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46 Commits

Author SHA1 Message Date
b0f7c776db Fix the Vengeance module
One of the return values of UnitAura is the Vengeance amount and the GameTooltip scanning thing is no longer working.
2024-05-12 11:11:53 -05:00
c425206748 Hopefully fix Vigor bar not showing up for some types of dragons
Specifically the Algarian Stormrider which has a different flavor of Vigor widget with customized colors. Apparently that's a whole different widget id. So now instead of checking for just the one vigor widget, we look up all widgets in the vigor set and use those to see if any vigor bar is showing.
2024-05-11 16:19:00 -05:00
57ddf62f73 Maybe stop castbar flashing sometimes 2024-05-11 15:42:54 -05:00
67cd7330ad Fix swapped DK runes in Cataclysm Classic
Fixes wowace ticket # 357
2024-05-11 15:29:52 -05:00
5c344cfac1 Update TOC 2024-05-09 00:04:36 -05:00
681e1f7b55 Update changelog 2024-04-30 23:25:35 -05:00
038ea16642 Support Cataclysm Classic 2024-04-30 23:16:42 -05:00
12c509b133 Update TOCs 2024-04-15 17:05:05 -05:00
2ae826654a Update LibRangeCheck version
Should fix taint issues as reported in https://www.wowace.com/projects/ice-hud/issues/353
2024-04-04 08:14:32 -05:00
acee3f4725 Fix error when loading in while mounted 2024-02-10 14:12:28 -06:00
2db6ddea57 Only hide Blizzard Vigor bar, not all fill-ups
This fixes the bar from the Digging event in 10.2.5 not showing. For real this time.
2024-02-10 10:47:04 -06:00
7e4a6ecab6 Attempt to fix other uses of PowerBarContainer
Apparently other things are now using the game's UIWidgetPowerBarContainerFrame but we're forcing it to be hidden due to a variety of factors. This attempts to restrict the Hide behavior of that frame to only when we're Dragonriding.
2024-01-21 12:36:15 -06:00
af33ab9781 Fix Vigor showing up sometimes when it shouldn't
Seems like UnitPowerMax for the AlternateMount power returns the actual max from PLAYER_ENTERING_WORLD until you mount and then dismount a Dragonriding mount. This wasn't previously the case.

Now we rely on the native widget info to tell us whether it believes it should be on or not.
2024-01-19 09:02:41 -06:00
c0262de622 Only use HasBuff method as a fallback
If we can check the power type, we should rely on only that.
2024-01-19 07:26:55 -06:00
cfa86813a7 Update TOC 2024-01-16 17:27:43 -06:00
c85c304eb6 Enable GCD, target target buffs in Classic 1.15+ 2024-01-07 14:49:42 -06:00
5321f7c64d Prevent error
Wowace ticket #351
2023-12-26 15:47:36 -06:00
6b2eb8d6e2 Update TOC for Classic-era 2023-12-10 18:58:52 -06:00
c72b67235d Enable TargetCastBar on Classic-era 1.15+ 2023-12-10 18:58:08 -06:00
140596b930 Fix Stagger bar error for 10.2.0
Fixes wowace ticket 348
2023-11-08 09:33:17 -06:00
6ddb056cdf Update TOC 2023-11-07 16:36:03 -06:00
8df330d3b4 Update TOC 2023-09-08 10:30:11 -05:00
1f9a1a3100 Update TOC for Classic-era 2023-08-23 14:38:11 -05:00
40a25a3315 Apply Strata adjustment in a few more places 2023-08-02 17:38:47 -05:00
6cee8c738c Apply strata adjustment inside BarFactory instead of every callsite 2023-08-02 08:25:34 -05:00
40fc8187fd Add ability to adjust strata globally
Submitted by slowkerd from Curseforge (thanks!)
2023-08-02 08:16:12 -05:00
b32f090644 using table.remove to not leave a hole in the array (#36) 2023-07-23 23:57:22 -05:00
d9cfb3a09c Fix 10.1.5 error building a player menu 2023-07-16 22:14:23 -10:00
8bc7b1ee90 Update TOCs 2023-07-11 16:52:17 -05:00
9cd800ee86 Update changelog 2023-07-05 13:33:12 -05:00
ca6008780f Bump TOC for Wrath-Classic 3.4.2 2023-07-04 10:18:52 -05:00
9a727e4893 Fix Vigor with new mount type(s)
I explicitly added what I believe to be the spell id for the new Grotto Netherwing Drake so it *should* work regardless, but then also discovered that the flying mount's UnitPowerMax is 0 unless you're on a Dragonriding mount, so that should be the longer-term fix for whenever old-world mounts add Dragonriding capability (10.1.5?).
2023-07-04 10:01:31 -05:00
4d71dcc660 Possible fix to reported issue
I can't reproduce the problem, but this should cover it if it happens.

https://www.wowace.com/projects/ice-hud/issues/344
2023-06-05 17:39:36 -05:00
343ac7b70b Fix aura icons not always showing on custom bars 2023-05-18 10:17:13 -05:00
573049f77e Fix Custom Bar showing empty bar in Missing mode 2023-05-18 10:15:38 -05:00
8dc173ae81 Fix custom bar showing when disabled and set to Missing
Fixes wowace ticket #343
2023-05-18 10:12:17 -05:00
5e04ace0f4 Fix CC modules on Wrath Classic 2023-05-18 09:41:44 -05:00
37108d3487 Increase max scale to 400% by request 2023-05-12 22:17:27 -05:00
8cd7c4b044 Add 10.1 dragonriding mount 2023-05-06 13:15:39 -05:00
bfffdd82d7 Fix vigor on entering world
Forgot to send the event argument, so it was returning early.

Fixes #34
2023-05-03 18:23:52 -05:00
24c45f320f Update TOC, add icon, fix Vigor for 10.1 2023-05-03 18:22:36 -05:00
1db8545b63 Update other changelog 2023-04-02 21:47:03 -05:00
18fa31807c Hide Debuff frame along with Buffs if desired 2023-04-01 20:58:25 -05:00
594ea0a3e3 Fix errors when toggling off Hide Blizz 2023-04-01 20:53:53 -05:00
cb83a3f63f Add option to hide during Cataloging 2023-04-01 20:45:37 -05:00
077286fd5f Show Runic Power on a 0-100ish scale with DogTags off 2023-04-01 20:17:50 -05:00
36 changed files with 591 additions and 133 deletions

View File

@ -56,3 +56,9 @@ jobs:
uses: BigWigsMods/packager@v2 uses: BigWigsMods/packager@v2
with: with:
args: -g wrath -w 0 args: -g wrath -w 0
- name: Package and release for Cataclysm
uses: BigWigsMods/packager@v2
with:
args: -g cata -w 0

View File

@ -40,8 +40,8 @@ externals:
libs/AceHook-3.0: libs/AceHook-3.0:
url: svn://svn.wowace.com/wow/ace3/mainline/trunk/AceHook-3.0 url: svn://svn.wowace.com/wow/ace3/mainline/trunk/AceHook-3.0
tag: latest tag: latest
libs/LibRangeCheck-2.0: libs/LibRangeCheck-3.0:
url: https://github.com/WeakAuras/LibRangeCheck-2.0/ url: https://github.com/WeakAuras/LibRangeCheck-3.0/
libs/LibSharedMedia-3.0: libs/LibSharedMedia-3.0:
url: svn://svn.wowace.com/wow/libsharedmedia-3-0/mainline/trunk url: svn://svn.wowace.com/wow/libsharedmedia-3-0/mainline/trunk
tag: latest tag: latest
@ -57,11 +57,11 @@ externals:
optional-dependencies: optional-dependencies:
- libdogtag-3-0 - libdogtag-3-0
- libdogtag-unit-3-0 - libdogtag-unit-3-0
- librangecheck-2-0 - librangecheck-3-0
move-folders: move-folders:
IceHUD/IceHUD_Options: IceHUD_Options IceHUD/IceHUD_Options: IceHUD_Options
IceHUD/libs/LibRangeCheck-2.0/LibRangeCheck-2.0: IceHUD/libs/LibRangeCheck-2.0 IceHUD/libs/LibRangeCheck-3.0/LibRangeCheck-3.0: IceHUD/libs/LibRangeCheck-3.0
tools-used: tools-used:
- libdatabroker-1-1 - libdatabroker-1-1

View File

@ -996,7 +996,7 @@ function IceBarElement.prototype:CreateBackground()
self.frame = CreateFrame("Frame", "IceHUD_"..self.elementName, self.masterFrame) self.frame = CreateFrame("Frame", "IceHUD_"..self.elementName, self.masterFrame)
end end
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0)) self.frame:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0))
self.frame:SetHeight(self.settings.barHeight) self.frame:SetHeight(self.settings.barHeight)
@ -1041,6 +1041,7 @@ end
-- Creates the actual bar -- Creates the actual bar
function IceBarElement.prototype:CreateBar() function IceBarElement.prototype:CreateBar()
self.barFrame = self:BarFactory(self.barFrame, "LOW", "ARTWORK", "Bar") self.barFrame = self:BarFactory(self.barFrame, "LOW", "ARTWORK", "Bar")
self:SetBarCoord(self.barFrame) self:SetBarCoord(self.barFrame)
self.barFrame.bar:SetBlendMode(self.settings.barBlendMode) self.barFrame.bar:SetBlendMode(self.settings.barBlendMode)
@ -1055,7 +1056,7 @@ function IceBarElement.prototype:BarFactory(barFrame, frameStrata, textureLayer,
barFrame = CreateFrame("Frame", "IceHUD_"..self.elementName.."_"..(nameSuffix or "Bar"), self.frame) barFrame = CreateFrame("Frame", "IceHUD_"..self.elementName.."_"..(nameSuffix or "Bar"), self.frame)
end end
barFrame:SetFrameStrata(frameStrata and frameStrata or "LOW") barFrame:SetFrameStrata(IceHUD.IceCore:DetermineStrata(frameStrata and frameStrata or "LOW"))
barFrame:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0)) barFrame:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0))
barFrame:SetHeight(self.settings.barHeight) barFrame:SetHeight(self.settings.barHeight)
self:SetBarFramePoints(barFrame) self:SetBarFramePoints(barFrame)

