Commit Graph

881 Commits

Author SHA1 Message Date
8370b4b0ff - reverted the click-targeting on the target health bar since it caused a lot of problems 2008-10-26 01:08:31 +00:00
fb06af3598 - added click-targeting to the TargetHealth module for raid icon ease (off by default) 2008-10-25 15:46:13 +00:00
38f6e656b7 - potentially fix a bug with disabling the predictedPower cvar while the game is running 2008-10-25 00:52:53 +00:00
9e59a77467 - fixed some modules holding the config text after exiting config mode 2008-10-21 05:12:18 +00:00
b1da01cd0b - set FocusCast default vertical offset to match focus health/mana bars. oops. 2008-10-21 02:56:43 +00:00
acd0c1c8be - made "configuration mode" display the name of the bar underneath it. causes things to get a bit crowded-looking, but helps distinguish bars a little better 2008-10-21 02:14:46 +00:00
6790d58ecd - set focus cast default scale to match focus health/mana
- set default sides and offsets on all bars to avoid them overlapping each other (fixes mirror/threat overlap and a few others)
2008-10-21 02:09:53 +00:00
f3a31bcdd1 - added an option to force text justification on all bars 2008-10-21 01:38:54 +00:00
14d8585090 - made maelstrom count mod be enabled by default now that it's verified as working 2008-10-20 18:46:22 +00:00
5cfc082a28 - made lacerate and sunder modules show up in configuration mode
- added an extremely untested MaelstromCount module based off the other Count modules. I do not have a shaman with maelstrom to test this with, but I did confirm that it at least doesn't throw any errors ;)
- set lacerate default vertical position such that it is out of the way of the combo points module instead of on top of it
- fixed a bug where "graphical glow" and "graphical clean" presets did not work on lacerate and sunder count modules
2008-10-20 05:39:35 +00:00
6786fba204 - extracted some functionality from the lacerate and sunder count modules to IceHUD for determining spell/ability buffs/debuffs on units. also fixed a small 3.0 bug in said modules for determining if the buff/debuff belonged to the player or not 2008-10-20 05:02:40 +00:00
cc32a46fe1 - added an option to only show the CC bars if the current CC was cast by the player
- also includes a new rangecheck revision that doesn't throw errors when targeting
2008-10-18 19:11:58 +00:00
fb726391b5 - added an option to hide the new blizzard focus frame in the focus health module
- added an option to make the focus health module clickable to target your focus
- fixed a bug in player health's targeting where the clickable area was in the wrong spot when the bar was flipped to the right side
2008-10-18 16:32:32 +00:00
aa51e14c8d - changed the default for catching mouse clicks on the player health frame to false. it was causing too much confusion 2008-10-18 04:58:04 +00:00
b8eb48523d - fixed a problem with the target/focus CC bars not updating properly since the 3.0 patch 2008-10-18 04:47:44 +00:00
48269cd9ed - whoops, gave the player castbar a name in IceHUD's class instance. thanks greywithana :) 2008-10-18 03:10:42 +00:00
31324ac33f - fixed runes module misbehaving after loading into the world when ooc alpha was set to 0 2008-10-17 16:17:28 +00:00
22caa87da4 - made "config mode" only show bars that are currently enabled
- made combo points module show 5 combo points while in config mode
- added horizontal offset to combo points module
- added ability make combo points add vertically instead of horizontally (if in graphical mode)
2008-10-17 15:39:59 +00:00
473e77e2da - made alpha settings properly affect non-bar elements (range finder, targetinfo, combo points, etc.)
- something's busted with the rune module if you spawn into the world and that module is at 0% alpha...trying to track that down now, but i gotta go to bed. could be a result of this change, maybe not.
2008-10-17 06:46:11 +00:00
db690aa956 - probable fix for debuffs appearing as "own buff size" when they shouldn't have 2008-10-17 01:58:31 +00:00
f4b42ee9b2 - fixed a potential nil access in the cast bar 2008-10-16 15:08:16 +00:00
0dc6b15ed0 - fixed "own buff size" to work properly for buffs you cast on targets instead of buffs they cast on themselves 2008-10-16 15:02:27 +00:00
182976bc39 - fixed an error when selecting the ArcHUD preset
- set the config to refresh itself when a new preset is selected so that the config screen is updated
2008-10-16 14:51:55 +00:00
a46787591f - added an option to only show the target mana/power bar if the target uses mana (by request) 2008-10-16 14:38:44 +00:00
7cb9c738cc - increased vertical offsets (by request)
- fixed Slice and Dice module for new Imp SnD talent values as well as the new SnD glyph
2008-10-16 14:30:43 +00:00
c1c7ada05e - changed the defaults for hiding the blizzard frame on the player and target health frames...i have a feeling i'm going to tick off a whole different subset of people by changing this, but we'll see. 2008-10-15 22:44:12 +00:00
0f7220a5f0 - officially removing support for libmobhealth since it's no longer necessary (this has technically be unsupported for a long time, but some config options still existed for it) 2008-10-15 02:41:16 +00:00
c18653cae7 - added user-submitted ArcHUD-like textures and preset
- modified cast lag and threat pull indicators to use a custom color instead of being an alpha'd version of the background
- fixed a bug where runic power would use the "not full" aggro setting when it was empty (it should behave like rage and treat "not full" as empty)
2008-10-14 20:05:03 +00:00
a904bab61a - updated to use @project-version@ keyword sub format so I don't have to keep this manually updated 2008-10-14 05:20:14 +00:00
603ad4111c - whoops, added new textures to the "textures" list instead of the "presets" list...my bad :P 2008-10-14 05:12:15 +00:00
844fcfad26 v1.3.3-Release
- interface version up to 3.0! hooray new stuff.
