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7 Commits
v1.14.0-al
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v1.14.1
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acc400de6e
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cac0deeb3c
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e951d40b12
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46883e355b
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004df582ef
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b8cf6e90b0
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d0c06c7b55
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5
.pkgmeta
5
.pkgmeta
@ -37,6 +37,9 @@ externals:
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libs/AceLocale-3.0:
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url: svn://svn.wowace.com/wow/ace3/mainline/trunk/AceLocale-3.0
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tag: latest
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libs/AceHook-3.0:
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url: svn://svn.wowace.com/wow/ace3/mainline/trunk/AceHook-3.0
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tag: latest
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libs/LibRangeCheck-2.0:
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url: https://github.com/WeakAuras/LibRangeCheck-2.0/
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libs/LibSharedMedia-3.0:
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@ -65,6 +68,8 @@ tools-used:
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ignore:
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- readme.md
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- FUNDING.yml
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- this_version.md
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manual-changelog: this_version.md
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3
FUNDING.yml
Normal file
3
FUNDING.yml
Normal file
@ -0,0 +1,3 @@
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github: parnic
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ko_fi: parnic
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custom: "https://www.paypal.me/parnic"
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@ -284,6 +284,8 @@ function IceCore.prototype:Enable(userToggle)
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self.IceHUDFrame:RegisterEvent("ZONE_CHANGED")
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end
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self.IceHUDFrame:RegisterEvent("UNIT_AURA")
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_ENABLED", IceHUD.PLAYER_REGEN_ENABLED)
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_DISABLED", IceHUD.PLAYER_REGEN_DISABLED)
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self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
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if (event == "PET_BATTLE_OPENING_START") then
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if IceHUD.IceCore.settings.bHideDuringPetBattles then
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52
IceHUD.lua
52
IceHUD.lua
@ -1,5 +1,5 @@
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local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
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IceHUD = LibStub("AceAddon-3.0"):NewAddon("IceHUD", "AceConsole-3.0")
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IceHUD = LibStub("AceAddon-3.0"):NewAddon("IceHUD", "AceConsole-3.0", "AceHook-3.0")
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local IceHUD = IceHUD
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@ -963,3 +963,53 @@ UIDropDownMenu_Initialize(IceHUD_UnitFrame_DropDown, function()
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UnitPopup_ShowMenu(IceHUD_UnitFrame_DropDown, menu, IceHUD.DropdownUnit, nil, id)
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end
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end, "MENU", nil)
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function IceHUD:OutOfCombatWrapper(func)
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return function(...)
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return IceHUD:RunOnLeaveCombat(func, ...)
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end
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end
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do
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local in_combat = false
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local in_lockdown = false
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local actions_to_perform = {}
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local pool = setmetatable({}, {__mode='k'})
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function IceHUD:PLAYER_REGEN_ENABLED()
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in_combat = false
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in_lockdown = false
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for i, t in ipairs(actions_to_perform) do
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t.f(unpack(t, 1, t.n))
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actions_to_perform[i] = nil
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wipe(t)
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pool[t] = true
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end
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end
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function IceHUD:PLAYER_REGEN_DISABLED()
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in_combat = true
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end
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function IceHUD:RunOnLeaveCombat(func, ...)
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if not in_combat then
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-- out of combat, call right away and return
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func(...)
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return
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end
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if not in_lockdown then
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in_lockdown = InCombatLockdown() -- still in PLAYER_REGEN_DISABLED
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if not in_lockdown then
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func(...)
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return
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end
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end
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local t = next(pool) or {}
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pool[t] = nil
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t.f = func
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local n = select('#', ...)
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t.n = n
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for i = 1, n do
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t[i] = select(i, ...)
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end
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actions_to_perform[#actions_to_perform+1] = t
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end
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end
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2
LICENSE
2
LICENSE
@ -1,6 +1,6 @@
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MIT License
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Copyright (c) 2021 parnic
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Copyright (c) 2021-2022 parnic
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -1,5 +1,14 @@
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# Changelog
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v1.14.1:
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- Fix Hide Party feature on pre-10.0 clients.
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v1.14.0:
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- 10.0 compatibility
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- Renamed Anima Charged combo points to Charged, and removed specific references to Kyrian.
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v1.13.17.3:
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- Packaged latest LibDogTag-Unit to work around crash in Wrath Classic client.
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@ -11,6 +11,7 @@
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<Include file="libs\AceConsole-3.0\AceConsole-3.0.xml"/>
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<Include file="libs\AceAddon-3.0\AceAddon-3.0.xml"/>
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<Include file="libs\AceLocale-3.0\AceLocale-3.0.xml"/>
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<Include file="libs\AceHook-3.0\AceHook-3.0.xml"/>
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<Include file="libs\LibDogTag-3.0\lib.xml"/>
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<Include file="libs\LibDogTag-Unit-3.0\lib.xml"/>
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<Script file="libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua"/>
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@ -1418,6 +1418,44 @@ function PlayerHealth.prototype:HideBlizz()
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PlayerFrame:SetParent(self.PlayerFrameParent)
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end
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local parents = {}
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local hide_frame = IceHUD:OutOfCombatWrapper(function(self) self:Hide() end)
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local function hook_frames(...)