View File

@ -361,7 +361,7 @@ function IceCastBar.prototype:MyOnUpdate()
local timeString = self.moduleSettings.showCastTime and string.format("%.1fs ", remainingTime) or "" local timeString = self.moduleSettings.showCastTime and string.format("%.1fs ", remainingTime) or ""
local empowerString = self.NumStages ~= nil and (L["Stage %d"]):format(self:GetCurrentStage()) or "" local empowerString = self.NumStages ~= nil and (L["Stage %d"]):format(self:GetCurrentStage()) or ""
local line1 = timeString .. self.actionMessage local line1 = timeString .. (self.actionMessage or "")
if self.moduleSettings.empowerStageTextDisplay == "TOPLINE" then if self.moduleSettings.empowerStageTextDisplay == "TOPLINE" then
line1 = line1 .. " " .. empowerString line1 = line1 .. " " .. empowerString
end end
@ -386,20 +386,25 @@ function IceCastBar.prototype:MyOnUpdate()
self.action == IceCastBar.Actions.Success or self.action == IceCastBar.Actions.Success or
self.action == IceCastBar.Actions.Failure) self.action == IceCastBar.Actions.Failure)
then then
local scale = GetTime() - self.actionStartTime local scale
if self.actionStartTime then
scale = GetTime() - self.actionStartTime
end
if (scale > 1) then if scale and (scale > 1) then
self:StopBar() self:StopBar()
return return
end end
self:UpdateBar(1, self:GetCurrentCastingColor()) self:UpdateBar(1, self:GetCurrentCastingColor())
if scale then
if (self.action == IceCastBar.Actions.Failure) then if (self.action == IceCastBar.Actions.Failure) then
self:FlashBar("CastFail", 1-scale, self.actionMessage, "CastFail") self:FlashBar("CastFail", 1-scale, self.actionMessage, "CastFail")
else else
self:FlashBar("CastSuccess", 1-scale, self.actionMessage) self:FlashBar("CastSuccess", 1-scale, self.actionMessage)
end end
end
return return
end end
@ -465,7 +470,13 @@ function IceCastBar.prototype:GetCurrentCastingColor()
end end
function IceCastBar.prototype:FlashBar(color, alpha, text, textColor) function IceCastBar.prototype:FlashBar(color, alpha, text, textColor)
if self.moduleSettings.flashInstants == "Never" then
return
end
if alpha then
self.frame:SetAlpha(alpha) self.frame:SetAlpha(alpha)
end
local r, g, b = self.settings.backgroundColor.r, self.settings.backgroundColor.g, self.settings.backgroundColor.b local r, g, b = self.settings.backgroundColor.r, self.settings.backgroundColor.g, self.settings.backgroundColor.b
if (self.settings.backgroundToggle) then if (self.settings.backgroundToggle) then

View File

@ -115,6 +115,9 @@ function IceCore.prototype:SetupDefaults()
bHideDuringPetBattles = true, bHideDuringPetBattles = true,
bHideInBarberShop = true, bHideInBarberShop = true,
bHideDuringShellGame = true, bHideDuringShellGame = true,
bHideDuringCataloging = true,
addedStrata = 0,
}, },
global = { global = {
lastRunVersion = 0, lastRunVersion = 0,
@ -284,6 +287,7 @@ function IceCore.prototype:Enable(userToggle)
self.IceHUDFrame:RegisterEvent("ZONE_CHANGED") self.IceHUDFrame:RegisterEvent("ZONE_CHANGED")
end end
self.IceHUDFrame:RegisterEvent("UNIT_AURA") self.IceHUDFrame:RegisterEvent("UNIT_AURA")
self.IceHUDFrame:RegisterEvent("UNIT_ENTERED_VEHICLE")
self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_ENABLED", IceHUD.PLAYER_REGEN_ENABLED) self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_ENABLED", IceHUD.PLAYER_REGEN_ENABLED)
self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_DISABLED", IceHUD.PLAYER_REGEN_DISABLED) self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_DISABLED", IceHUD.PLAYER_REGEN_DISABLED)
self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...) self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
@ -303,6 +307,11 @@ function IceCore.prototype:Enable(userToggle)
if IceHUD.IceCore.settings.bHideInBarberShop then if IceHUD.IceCore.settings.bHideInBarberShop then
self:Show() self:Show()
end end
elseif event == "UNIT_ENTERED_VEHICLE" then
if IceHUD.IceCore.settings.bHideDuringCataloging and IceHUD:HasAnyBuff("player", IceHUD.CatalogingSpellIDs) then
self:RegisterEvent("UNIT_EXITED_VEHICLE")
self:Hide()
end
elseif (event == "UNIT_AURA") then elseif (event == "UNIT_AURA") then
local unit = ... local unit = ...
if unit ~= "player" then if unit ~= "player" then
@ -312,6 +321,9 @@ function IceCore.prototype:Enable(userToggle)
if IceHUD.IceCore.settings.bHideDuringShellGame and IceHUD:HasAnyDebuff("player", {IceHUD.ShellGameSpellID}) and UnitInVehicle("player") then if IceHUD.IceCore.settings.bHideDuringShellGame and IceHUD:HasAnyDebuff("player", {IceHUD.ShellGameSpellID}) and UnitInVehicle("player") then
self:RegisterEvent("UNIT_EXITED_VEHICLE") self:RegisterEvent("UNIT_EXITED_VEHICLE")
self:Hide() self:Hide()
elseif IceHUD.IceCore.settings.bHideDuringCataloging and IceHUD:HasAnyBuff("player", IceHUD.CatalogingSpellIDs) and UnitInVehicle("player") then
self:RegisterEvent("UNIT_EXITED_VEHICLE")
self:Hide()
elseif C_Map then elseif C_Map then
local bestMapID = C_Map.GetBestMapForUnit("player") local bestMapID = C_Map.GetBestMapForUnit("player")
if bestMapID ~= ZM_MAP_ID then if bestMapID ~= ZM_MAP_ID then
@ -600,7 +612,7 @@ function IceCore.prototype:IsEnabled()
end end
function IceCore.prototype:DrawFrame() function IceCore.prototype:DrawFrame()
self.IceHUDFrame:SetFrameStrata("BACKGROUND") self.IceHUDFrame:SetFrameStrata(self:DetermineStrata("BACKGROUND"))
self.IceHUDFrame:SetWidth(self.settings.gap) self.IceHUDFrame:SetWidth(self.settings.gap)
self.IceHUDFrame:SetHeight(20) self.IceHUDFrame:SetHeight(20)
@ -921,6 +933,48 @@ function IceCore.prototype:SetColor(color, r, g, b)
self:Redraw() self:Redraw()
end end
function IceCore.prototype:GetAddedStrata()
return self.settings.addedStrata
end
function IceCore.prototype:SetAddedStrata(value)
self.settings.addedStrata = value
end
-- Preventing ugly if-else blocks in module creations
-- (but could probably itself be smarter/prettier)
-- Frisbees/AddonWhiner
function IceCore.prototype:DetermineStrata(baseStrata)
if self.settings.addedStrata == 0 then
return baseStrata
end
if self.settings.addedStrata == 1 then
if baseStrata == "BACKGROUND" then
return "LOW"
elseif baseStrata == "LOW" then
return "MEDIUM"
elseif baseStrata == "MEDIUM" then
return "HIGH"
elseif baseStrata == "HIGH" then
return "DIALOG"
end
end
if self.settings.addedStrata == 2 then
if baseStrata == "BACKGROUND" then
return "MEDIUM"
elseif baseStrata == "LOW" then
return "HIGH"
elseif baseStrata == "MEDIUM" then
return "DIALOG"
elseif baseStrata == "HIGH" then
return "FULLSCREEN"
end
end
return baseStrata -- failsafe
end
function IceCore.prototype:IsInConfigMode() function IceCore.prototype:IsInConfigMode()
return self.bConfigMode return self.bConfigMode

View File

@ -74,7 +74,7 @@ function IceElement.prototype:Create(parent)
self.parent = parent self.parent = parent
if not self.masterFrame then if not self.masterFrame then
self.masterFrame = CreateFrame("Frame", "IceHUD_Element_"..self.elementName, self.parent) self.masterFrame = CreateFrame("Frame", "IceHUD_Element_"..self.elementName, self.parent)
self.masterFrame:SetFrameStrata("MEDIUM") self.masterFrame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("MEDIUM"))
end end
self:CreateFrame() self:CreateFrame()
self:Show(false) self:Show(false)

