14:13:52 +00:00
945a407672
- since DruidMana bar uses an estimation of available mana, hide the text customization options
2008-01-26 05:52:48 +00:00
8d52c1d0db
- moved text alignment options into the "text settings" options subset...durr
2008-01-26 05:30:06 +00:00
90373e072a
- fixed a problem with target cast bars not always interrupting properly (apparently UNIT_SPELLCAST_STOP doesn't reliably return the spell that's stopping for non-player units)
2008-01-25 07:02:22 +00:00
2afa278bf0
- fix "flash on failures" option not disabling when the player cast bar is disabled
2008-01-25 06:53:49 +00:00
98c3c2cad8
- fix a rare case of accessing nil variables when bars are switching quickly
2008-01-25 06:12:04 +00:00
6b35895b68
- removed an event trigger that was causing spells to show failure on the cast bar when they shouldn't have
2008-01-22 23:46:01 +00:00
3c46dfcadf
- removed some local vars from the Update function to attempt to curb some hemorrhaging memory
2008-01-22 03:58:11 +00:00
37c253c98d
- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise
2008-01-22 02:04:26 +00:00
134e0802e8
- check for the player interrupting the spell locally before it's had a chance to come back from the server
2008-01-22 01:12:44 +00:00
0ed70570e8
- blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default
2008-01-21 06:02:10 +00:00
acf9d57a85
- added horizontal and vertical text offset sliders to each bar
2008-01-21 05:52:45 +00:00
9b27f345ec
- converted upper/lower text on most bars to use LibDogTag formatting for greater user control
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- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00