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for i = 1, select("#", ...) do
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local frame = select(i, ...)
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frame:UnregisterAllEvents()
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if not IceHUD:IsHooked(frame, "OnShow") then
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IceHUD:SecureHookScript(frame, "OnShow", hide_frame)
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end
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frame:Hide()
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end
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end
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local function unhook_frame(frame)
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if IceHUD:IsHooked(frame, "OnShow") then
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IceHUD:Unhook(frame, "OnShow")
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local parent = parents[frame]
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if parent then
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frame:SetParent(parent)
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end
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elseif IceHUD:IsHooked(frame, "Show") then
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IceHUD:Unhook(frame, "Show")
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IceHUD:Unhook(frame, "SetPoint")
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end
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end
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local function unhook_frames(...)
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for i = 1, select("#", ...) do
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local frame = select(i, ...)
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unhook_frame(frame)
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local handler = frame:GetScript("OnLoad")
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if handler then
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handler(frame)
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end
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end
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end
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function PlayerHealth.prototype:HideBlizzardParty()
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if self.combat then
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self.pendingBlizzardPartyHide = true
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@ -115,7 +115,9 @@ end
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function PlayerInfo.prototype:ShowBlizz()
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BuffFrame:Show()
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TemporaryEnchantFrame:Show()
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if TemporaryEnchantFrame then
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TemporaryEnchantFrame:Show()
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end
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BuffFrame:GetScript("OnLoad")(BuffFrame)
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end
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@ -123,7 +125,9 @@ end
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function PlayerInfo.prototype:HideBlizz()
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BuffFrame:Hide()
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TemporaryEnchantFrame:Hide()
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if TemporaryEnchantFrame then
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TemporaryEnchantFrame:Hide()
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end
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BuffFrame:UnregisterAllEvents()
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end
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@ -274,7 +274,7 @@ end
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function RollTheBones.prototype:MyOnUpdate()
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RollTheBones.super.prototype.MyOnUpdate(self)
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if self.bUpdateRtb then
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self:UpdateRollTheBones(nil, self.unit, true)
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self:UpdateRollTheBones("internal", self.unit)
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end
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if self.target or self.moduleSettings.bShowWithNoTarget then
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self:UpdateDurationBar()
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@ -296,13 +296,14 @@ local function ShouldHide()
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return not HasSpell(193316)
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end
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function RollTheBones.prototype:UpdateRollTheBones(event, unit, fromUpdate)
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function RollTheBones.prototype:UpdateRollTheBones(event, unit)
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if unit and unit ~= self.unit then
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return
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end
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local now = GetTime()
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local remaining = nil
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local fromUpdate = event == "internal"
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if not fromUpdate then
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rtbDuration, remaining, rtbCount = self:GetBuffDuration(self.unit, RtBSet)
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@ -277,7 +277,7 @@ end
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function SliceAndDice.prototype:MyOnUpdate()
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SliceAndDice.super.prototype.MyOnUpdate(self)
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if self.bUpdateSnd then
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self:UpdateSliceAndDice(nil, self.unit, true)
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self:UpdateSliceAndDice("internal", self.unit)
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end
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if self.target or self.moduleSettings.bShowWithNoTarget then
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self:UpdateDurationBar()
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@ -312,13 +312,14 @@ local function ShouldHide()
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-- with different durations
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end
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function SliceAndDice.prototype:UpdateSliceAndDice(event, unit, fromUpdate)
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function SliceAndDice.prototype:UpdateSliceAndDice(event, unit)
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if unit and unit ~= self.unit then
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return
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end
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local now = GetTime()
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local remaining = nil
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local fromUpdate = event == "internal"
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if not fromUpdate or IceHUD.WowVer < 30000 then
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sndDuration, remaining = self:GetBuffDuration(self.unit, sndBuffName)
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@ -1,22 +1,10 @@
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# Changelog
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v1.13.17.3:
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v1.14.1:
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- Packaged latest LibDogTag-Unit to work around crash in Wrath Classic client.
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- Fix Hide Party feature on pre-10.0 clients.
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v1.13.17.2:
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v1.14.0:
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- Fixed Runes disappearing for Death Knights on Wrath Classic when using the dual spec feature.
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v1.13.17.1:
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- Fixed Priests hanging on login on the retail client.
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v1.13.17:
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- Internal maintainability updates. There are so many versions of the game now, updates need to be as easy and safe as possible.
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- Improved reliability of Slice-n-Dice predicted length when changing talents.
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- Improved various modules's ability to respond to the player's maximum power type changing (going from 5 max combo points to 6, for example).
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- Fixed invalid texture layers specified on a variety of textures (10.0 fix).
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- Removed HolyPowerNumeric text from the configuration options of several modules that it didn't belong with.
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- Fixed combo points in Classic Era clients.
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- 10.0 compatibility
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- Renamed Anima Charged combo points to Charged, and removed specific references to Kyrian.
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Reference in New Issue
Block a user