View File

@ -20,10 +20,12 @@ if GetClassicExpansionLevel then
IceHUD.WowClassic = GetClassicExpansionLevel() == 0 IceHUD.WowClassic = GetClassicExpansionLevel() == 0
IceHUD.WowClassicBC = GetClassicExpansionLevel() == 1 IceHUD.WowClassicBC = GetClassicExpansionLevel() == 1
IceHUD.WowClassicWrath = GetClassicExpansionLevel() == 2 IceHUD.WowClassicWrath = GetClassicExpansionLevel() == 2
IceHUD.WowClassicCataclysm = GetClassicExpansionLevel() == 3
else else
IceHUD.WowClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC IceHUD.WowClassic = WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
IceHUD.WowClassicBC = false IceHUD.WowClassicBC = false
IceHUD.WowClassicWrath = false IceHUD.WowClassicWrath = false
IceHUD.WowClassicCataclysm = false
if WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC then if WOW_PROJECT_ID and WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC then
if not LE_EXPANSION_LEVEL_CURRENT or LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_BURNING_CRUSADE then if not LE_EXPANSION_LEVEL_CURRENT or LE_EXPANSION_LEVEL_CURRENT == LE_EXPANSION_BURNING_CRUSADE then
IceHUD.WowClassicBC = true IceHUD.WowClassicBC = true
@ -32,10 +34,13 @@ else
end end
elseif WOW_PROJECT_WRATH_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC then elseif WOW_PROJECT_WRATH_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC then
IceHUD.WowClassicWrath = true IceHUD.WowClassicWrath = true
elseif WOW_PROJECT_CATACLYSM_CLASSIC and WOW_PROJECT_ID == WOW_PROJECT_CATACLYSM_CLASSIC then
IceHUD.WowClassicCataclysm = true
end end
end end
-- compatibility/feature flags -- compatibility/feature flags
IceHUD.CanShowTargetCasting = not IceHUD.WowClassic or LibClassicCasterino or (IceHUD.WowClassic and IceHUD.WowVer >= 11500)
IceHUD.GetPlayerAuraBySpellID = _G["C_UnitAuras"] and C_UnitAuras.GetPlayerAuraBySpellID IceHUD.GetPlayerAuraBySpellID = _G["C_UnitAuras"] and C_UnitAuras.GetPlayerAuraBySpellID
IceHUD.SpellFunctionsReturnRank = IceHUD.WowMain and IceHUD.WowVer < 80000 IceHUD.SpellFunctionsReturnRank = IceHUD.WowMain and IceHUD.WowVer < 80000
IceHUD.EventExistsPlayerPetChanged = IceHUD.WowMain and IceHUD.WowVer < 80000 IceHUD.EventExistsPlayerPetChanged = IceHUD.WowMain and IceHUD.WowVer < 80000
@ -48,18 +53,20 @@ IceHUD.EventExistsUnitDynamicFlags = IceHUD.WowMain and IceHUD.WowVer < 80000
IceHUD.EventExistsUnitHealthFrequent = not IceHUD.WowMain or (IceHUD.WowVer >= 40000 and IceHUD.WowVer < 90000) IceHUD.EventExistsUnitHealthFrequent = not IceHUD.WowMain or (IceHUD.WowVer >= 40000 and IceHUD.WowVer < 90000)
IceHUD.PerPowerEventsExist = IceHUD.WowMain and IceHUD.WowVer < 40000 IceHUD.PerPowerEventsExist = IceHUD.WowMain and IceHUD.WowVer < 40000
IceHUD.PerTargetComboPoints = IceHUD.WowVer < 60000 IceHUD.PerTargetComboPoints = IceHUD.WowVer < 60000
IceHUD.CanTrackOtherUnitBuffs = not IceHUD.WowClassic IceHUD.CanTrackOtherUnitBuffs = not IceHUD.WowClassic or IceHUD.WowVer >= 11500
IceHUD.CanTrackGCD = not IceHUD.WowClassic IceHUD.CanTrackGCD = not IceHUD.WowClassic or IceHUD.WowVer >= 11500
IceHUD.GetSpellInfoReturnsFunnel = IceHUD.WowMain and IceHUD.WowVer < 60000 IceHUD.GetSpellInfoReturnsFunnel = IceHUD.WowMain and IceHUD.WowVer < 60000
IceHUD.CanHookDestroyTotem = IceHUD.WowClassic or IceHUD.WowClassicBC or IceHUD.WowClassicWrath IceHUD.CanHookDestroyTotem = IceHUD.WowClassic or IceHUD.WowClassicBC or IceHUD.WowClassicWrath or IceHUD.WowClassicCataclysm
IceHUD.ShouldUpdateTargetHealthEveryTick = (IceHUD.WowClassic or IceHUD.WowClassicBC) and GetCVarBool("predictedHealth") IceHUD.ShouldUpdateTargetHealthEveryTick = (IceHUD.WowClassic or IceHUD.WowClassicBC) and GetCVarBool("predictedHealth")
IceHUD.UsesUIPanelButtonTemplate = IceHUD.WowVer >= 50000 or not IceHUD.WowMain IceHUD.UsesUIPanelButtonTemplate = IceHUD.WowVer >= 50000 or not IceHUD.WowMain
IceHUD.EventExistsSpellcastInterruptible = IceHUD.WowVer >= 30200 and not IceHUD.WowClassicWrath IceHUD.EventExistsSpellcastInterruptible = IceHUD.WowVer >= 30200 and not IceHUD.WowClassicWrath
IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD.WowClassicWrath IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD.WowClassicWrath and not IceHUD.WowClassicCataclysm
IceHUD.SupportsHealPrediction = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath IceHUD.SupportsHealPrediction = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath IceHUD.UnitGroupRolesReturnsRoleString = IceHUD.WowVer >= 40000 or IceHUD.WowClassicWrath
IceHUD.ShellGameSpellID = 271571 IceHUD.ShellGameSpellID = 271571
IceHUD.HasShellGame = GetSpellInfo(IceHUD.ShellGameSpellID) IceHUD.HasShellGame = GetSpellInfo(IceHUD.ShellGameSpellID)
IceHUD.CatalogingSpellIDs = {366290, 372817, 385025, 385635, 386070, 386504, 400043, 403115}
IceHUD.HasCataloging = GetSpellInfo(366290)
IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE" IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"
@ -479,7 +486,7 @@ end
function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName) function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
if not unit or not ability then if not unit or not ability then
return 0 return 0, nil
end end
if unit == "main hand weapon" or unit == "off hand weapon" then if unit == "main hand weapon" or unit == "off hand weapon" then
@ -487,21 +494,21 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
= GetWeaponEnchantInfo() = GetWeaponEnchantInfo()
if unit == "main hand weapon" and hasMainHandEnchant then if unit == "main hand weapon" and hasMainHandEnchant then
return mainHandCharges return mainHandCharges, nil
elseif unit == "off hand weapon" and hasOffHandEnchant then elseif unit == "off hand weapon" and hasOffHandEnchant then
return offHandCharges return offHandCharges, nil
end end
return 0 return 0, nil
end end
-- Support for Spell IDs -- Support for Spell IDs
if (IceHUD.GetPlayerAuraBySpellID and tonumber(ability) ~= nil) then if (IceHUD.GetPlayerAuraBySpellID and tonumber(ability) ~= nil) then
local aura = C_UnitAuras.GetPlayerAuraBySpellID(ability) local aura = C_UnitAuras.GetPlayerAuraBySpellID(ability)
if aura ~= nil then if aura ~= nil then
return aura.applications return aura.applications, nil
else else
return 0 return 0, nil
end end
end end
@ -515,7 +522,7 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
while name do while name do
if (not matchByName and string.match(texture:upper(), ability:upper())) if (not matchByName and string.match(texture:upper(), ability:upper()))
or (matchByName and string.match(name:upper(), ability:upper())) then or (matchByName and string.match(name:upper(), ability:upper())) then
return applications return applications, i
end end
i = i + 1 i = i + 1
@ -526,7 +533,7 @@ function IceHUD:GetAuraCount(auraType, unit, ability, onlyMine, matchByName)
end end
end end
return 0 return 0, nil
end end
do do
@ -884,6 +891,7 @@ local function munge_unit_menu(menu)
if btns[i].IsMenu() then if btns[i].IsMenu() then
local subbtns = btns[i].GetMenuButtons() local subbtns = btns[i].GetMenuButtons()
for j=1, #subbtns do for j=1, #subbtns do
if subbtns[j] then
local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[subbtns[j]:GetText()] local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[subbtns[j]:GetText()]
if not blacklisted then if not blacklisted then
new_buttons_list[#new_buttons_list+1] = subbtns[j] new_buttons_list[#new_buttons_list+1] = subbtns[j]
@ -891,6 +899,7 @@ local function munge_unit_menu(menu)
new_buttons_list[#new_buttons_list+1] = blacklisted new_buttons_list[#new_buttons_list+1] = blacklisted
end end
end end
end
else else
local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[btns[i]:GetText()] local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[btns[i]:GetText()]
if not blacklisted then if not blacklisted then

View File

@ -1,8 +1,9 @@
## Interface: 100007 ## Interface: 100207
## Interface-Retail: 100007 ## Interface-Retail: 100207
## Interface-Classic: 11403 ## Interface-Classic: 11502
## Interface-BCC: 20504 ## Interface-BCC: 20504
## Interface-Wrath: 30401 ## Interface-Wrath: 30403
## Interface-Cata: 40400
## Author: Parnic, originally created by Iceroth ## Author: Parnic, originally created by Iceroth
## Name: IceHUD ## Name: IceHUD
## Title: IceHUD |cff7fff7f-Ace3-|r ## Title: IceHUD |cff7fff7f-Ace3-|r
@ -14,7 +15,8 @@
# ## Version: @project-version@ # ## Version: @project-version@
#@end-non-debug@ #@end-non-debug@
## SavedVariables: IceCoreDB ## SavedVariables: IceCoreDB
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets ## IconTexture: Interface\Icons\Spell_Frost_Frost
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-3.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets
## X-Category: HUDs ## X-Category: HUDs
## X-Website: https://www.wowace.com/projects/ice-hud ## X-Website: https://www.wowace.com/projects/ice-hud
## X-Curse-Project-ID: 5394 ## X-Curse-Project-ID: 5394

View File

@ -1,8 +1,9 @@
## Interface: 100007 ## Interface: 100207
## Interface-Retail: 100007 ## Interface-Retail: 100207
## Interface-Classic: 11403 ## Interface-Classic: 11502
## Interface-BCC: 20504 ## Interface-BCC: 20504
## Interface-Wrath: 30401 ## Interface-Wrath: 30403
## Interface-Cata: 40400
## Title: IceHUD |cff7fff7f-Options-|r ## Title: IceHUD |cff7fff7f-Options-|r
## Author: Parnic ## Author: Parnic
## Version: @project-version@ ## Version: @project-version@
@ -10,6 +11,7 @@
## OptionalDeps: AceGUI-3.0-SharedMediaWidgets ## OptionalDeps: AceGUI-3.0-SharedMediaWidgets
## Dependencies: IceHUD ## Dependencies: IceHUD
## LoadOnDemand: 1 ## LoadOnDemand: 1
## IconTexture: Interface\Icons\Spell_Frost_Frost
Json.lua Json.lua
JsonDecode.lua JsonDecode.lua