- mod version bumped to 1.3.3 for all the new stuff and 3.0 client compatibility
- made the threat module wow 3.0-compatible (these changes do not branch based on interface version due to the removal of lots of libs...there's no goin' back now!)
- fixed text display on threat module to actually show threat % as intended
- extracted MathRound function to make it accessible to all modules instead of being embedded within TargetHealth
- added a few more user-submitted bar textures
- removed LibDruidMana and fixed up DruidMana module to work with the new UnitPower API
2008-10-14 05:05:58 +00:00
3671b0da91 - fixed a bug causing the mirror bar to not obey "offset" setting
- made the mirror bar's text stop bouncing up and down based on its offset setting. now will always remain in the same place (since there are vertical/horizontal adjustment sliders for this text already)
2008-10-14 01:46:29 +00:00
b85b9a48ad v.1.3.2 - bumped toc version of icehud to 1.3.2 in preparation of the next repo tag
- made aggro alpha setting on the threat bar actually work
2008-10-09 15:41:01 +00:00
bddc2c7591 - replaced the glow arc textures with a new version supplied by the author 2008-10-09 15:20:13 +00:00
be01b2fa4f - changed a couple of defaults on the new bar texture presets for additive versus blended draws
- widened the maximum gap once again to 700 by request (from 500)
- hoping the curse packager works this morning ;)
2008-10-09 15:14:39 +00:00
c634c551ba - fixed a bug from the last check-in with pre-wotlk clients (GetCVarBool doesn't exist?!) 2008-10-09 05:21:32 +00:00
6469bd60a9 - fixed a bug that caused mana frames to stop updating properly in wotlk under certain conditions 2008-10-09 05:13:37 +00:00
6a3598e516 - added 3 new user-submitted bar textures (GlowArc, CleanCurves, and BloodGlaives) and 2 new user-submitted combo/sunder/lacerate count textures (Glow and CleanCurves) 2008-10-09 01:40:56 +00:00
8991539309 - added bar/background graphical blend mode options so we can have us some snazzier artses 2008-10-06 18:34:35 +00:00
88e08161fa - made lag indicator on the player's cast bar respect the bar width setting 2008-10-04 17:15:34 +00:00
c171af8746 - made castbar text respect alpha settings 2008-10-04 17:10:35 +00:00
6104757656 - updated lib references to their new names 2008-10-02 21:13:18 +00:00
4cf46f5ba1 v1.3 - setup some opt-deps as a test 2008-09-30 07:05:36 +00:00
7e01c62d54 - increase maximum gap setting by request
- added horizontal positioning option to the Runes module (and made sure it was properly centered by default instead of being off to the left)
- changed log template on main dir, moved callbackhandler to the top of the list for embeds, externals, and pkgmeta just to keep everything uniform and make Threat load properly
2008-09-30 06:52:34 +00:00
abd3864501 - changed pkgmeta from lib-stub to the correct libstub (and set to the 1.0 tag) 2008-09-30 06:21:43 +00:00
8e378bbad4 - attempt the first at making the packager behave ;) 2008-09-30 05:56:27 +00:00
f9db831b32 - general cleanup: removed acedebug stuff, re-ordered a few things to load cleaner, changed mod category from unitframes to huds, etc.
- fixed threat-2.0 by embedding required libs for it (ace3 stuff)
2008-09-30 05:43:09 +00:00
c56ea7e7fe Facilitate WowAce-on-CurseForge transition 2008-09-29 21:59:36 +00:00
32c3a35090 - added simplistic RangeCheck module 2008-09-28 20:14:22 +00:00
b734f105b1 - added Threat module (since the standalone one on WoWI has been abandoned. this is simply the code for that addon + fixes from acapela for Threat-1.0 to Threat-2.0); disabled by default 2008-09-28 04:43:06 +00:00