View File

@ -161,7 +161,7 @@ The Classic game client doesn't provide this information to addons because it wa
IceHUD.IceCore:SetScale(v) IceHUD.IceCore:SetScale(v)
end, end,
min = 0.2, min = 0.2,
max = 2.0, max = 4.0,
step = 0.05, step = 0.05,
isPercent = true, isPercent = true,
order = 14, order = 14,
@ -426,6 +426,40 @@ The Classic game client doesn't provide this information to addons because it wa
hidden = not IceHUD.HasShellGame, hidden = not IceHUD.HasShellGame,
order = 36, order = 36,
}, },
bHideDuringCataloging = {
type = 'toggle',
name = L["Hide during cataloging"],
desc = L["This will hide the entire mod when using the Dragonflight Cataloging camera."],
width = 'double',
get = function()
return IceHUD.IceCore.settings.bHideDuringCataloging
end,
set = function(info, value)
IceHUD.IceCore.settings.bHideDuringCataloging = value
if not value then
IceHUD.IceCore.IceHUDFrame:Show()
end
end,
hidden = not IceHUD.HasCataloging,
order = 36,
},
bIncreaseStrata = {
type = 'range',
name = L["Added strata"],
desc = L["Push IceHUD modules to the foreground. Increase if other addons are covering IceHUD. Requires reload."],
get = function()
return IceHUD.IceCore:GetAddedStrata()
end,
set = function(info, v)
IceHUD.IceCore:SetAddedStrata(v)
end,
min = 0,
max = 2,
step = 1,
order = 37,
},
} }
}, },

View File

@ -19,10 +19,11 @@ IceUnitBar.prototype.hasPet = nil
IceUnitBar.prototype.noFlash = nil IceUnitBar.prototype.noFlash = nil
local SPELL_POWER_INSANITY, SPELL_POWER_RAGE = SPELL_POWER_INSANITY, SPELL_POWER_RAGE local SPELL_POWER_INSANITY, SPELL_POWER_RAGE, SPELL_POWER_RUNIC_POWER = SPELL_POWER_INSANITY, SPELL_POWER_RAGE, SPELL_POWER_RUNIC_POWER
if Enum and Enum.PowerType then if Enum and Enum.PowerType then
SPELL_POWER_INSANITY = Enum.PowerType.Insanity SPELL_POWER_INSANITY = Enum.PowerType.Insanity
SPELL_POWER_RAGE = Enum.PowerType.Rage SPELL_POWER_RAGE = Enum.PowerType.Rage
SPELL_POWER_RUNIC_POWER = Enum.PowerType.RunicPower
end end
-- Constructor -- -- Constructor --
@ -178,7 +179,7 @@ function IceUnitBar.prototype:CreateFlashFrame()
self.flashFrame = CreateFrame("Frame", "IceHUD_"..self.elementName.."_Flash", self.frame) self.flashFrame = CreateFrame("Frame", "IceHUD_"..self.elementName.."_Flash", self.frame)
end end
self.flashFrame:SetFrameStrata("BACKGROUND") self.flashFrame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.flashFrame:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0)) self.flashFrame:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0))
self.flashFrame:SetHeight(self.settings.barHeight) self.flashFrame:SetHeight(self.settings.barHeight)
@ -239,7 +240,9 @@ function IceUnitBar.prototype:Update()
-- so this technically doesn't get us the answer we want most of the time. too risky to change at this point, though. -- so this technically doesn't get us the answer we want most of the time. too risky to change at this point, though.
self.mana = UnitPower(self.unit, UnitPowerType(self.unit)) self.mana = UnitPower(self.unit, UnitPowerType(self.unit))
self.maxMana = UnitPowerMax(self.unit, UnitPowerType(self.unit)) self.maxMana = UnitPowerMax(self.unit, UnitPowerType(self.unit))
if UnitPowerType(self.unit) == SPELL_POWER_RAGE and self.maxMana == 1000 then local powerType = UnitPowerType(self.unit)
if (powerType == SPELL_POWER_RAGE and self.maxMana == 1000)
or (powerType == SPELL_POWER_RUNIC_POWER and self.maxMana >= 1000) then
self.mana = IceHUD:MathRound(self.mana / 10) self.mana = IceHUD:MathRound(self.mana / 10)
self.maxMana = IceHUD:MathRound(self.maxMana / 10) self.maxMana = IceHUD:MathRound(self.maxMana / 10)
end end

View File

@ -1,5 +1,122 @@
# Changelog # Changelog
v1.14.42:
- Fix Vengeance module in Cataclysm Classic
v1.14.41:
- Fix swapped DK runes in Cataclysm Classic
- Possible fix for castbar flashing sometimes when set to "Never"
- Fix IceHUD Vigor bar not showing up for some types of dragons such as the Algarian Stormrider
v1.14.40:
- Update TOC for Dragonflight to 10.2.7
v1.14.39:
- Support Cataclysm Classic 4.4.0
v1.14.38:
- Update TOCs
v1.14.37:
- Update LibRangeCheck version to address taint issues (wowace ticket #353)
v1.14.36:
- Really fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.35:
- Fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.34:
- Fix Vigor showing up sometimes when it shouldn't.
v1.14.33:
- Update TOC for Dragonflight to 10.2.5
v1.14.32:
- Enable GlobalCoolDown module in Classic Era 1.15.0+
- Enable tracking target buffs/debuffs in Classic Era 1.15.0+
v1.14.31:
- Fix nil concatenation error (wowace ticket #351)
v1.14.30:
- Update Classic-era TOC for 1.15.0
- Enable TargetCastBar module on Classic-era 1.15+
v1.14.29:
- Fix Stagger bar error for 10.2.0 (wowace ticket #348)
v1.14.28:
- Update TOC for Dragonflight to 10.2.0
v1.14.27:
- Update TOC for Dragonflight to 10.1.7
v1.14.26:
- Update TOC for classic-era to 1.14.4
v1.14.25:
- Fixed lua error that would appear when targetting webwrapped players in heroic alpha/beta titan rune dungeons.
- Added ability to adjust strata globally.
v1.14.24:
- Fixed an error when targeting a player and right-clicking a module that should show a menu in 10.1.5.
v1.14.23:
- Update Dragonflight TOC for 10.1.5
v1.14.22:
- Fixed reported issue with a Lua error on Wrath Classic clients. https://www.wowace.com/projects/ice-hud/issues/344
- Fixed Vigor module not working when riding Grotto Netherwing Drake (and theoretically all future Dragonriding mount types).
- Updated TOC for Wrath-Classic.
v1.14.21:
- Increased maximum scale/zoom to 400%, by request.
- Fixed TargetCC/FocusCC modules on Wrath Classic.
- Fixed disabled Buff/Debuff Watchers showing a static gray bar when set to When Missing or Always display modes.
- Fixed Buff/Debuff Watchers showing an empty bar when set to Missing mode. If the background was disabled, this looked like just a floating spell icon.
- Fixed spell icons sometimes not showing up for custom bars until the tracked spell had been cast once.
v1.14.20:
- Added Winding Slitherdrake as recognized for the Dragonriding Vigor module
v1.14.19:
- Updated TOCs for 10.1.0
- Added addon icon for 10.1.0 clients
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
- Fixed Vigor not always updating correctly when loading into the game or a new zone
v1.14.18:
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off
- Added option (enabled by default) to hide mod during cataloging.
- Fixed "Hide Blizzard Buffs" option on PlayerInfo causing errors and "?" icons when toggling off.
- Also hide Debuff frame if it exists (Dragonflight+) when enabling "Hide Blizzard Buffs" in the PlayerInfo module.
v1.14.17: v1.14.17:
- Updated TOCs for 10.0.7 - Updated TOCs for 10.0.7

View File

@ -14,7 +14,7 @@
<Include file="libs\AceHook-3.0\AceHook-3.0.xml"/> <Include file="libs\AceHook-3.0\AceHook-3.0.xml"/>
<Include file="libs\LibDogTag-3.0\lib.xml"/> <Include file="libs\LibDogTag-3.0\lib.xml"/>
<Include file="libs\LibDogTag-Unit-3.0\lib.xml"/> <Include file="libs\LibDogTag-Unit-3.0\lib.xml"/>
<Script file="libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua"/> <Script file="libs\LibRangeCheck-3.0\LibRangeCheck-3.0.lua"/>
<Include file="libs\LibSharedMedia-3.0\lib.xml"/> <Include file="libs\LibSharedMedia-3.0\lib.xml"/>
<Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/> <Include file="libs\AceGUI-3.0-SharedMediaWidgets\widget.xml"/>
<Script file="LibDataBroker-1.1.lua"/> <Script file="LibDataBroker-1.1.lua"/>

View File

@ -731,7 +731,7 @@ end
function IceClassPowerCounter.prototype:CreateFrame() function IceClassPowerCounter.prototype:CreateFrame()
IceClassPowerCounter.super.prototype.CreateFrame(self) IceClassPowerCounter.super.prototype.CreateFrame(self)
self.frame:SetFrameStrata("LOW") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
self.frame:SetHeight(self.runeHeight) self.frame:SetHeight(self.runeHeight)
self.frame:ClearAllPoints() self.frame:ClearAllPoints()
self.frame:SetPoint("TOP", self.parent, "BOTTOM", self.moduleSettings.hpos, self.moduleSettings.vpos) self.frame:SetPoint("TOP", self.parent, "BOTTOM", self.moduleSettings.hpos, self.moduleSettings.vpos)
@ -807,7 +807,7 @@ function IceClassPowerCounter.prototype:CreateRune(i)
-- create runes -- create runes
if (not self.frame.graphical[i]) then if (not self.frame.graphical[i]) then
self.frame.graphical[i] = CreateFrame("Frame", nil, self.frame) self.frame.graphical[i] = CreateFrame("Frame", nil, self.frame)
self.frame.graphical[i]:SetFrameStrata("BACKGROUND") self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "BORDER") self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "BORDER")
self.frame.graphical[i].rune:SetVertexColor(0, 0, 0) self.frame.graphical[i].rune:SetVertexColor(0, 0, 0)

View File

@ -337,7 +337,7 @@ end
function ComboPoints.prototype:CreateFrame() function ComboPoints.prototype:CreateFrame()
ComboPoints.super.prototype.CreateFrame(self) ComboPoints.super.prototype.CreateFrame(self)
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
if self.moduleSettings.graphicalLayout == "Horizontal" then if self.moduleSettings.graphicalLayout == "Horizontal" then
self.frame:SetWidth((self.comboSize - 5)*self:GetMaxComboPoints()) self.frame:SetWidth((self.comboSize - 5)*self:GetMaxComboPoints())
self.frame:SetHeight(1) self.frame:SetHeight(1)
@ -396,7 +396,7 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
end end
end end
self.frame.graphicalBG[i]:SetFrameStrata("BACKGROUND") self.frame.graphicalBG[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphicalBG[i]:SetWidth(self.comboSize) self.frame.graphicalBG[i]:SetWidth(self.comboSize)
self.frame.graphicalBG[i]:SetHeight(self.comboSize) self.frame.graphicalBG[i]:SetHeight(self.comboSize)
if self.moduleSettings.graphicalLayout == "Horizontal" then if self.moduleSettings.graphicalLayout == "Horizontal" then
@ -432,7 +432,7 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
end end
end end
self.frame.graphical[i]:SetFrameStrata("LOW") self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
self.frame.graphical[i]:SetAllPoints(self.frame.graphicalBG[i]) self.frame.graphical[i]:SetAllPoints(self.frame.graphicalBG[i])
local r, g, b = self:GetColor("ComboPoints") local r, g, b = self:GetColor("ComboPoints")
@ -471,7 +471,7 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
end end
end end
self.frame.graphicalAnt[i]:SetFrameStrata("LOW") self.frame.graphicalAnt[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
self.frame.graphicalAnt[i]:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel() + 1) self.frame.graphicalAnt[i]:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel() + 1)
self.frame.graphicalAnt[i]:SetWidth(math.floor(self.comboSize / 2)) self.frame.graphicalAnt[i]:SetWidth(math.floor(self.comboSize / 2))
self.frame.graphicalAnt[i]:SetHeight(math.floor(self.comboSize / 2)) self.frame.graphicalAnt[i]:SetHeight(math.floor(self.comboSize / 2))

View File

@ -83,6 +83,7 @@ function IceCustomBar.prototype:Enable(core)
self:FixupTextColors() self:FixupTextColors()
self:SetCustomTextColor(self.frame.bottomUpperText, self.moduleSettings.upperTextColor) self:SetCustomTextColor(self.frame.bottomUpperText, self.moduleSettings.upperTextColor)
self:SetCustomTextColor(self.frame.bottomLowerText, self.moduleSettings.lowerTextColor) self:SetCustomTextColor(self.frame.bottomLowerText, self.moduleSettings.lowerTextColor)
self:UpdateAuraIcon()
end end
function IceCustomBar.prototype:Disable(core) function IceCustomBar.prototype:Disable(core)
@ -204,6 +205,7 @@ end
function IceCustomBar.prototype:Redraw() function IceCustomBar.prototype:Redraw()
IceCustomBar.super.prototype.Redraw(self) IceCustomBar.super.prototype.Redraw(self)
self:UpdateAuraIcon()
self:UpdateCustomBar(self.unit) self:UpdateCustomBar(self.unit)
end end
@ -822,7 +824,11 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
self:UpdateBar(self.auraDuration ~= 0 and remaining / self.auraDuration or 0, "undef") self:UpdateBar(self.auraDuration ~= 0 and remaining / self.auraDuration or 0, "undef")
else else
self:UpdateBar(0, "undef") local updateVal = 0
if self.moduleSettings.displayMode == displayModes.MISSING then
updateVal = 1
end
self:UpdateBar(updateVal, "undef")
self:Show(false) self:Show(false)
if not self:ShouldAlwaysSubscribe() then if not self:ShouldAlwaysSubscribe() then
self.handlesOwnUpdates = false self.handlesOwnUpdates = false
@ -883,9 +889,14 @@ function IceCustomBar.prototype:Show(bShouldShow, bForceHide)
end end
if self.moduleSettings.displayMode == displayModes.MISSING then if self.moduleSettings.displayMode == displayModes.MISSING then
IceCustomBar.super.prototype.Show(self, not bShouldShow) local show = not bShouldShow
if show and not self:IsEnabled() then
show = false
end
IceCustomBar.super.prototype.Show(self, show)
elseif self.moduleSettings.displayMode == displayModes.WHEN_TARGETING and self.target then elseif self.moduleSettings.displayMode == displayModes.WHEN_TARGETING and self.target then
IceCustomBar.super.prototype.Show(self, true) IceCustomBar.super.prototype.Show(self, self:IsEnabled())
elseif self.moduleSettings.displayMode == displayModes.ALWAYS then elseif self.moduleSettings.displayMode == displayModes.ALWAYS then
if not self.bIsVisible then if not self.bIsVisible then
IceCustomBar.super.prototype.Show(self, true) IceCustomBar.super.prototype.Show(self, true)
@ -894,3 +905,13 @@ function IceCustomBar.prototype:Show(bShouldShow, bForceHide)
IceCustomBar.super.prototype.Show(self, bShouldShow) IceCustomBar.super.prototype.Show(self, bShouldShow)
end end
end end
function IceCustomBar.prototype:UpdateAuraIcon()
if not self.barFrame or not self.barFrame.icon then
return
end
local _, _, auraIcon = GetSpellInfo(self.moduleSettings.buffToTrack)
self.barFrame.icon:SetTexture(auraIcon)
end

View File

@ -326,7 +326,7 @@ end
function IceCustomCount.prototype:CreateFrame() function IceCustomCount.prototype:CreateFrame()
IceCustomCount.super.prototype.CreateFrame(self) IceCustomCount.super.prototype.CreateFrame(self)
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
if self.moduleSettings.graphicalLayout == "Horizontal" then if self.moduleSettings.graphicalLayout == "Horizontal" then
self.frame:SetWidth((self.countSize + self.moduleSettings.countGap)*IceStackCounter_GetMaxCount(self)) self.frame:SetWidth((self.countSize + self.moduleSettings.countGap)*IceStackCounter_GetMaxCount(self))
self.frame:SetHeight(1) self.frame:SetHeight(1)
@ -382,7 +382,7 @@ function IceCustomCount.prototype:CreateCustomFrame(doTextureUpdate)
end end
end end
self.frame.graphicalBG[i]:SetFrameStrata("BACKGROUND") self.frame.graphicalBG[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphicalBG[i]:SetWidth(self.countSize) self.frame.graphicalBG[i]:SetWidth(self.countSize)
self.frame.graphicalBG[i]:SetHeight(self.countSize) self.frame.graphicalBG[i]:SetHeight(self.countSize)
if self.moduleSettings.graphicalLayout == "Horizontal" then if self.moduleSettings.graphicalLayout == "Horizontal" then
@ -416,7 +416,7 @@ function IceCustomCount.prototype:CreateCustomFrame(doTextureUpdate)
end end
end end
self.frame.graphical[i]:SetFrameStrata("BACKGROUND") self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphical[i]:SetAllPoints(self.frame.graphicalBG[i]) self.frame.graphical[i]:SetAllPoints(self.frame.graphicalBG[i])
self.frame.graphical[i]:Hide() self.frame.graphical[i]:Hide()

View File

@ -6,10 +6,17 @@ local DragonridingBuffs = {
368896, -- Renewed Proto-Drake 368896, -- Renewed Proto-Drake
368899, -- Windborn Velocidrake 368899, -- Windborn Velocidrake
368901, -- Cliffside Wylderdrake 368901, -- Cliffside Wylderdrake
368893, -- Winding Slitherdrake
412088, -- Grotto Netherwing Drake
} }
local vigorWidgetSetID = 283 local vigorWidgetSetID = 283
local vigorWidgetID = 4460 local vigorWidgetType = 24
local defaultVigorWidgetID = 4460
local vigorWidgetIDs = nil
local knowsAlternateMountEnum = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
local unitPowerType = Enum and Enum.PowerType and Enum.PowerType.AlternateMount
unitPowerType = unitPowerType or ALTERNATE_POWER_INDEX
function DragonridingVigor.prototype:init() function DragonridingVigor.prototype:init()
DragonridingVigor.super.prototype.init(self, "Vigor") DragonridingVigor.super.prototype.init(self, "Vigor")
@ -18,7 +25,7 @@ function DragonridingVigor.prototype:init()
self.unit = "player" self.unit = "player"
self.numericColor = "VigorNumeric" self.numericColor = "VigorNumeric"
self.unitPower = ALTERNATE_POWER_INDEX self.unitPower = unitPowerType
self.minLevel = 0 self.minLevel = 0
self.bTreatEmptyAsFull = false self.bTreatEmptyAsFull = false
self.runeWidth = self.runeHeight self.runeWidth = self.runeHeight
@ -26,13 +33,14 @@ function DragonridingVigor.prototype:init()
end end
function DragonridingVigor.prototype:Enable(core) function DragonridingVigor.prototype:Enable(core)
self.numRunes = UnitPowerMax(self.unit, ALTERNATE_POWER_INDEX) self.numRunes = UnitPowerMax(self.unit, unitPowerType)
self.runeCoords = { } self.runeCoords = { }
for i = 1, self.numRunes do for i = 1, self.numRunes do
self:SetupNewRune(i) self:SetupNewRune(i)
end end
DragonridingVigor.super.prototype.Enable(self, core) DragonridingVigor.super.prototype.Enable(self, core)
self:Show(false)
self:RegisterEvent("UNIT_AURA", "CheckShouldShow") self:RegisterEvent("UNIT_AURA", "CheckShouldShow")
self:RegisterEvent("UPDATE_UI_WIDGET", "UpdateVigorRecharge") self:RegisterEvent("UPDATE_UI_WIDGET", "UpdateVigorRecharge")
@ -41,22 +49,49 @@ end
function DragonridingVigor.prototype:EnteringWorld() function DragonridingVigor.prototype:EnteringWorld()
DragonridingVigor.super.prototype.EnteringWorld(self) DragonridingVigor.super.prototype.EnteringWorld(self)
self:CheckShouldShow("player") self:CheckShouldShow("PLAYER_ENTERING_WORLD", "player")
end end
function DragonridingVigor.prototype:CheckShouldShow(event, unit, info) function DragonridingVigor.prototype:CheckShouldShow(event, unit, info)
if unit ~= "player" then if not vigorWidgetIDs or #vigorWidgetIDs == 0 then
self:PopulateVigorWidgetIDs()
end
if unit ~= "player" or not vigorWidgetIDs then
return return
end end
if IceHUD:HasAnyBuff("player", DragonridingBuffs) then local shown = false
self:Show(true) for i=1,#vigorWidgetIDs do
else local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(vigorWidgetIDs[i])
if info and info.shownState ~= 0 then
shown = true
break
end
end
if not shown then
self:Show(false) self:Show(false)
self.suppressHideBlizz = true
if self.moduleSettings.hideBlizz then if self.moduleSettings.hideBlizz then
self:ShowBlizz() self:ShowBlizz()
end end
return
end end
self:Show(true)
-- if knowsAlternateMountEnum and UnitPowerMax(self.unit, unitPowerType) > 0 then
-- self:Show(true)
-- elseif not knowsAlternateMountEnum and IceHUD:HasAnyBuff("player", DragonridingBuffs) then
-- self:Show(true)
-- else
-- self:Show(false)
-- if self.moduleSettings.hideBlizz then
-- self:ShowBlizz()
-- end
-- end
end end
function DragonridingVigor.prototype:UpdateRunePower(event, arg1, arg2) function DragonridingVigor.prototype:UpdateRunePower(event, arg1, arg2)
@ -64,13 +99,49 @@ function DragonridingVigor.prototype:UpdateRunePower(event, arg1, arg2)
DragonridingVigor.super.prototype.UpdateRunePower(self, event, arg1, arg2) DragonridingVigor.super.prototype.UpdateRunePower(self, event, arg1, arg2)
end end
function DragonridingVigor.prototype:PopulateVigorWidgetIDs()
local widgets = C_UIWidgetManager.GetAllWidgetsBySetID(vigorWidgetSetID)
if not widgets then
return
end
for i=1,#widgets do
if widgets[i].widgetType == vigorWidgetType then
if not vigorWidgetIDs then
vigorWidgetIDs = {}
end
table.insert(vigorWidgetIDs, widgets[i].widgetID)
end
end
end
function DragonridingVigor.prototype:UpdateVigorRecharge(event, widget) function DragonridingVigor.prototype:UpdateVigorRecharge(event, widget)
if not vigorWidgetIDs or #vigorWidgetIDs == 0 then
self:PopulateVigorWidgetIDs()
end
if not vigorWidgetIDs or #vigorWidgetIDs == 0 then
return
end
self.partialReady = nil self.partialReady = nil
self.partialReadyPercent = nil self.partialReadyPercent = nil
if event ~= "internal" and (not widget or widget.widgetSetID ~= vigorWidgetSetID) then if event ~= "internal" and (not widget or widget.widgetSetID ~= vigorWidgetSetID) then
return return
end end
local widgetID = defaultVigorWidgetID
if widget then
widgetID = widget.widgetID
end
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(widgetID)
if not info then
return
end
self.suppressHideBlizz = not info or info.shownState == 0
if event ~= "internal" then if event ~= "internal" then
if self.moduleSettings.hideBlizz then if self.moduleSettings.hideBlizz then
self:HideBlizz() self:HideBlizz()
@ -79,11 +150,6 @@ function DragonridingVigor.prototype:UpdateVigorRecharge(event, widget)
end end
end end
local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(vigorWidgetID)
if not info then
return
end
if info.numFullFrames == info.numTotalFrames then if info.numFullFrames == info.numTotalFrames then
return return
end end
@ -143,14 +209,24 @@ function DragonridingVigor.prototype:GetPartialRuneAtlas(rune)
end end
function DragonridingVigor.prototype:ShowBlizz() function DragonridingVigor.prototype:ShowBlizz()
UIWidgetPowerBarContainerFrame:Show() local info = C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo(defaultVigorWidgetID)
if not info or info.shownState == 0 then
return
end
UIWidgetPowerBarContainerFrame.widgetFrames[defaultVigorWidgetID]:Show()
end end
function DragonridingVigor.prototype:HideBlizz() function DragonridingVigor.prototype:HideBlizz()
UIWidgetPowerBarContainerFrame:Hide() if not UIWidgetPowerBarContainerFrame.widgetFrames or not UIWidgetPowerBarContainerFrame.widgetFrames[defaultVigorWidgetID] then
return
end
if not self.suppressHideBlizz then
UIWidgetPowerBarContainerFrame.widgetFrames[defaultVigorWidgetID]:Hide()
end
end end
-- Load us up -- Load us up
if ALTERNATE_POWER_INDEX and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then if unitPowerType and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then
IceHUD.DragonridingVigor = DragonridingVigor:new() IceHUD.DragonridingVigor = DragonridingVigor:new()
end end

View File

@ -107,7 +107,7 @@ function EclipseBar.prototype:CreateFrame()
end end
function EclipseBar.prototype:CreateSolarBar() function EclipseBar.prototype:CreateSolarBar()
self.solarBar = self:BarFactory(self.solarBar,"BACKGROUND", "ARTWORK", "Solar") self.solarBar = self:BarFactory(self.solarBar, "BACKGROUND", "ARTWORK", "Solar")
self:SetBarCoord(self.solarBar, 0.5, true) self:SetBarCoord(self.solarBar, 0.5, true)
self.solarBar.bar:SetVertexColor(self:GetColor("EclipseSolar", 1)) self.solarBar.bar:SetVertexColor(self:GetColor("EclipseSolar", 1))

View File

@ -422,9 +422,9 @@ end
function FocusHealth.prototype:UpdateRaidFocusIcon() function FocusHealth.prototype:UpdateRaidFocusIcon()
if self.moduleSettings.raidIconOnTop then if self.moduleSettings.raidIconOnTop then
self.frame.raidIcon:SetFrameStrata("MEDIUM") self.frame.raidIcon:SetFrameStrata(IceHUD.IceCore:DetermineStrata("MEDIUM"))
else else
self.frame.raidIcon:SetFrameStrata("LOW") self.frame.raidIcon:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
end end
if not (UnitExists(self.unit)) or not self.moduleSettings.showRaidIcon then if not (UnitExists(self.unit)) or not self.moduleSettings.showRaidIcon then

View File

@ -38,7 +38,7 @@ function GlobalCoolDown.prototype:Enable(core)
self:Show(false) self:Show(false)
self.frame:SetFrameStrata("LOW") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
self.CDSpellId = self:GetSpellId() self.CDSpellId = self:GetSpellId()
end end
@ -289,6 +289,12 @@ function GlobalCoolDown.prototype:GetSpellId()
if not GetSpellInfo(defaultSpells["PALADIN"]) then if not GetSpellInfo(defaultSpells["PALADIN"]) then
defaultSpells["PALADIN"] = 635 defaultSpells["PALADIN"] = 635
end end
if not GetSpellInfo(defaultSpells["MAGE"]) then
defaultSpells["MAGE"] = 133
end
if not GetSpellInfo(defaultSpells["WARRIOR"]) then
defaultSpells["WARRIOR"] = 6673
end
local _, unitClass = UnitClass("player") local _, unitClass = UnitClass("player")
return defaultSpells[unitClass] return defaultSpells[unitClass]

View File

@ -115,16 +115,30 @@ end
function PlayerInfo.prototype:ShowBlizz() function PlayerInfo.prototype:ShowBlizz()
BuffFrame:Show() BuffFrame:Show()
if DebuffFrame then
DebuffFrame:Show()
DebuffFrame:GetScript("OnLoad")(DebuffFrame)
if DebuffFrame.Update then
DebuffFrame:Update()
end
end
if TemporaryEnchantFrame then if TemporaryEnchantFrame then
TemporaryEnchantFrame:Show() TemporaryEnchantFrame:Show()
end end
BuffFrame:GetScript("OnLoad")(BuffFrame) BuffFrame:GetScript("OnLoad")(BuffFrame)
if BuffFrame.Update then
BuffFrame:Update()
end
end end
function PlayerInfo.prototype:HideBlizz() function PlayerInfo.prototype:HideBlizz()
BuffFrame:Hide() BuffFrame:Hide()
if DebuffFrame then
DebuffFrame:Hide()
DebuffFrame:UnregisterAllEvents()
end
if TemporaryEnchantFrame then if TemporaryEnchantFrame then
TemporaryEnchantFrame:Hide() TemporaryEnchantFrame:Hide()
end end

View File

@ -475,7 +475,7 @@ function PlayerMana.prototype:CreateTickerFrame()
self.tickerFrame = CreateFrame("Frame", nil, self.barFrame) self.tickerFrame = CreateFrame("Frame", nil, self.barFrame)
end end
self.tickerFrame:SetFrameStrata("BACKGROUND") self.tickerFrame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.tickerFrame:SetWidth(self.settings.barWidth) self.tickerFrame:SetWidth(self.settings.barWidth)
self.tickerFrame:SetHeight(self.settings.barHeight) self.tickerFrame:SetHeight(self.settings.barHeight)

View File

@ -11,7 +11,7 @@ function RangeCheck.prototype:init()
self.scalingEnabled = true self.scalingEnabled = true
LibRange = LibStub("LibRangeCheck-2.0", true) LibRange = LibStub("LibRangeCheck-3.0", true)
end end
function RangeCheck.prototype:Enable(core) function RangeCheck.prototype:Enable(core)
@ -126,7 +126,7 @@ function RangeCheck.prototype:CreateFrame(redraw)
end end
self.frame:SetScale(self.moduleSettings.scale) self.frame:SetScale(self.moduleSettings.scale)
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame:SetWidth(200) self.frame:SetWidth(200)
self.frame:SetHeight(32) self.frame:SetHeight(32)
self.frame:ClearAllPoints() self.frame:ClearAllPoints()

View File

@ -456,7 +456,7 @@ end
function Runes.prototype:CreateFrame() function Runes.prototype:CreateFrame()
Runes.super.prototype.CreateFrame(self) Runes.super.prototype.CreateFrame(self)
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame:SetWidth(self.runeSize*self.numRunes) self.frame:SetWidth(self.runeSize*self.numRunes)
self.frame:SetHeight(1) self.frame:SetHeight(1)
self.frame:ClearAllPoints() self.frame:ClearAllPoints()
@ -516,7 +516,7 @@ function Runes.prototype:CreateRune(i, type, name)
self.frame.graphical[i].shine = self.frame.graphical[i]:CreateTexture(nil, "OVERLAY") self.frame.graphical[i].shine = self.frame.graphical[i]:CreateTexture(nil, "OVERLAY")
end end
self.frame.graphical[i]:SetFrameStrata("BACKGROUND") self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphical[i]:SetWidth(self.runeSize) self.frame.graphical[i]:SetWidth(self.runeSize)
self.frame.graphical[i]:SetHeight(self.runeSize) self.frame.graphical[i]:SetHeight(self.runeSize)
@ -546,7 +546,7 @@ function Runes.prototype:CreateRune(i, type, name)
self.frame.graphical[i]:Hide() self.frame.graphical[i]:Hide()
end end
self.frame.graphical[i].cd:SetFrameStrata("BACKGROUND") self.frame.graphical[i].cd:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphical[i].cd:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel()+1) self.frame.graphical[i].cd:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel()+1)
self.frame.graphical[i].cd:ClearAllPoints() self.frame.graphical[i].cd:ClearAllPoints()
self.frame.graphical[i].cd:SetAllPoints(self.frame.graphical[i]) self.frame.graphical[i].cd:SetAllPoints(self.frame.graphical[i])

View File

@ -214,7 +214,7 @@ function SliceAndDice.prototype:CreateFrame()
end end
function SliceAndDice.prototype:CreateDurationBar() function SliceAndDice.prototype:CreateDurationBar()
self.durationFrame = self:BarFactory(self.durationFrame, "BACKGROUND","ARTWORK", "Duration") self.durationFrame = self:BarFactory(self.durationFrame, "BACKGROUND", "ARTWORK", "Duration")
-- Rokiyo: Do we need to call this here? -- Rokiyo: Do we need to call this here?
self.CurrScale = 0 self.CurrScale = 0

View File

@ -17,6 +17,12 @@ local staggerIds = {LightID, ModerateID, HeavyID}
local MinLevel = 10 local MinLevel = 10
local STAGGER_YELLOW_TRANSITION, STAGGER_RED_TRANSITION = STAGGER_YELLOW_TRANSITION, STAGGER_RED_TRANSITION
if STAGGER_STATES then
STAGGER_YELLOW_TRANSITION = STAGGER_STATES.YELLOW.threshold
STAGGER_RED_TRANSITION = STAGGER_STATES.RED.threshold
end
StaggerBar.prototype.StaggerDuration = 0 StaggerBar.prototype.StaggerDuration = 0
StaggerBar.prototype.StaggerEndTime = 0 StaggerBar.prototype.StaggerEndTime = 0
@ -137,7 +143,7 @@ function StaggerBar.prototype:CreateFrame()
end end
function StaggerBar.prototype:CreateTimerBar() function StaggerBar.prototype:CreateTimerBar()
self.timerFrame = self:BarFactory(self.timerFrame, "MEDIUM","ARTWORK", "Timer") self.timerFrame = self:BarFactory(self.timerFrame, "MEDIUM", "ARTWORK", "Timer")
self.CurrScale = 0 self.CurrScale = 0

View File

@ -360,7 +360,7 @@ function TargetCC.prototype:GetMaxDebuffDuration(unitName, debuffNames)
while debuff do while debuff do
remaining = endTime - GetTime() remaining = endTime - GetTime()
if debuffNames[spellId] and (not self.moduleSettings.onlyShowForMyDebuffs or isMine) then if (debuffNames[spellId] or debuffNames[debuff]) and (not self.moduleSettings.onlyShowForMyDebuffs or isMine) then
if result[0] then if result[0] then
if result[2] < remaining then if result[2] < remaining then
result = {debuff, duration, remaining} result = {debuff, duration, remaining}

View File

@ -204,6 +204,6 @@ end
-- Fulzamoth 2019-09-27 : load in Classic if LibClassicCasterino exists -- Fulzamoth 2019-09-27 : load in Classic if LibClassicCasterino exists
-- Load us up -- Load us up
if not IceHUD.WowClassic or LibClassicCasterino then if IceHUD.CanShowTargetCasting then
IceHUD.TargetCast = TargetCast:new() IceHUD.TargetCast = TargetCast:new()
end end

View File

@ -984,9 +984,9 @@ end
function IceTargetHealth.prototype:UpdateRaidTargetIcon() function IceTargetHealth.prototype:UpdateRaidTargetIcon()
if self.moduleSettings.raidIconOnTop then if self.moduleSettings.raidIconOnTop then
self.frame.raidIcon:SetFrameStrata("MEDIUM") self.frame.raidIcon:SetFrameStrata(IceHUD.IceCore:DetermineStrata("MEDIUM"))
else else
self.frame.raidIcon:SetFrameStrata("LOW") self.frame.raidIcon:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
end end
if not self.moduleSettings.showRaidIcon or (not UnitExists(self.unit) and (not self.configMode and not IceHUD.IceCore:IsInConfigMode())) then if not self.moduleSettings.showRaidIcon or (not UnitExists(self.unit) and (not self.configMode and not IceHUD.IceCore:IsInConfigMode())) then

View File

@ -1136,7 +1136,7 @@ do -- OVERRIDE: IceTargetInfo.prototype:CreateFrame(redraw)
self.frame:SetScale(self.moduleSettings.scale) self.frame:SetScale(self.moduleSettings.scale)
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame:SetWidth(self.width) self.frame:SetWidth(self.width)
self.frame:SetHeight(32) self.frame:SetHeight(32)
self.frame:ClearAllPoints() self.frame:ClearAllPoints()
@ -1220,7 +1220,7 @@ function IceTargetInfo.prototype:CreateAuraFrame(aura, redraw)
if (not self.frame[auraFrame]) then if (not self.frame[auraFrame]) then
self.frame[auraFrame] = CreateFrame("Frame", nil, self.frame) self.frame[auraFrame] = CreateFrame("Frame", nil, self.frame)
self.frame[auraFrame]:SetFrameStrata("BACKGROUND") self.frame[auraFrame]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame[auraFrame]:SetWidth(1) self.frame[auraFrame]:SetWidth(1)
self.frame[auraFrame]:SetHeight(1) self.frame[auraFrame]:SetHeight(1)
self.frame[auraFrame]:Show() self.frame[auraFrame]:Show()
@ -1244,7 +1244,7 @@ end
do do
local function FrameFactory(frameType, parentFrame, inheritsFrame) local function FrameFactory(frameType, parentFrame, inheritsFrame)
local frame = CreateFrame(frameType, nil, parentFrame, inheritsFrame) local frame = CreateFrame(frameType, nil, parentFrame, inheritsFrame)
frame:SetFrameStrata("BACKGROUND") frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
frame:ClearAllPoints() frame:ClearAllPoints()
return frame return frame
end end
@ -1453,7 +1453,7 @@ function IceTargetInfo.prototype:UpdateBuffType(aura)
end end
else else
self.frame[auraFrame].iconFrames[i]:Hide() self.frame[auraFrame].iconFrames[i]:Hide()
buffData[aura][i] = nil table.remove(buffData[aura], i)
end end
end end
end end

View File

@ -314,7 +314,7 @@ function TargetOfTarget.prototype:CreateFrame()
self.frame:SetAttribute("unit", self.unit) self.frame:SetAttribute("unit", self.unit)
end end
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
if self.moduleSettings.sizeToGap then if self.moduleSettings.sizeToGap then
self.frame:SetWidth(self.settings.gap) self.frame:SetWidth(self.settings.gap)
else else
@ -368,7 +368,7 @@ function TargetOfTarget.prototype:CreateBarFrame()
self.frame.bg:SetTexture(0,0,0) self.frame.bg:SetTexture(0,0,0)
self.frame.bar:SetFrameStrata("BACKGROUND") self.frame.bar:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
if self.moduleSettings.sizeToGap then if self.moduleSettings.sizeToGap then
self.frame.bg:SetWidth(self.settings.gap + 2) self.frame.bg:SetWidth(self.settings.gap + 2)
self.frame.bar:SetWidth(self.settings.gap) self.frame.bar:SetWidth(self.settings.gap)
@ -410,7 +410,7 @@ function TargetOfTarget.prototype:CreateToTFrame()
self.frame.totName:SetHeight(self.moduleSettings.moduleHeight) self.frame.totName:SetHeight(self.moduleSettings.moduleHeight)
self.frame.totName:SetJustifyH("LEFT") self.frame.totName:SetJustifyH("LEFT")
self.frame.totName:SetJustifyV("CENTER") self.frame.totName:SetJustifyV("MIDDLE")
self.frame.totName:SetPoint("LEFT", self.frame, "LEFT", 0, -1) self.frame.totName:SetPoint("LEFT", self.frame, "LEFT", 0, -1)
self.frame.totName:Show() self.frame.totName:Show()
@ -422,7 +422,7 @@ function TargetOfTarget.prototype:CreateToTHPFrame()
self.frame.totHealth:SetHeight(self.moduleSettings.moduleHeight) self.frame.totHealth:SetHeight(self.moduleSettings.moduleHeight)
self.frame.totHealth:SetJustifyH("RIGHT") self.frame.totHealth:SetJustifyH("RIGHT")
self.frame.totHealth:SetJustifyV("CENTER") self.frame.totHealth:SetJustifyV("MIDDLE")
self.frame.totHealth:SetPoint("RIGHT", self.frame, "RIGHT", 0, 0) self.frame.totHealth:SetPoint("RIGHT", self.frame, "RIGHT", 0, 0)
self.frame.totHealth:Show() self.frame.totHealth:Show()
@ -435,7 +435,7 @@ function TargetOfTarget.prototype:CreateDebuffFrame()
end end
self.frame.debuffFrame = CreateFrame("Frame", nil, self.frame) self.frame.debuffFrame = CreateFrame("Frame", nil, self.frame)
self.frame.debuffFrame:SetFrameStrata("BACKGROUND") self.frame.debuffFrame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.debuffFrame:SetWidth(10) self.frame.debuffFrame:SetWidth(10)
self.frame.debuffFrame:SetHeight(self.height) self.frame.debuffFrame:SetHeight(self.height)
@ -451,7 +451,7 @@ function TargetOfTarget.prototype:CreateIconFrames(parent)
for i = 1, IceCore.BuffLimit do for i = 1, IceCore.BuffLimit do
buffs[i] = CreateFrame("Frame", nil, parent) buffs[i] = CreateFrame("Frame", nil, parent)
buffs[i]:SetFrameStrata("BACKGROUND") buffs[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
buffs[i]:SetWidth(self.buffSize) buffs[i]:SetWidth(self.buffSize)
buffs[i]:SetHeight(self.buffSize) buffs[i]:SetHeight(self.buffSize)
buffs[i]:SetPoint("LEFT", (i-1) * self.buffSize + (i-1), 0) buffs[i]:SetPoint("LEFT", (i-1) * self.buffSize + (i-1), 0)

View File

@ -231,7 +231,7 @@ end
-- create the aggro range indicator bar -- create the aggro range indicator bar
function IceThreat.prototype:CreateAggroBar() function IceThreat.prototype:CreateAggroBar()
self.aggroBar = self:BarFactory(self.aggroBar, "BACKGROUND","ARTWORK", "Aggro") self.aggroBar = self:BarFactory(self.aggroBar, "BACKGROUND", "ARTWORK", "Aggro")
local r, g, b = self:GetColor("ThreatPullAggro") local r, g, b = self:GetColor("ThreatPullAggro")
if (self.settings.backgroundToggle) then if (self.settings.backgroundToggle) then

View File

@ -265,7 +265,7 @@ end
function Totems.prototype:CreateFrame() function Totems.prototype:CreateFrame()
Totems.super.prototype.CreateFrame(self) Totems.super.prototype.CreateFrame(self)
self.frame:SetFrameStrata("BACKGROUND") self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame:SetWidth(self.totemSize*self.numTotems) self.frame:SetWidth(self.totemSize*self.numTotems)
self.frame:SetHeight(1) self.frame:SetHeight(1)
self.frame:ClearAllPoints() self.frame:ClearAllPoints()
@ -349,7 +349,7 @@ function Totems.prototype:CreateTotem(i, name)
self.frame.graphical[i].totem:SetAllPoints(self.frame.graphical[i]) self.frame.graphical[i].totem:SetAllPoints(self.frame.graphical[i])
end end
self.frame.graphical[i]:SetFrameStrata("BACKGROUND") self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphical[i]:SetWidth(self.totemSize) self.frame.graphical[i]:SetWidth(self.totemSize)
self.frame.graphical[i]:SetHeight(self.totemSize) self.frame.graphical[i]:SetHeight(self.totemSize)
@ -380,7 +380,7 @@ function Totems.prototype:CreateTotem(i, name)
end end
end end
self.frame.graphical[i].cd:SetFrameStrata("BACKGROUND") self.frame.graphical[i].cd:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
self.frame.graphical[i].cd:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel()+1) self.frame.graphical[i].cd:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel()+1)
self.frame.graphical[i].cd:ClearAllPoints() self.frame.graphical[i].cd:ClearAllPoints()
self.frame.graphical[i].cd:SetAllPoints(self.frame.graphical[i]) self.frame.graphical[i].cd:SetAllPoints(self.frame.graphical[i])

View File

@ -50,41 +50,16 @@ end
-- scan the tooltip and extract the vengeance value -- scan the tooltip and extract the vengeance value
do do
-- making these local as they're not used anywhere else -- making these local as they're not used anywhere else
local regions = {}
local spellName = GetSpellInfo(VENGEANCE_SPELL_ID) local spellName = GetSpellInfo(VENGEANCE_SPELL_ID)
local tooltipBuffer = CreateFrame("GameTooltip","tooltipBuffer",nil,"GameTooltipTemplate")
tooltipBuffer:SetOwner(WorldFrame, "ANCHOR_NONE")
-- suggested by Antiarc as a way to repopulate the same table instead of repeatedly creating a new one
local function makeTable(t, ...)
wipe(t)
for i = 1, select("#", ...) do
t[i] = select(i, ...)
end
end
function Vengeance.prototype:UpdateCurrent(event, unit) function Vengeance.prototype:UpdateCurrent(event, unit)
if (unit and (unit ~= self.unit)) then if (unit and (unit ~= self.unit)) then
return return
end end
local name = UnitAura(self.unit, spellName) local _, idx = IceHUD:GetBuffCount(self.unit, spellName, true, true)
if name then if idx then
-- Buff found, copy it into the buffer for scanning self.current = select(17, UnitAura(self.unit, idx))
tooltipBuffer:ClearLines()
tooltipBuffer:SetUnitBuff(self.unit, name)
-- Grab all regions, stuff em into our table
makeTable(regions, tooltipBuffer:GetRegions())
-- Convert FontStrings to strings, replace anything else with ""
for i=1, #regions do
local region = regions[i]
regions[i] = region:GetObjectType() == "FontString" and region:GetText() or ""
end
-- Find the number, save it
self.current = tonumber(string.match(table.concat(regions),"%d+")) or 0
else else
self.current = 0 self.current = 0
end end

View File

@ -1,5 +1,126 @@
# Changelog # Changelog
v1.14.42:
- Fix Vengeance module in Cataclysm Classic
v1.14.41:
- Fix swapped DK runes in Cataclysm Classic
- Possible fix for castbar flashing sometimes when set to "Never"
- Fix IceHUD Vigor bar not showing up for some types of dragons such as the Algarian Stormrider
v1.14.40:
- Update TOC for Dragonflight to 10.2.7
v1.14.39:
- Support Cataclysm Classic 4.4.0
v1.14.38:
- Update TOCs
v1.14.37:
- Update LibRangeCheck version to address taint issues (wowace ticket #353)
v1.14.36:
- Really fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.35:
- Fix IceHUD stomping on other uses of the PowerBarContainer such as the Digging bar for the Archive event.
v1.14.34:
- Fix Vigor showing up sometimes when it shouldn't.
v1.14.33:
- Update TOC for Dragonflight to 10.2.5
v1.14.32:
- Enable GlobalCoolDown module in Classic Era 1.15.0+
- Enable tracking target buffs/debuffs in Classic Era 1.15.0+
v1.14.31:
- Fix nil concatenation error (wowace ticket #351)
v1.14.30:
- Update Classic-era TOC for 1.15.0
- Enable TargetCastBar module on Classic-era 1.15+
v1.14.29:
- Fix Stagger bar error for 10.2.0 (wowace ticket #348)
v1.14.28:
- Update TOC for Dragonflight to 10.2.0
v1.14.27:
- Update TOC for Dragonflight to 10.1.7
v1.14.26:
- Update TOC for classic-era to 1.14.4
v1.14.25:
- Fixed lua error that would appear when targetting webwrapped players in heroic alpha/beta titan rune dungeons.
- Added ability to adjust strata globally.
v1.14.24:
- Fixed an error when targeting a player and right-clicking a module that should show a menu in 10.1.5.
v1.14.23:
- Update Dragonflight TOC for 10.1.5
v1.14.22:
- Fixed reported issue with a Lua error on Wrath Classic clients. https://www.wowace.com/projects/ice-hud/issues/344
- Fixed Vigor module not working when riding Grotto Netherwing Drake (and theoretically all future Dragonriding mount types).
- Updated TOC for Wrath-Classic.
v1.14.21:
- Increased maximum scale/zoom to 400%, by request.
- Fixed TargetCC/FocusCC modules on Wrath Classic.
- Fixed disabled Buff/Debuff Watchers showing a static gray bar when set to When Missing or Always display modes.
- Fixed Buff/Debuff Watchers showing an empty bar when set to Missing mode. If the background was disabled, this looked like just a floating spell icon.
- Fixed spell icons sometimes not showing up for custom bars until the tracked spell had been cast once.
v1.14.20:
- Added Winding Slitherdrake as recognized for the Dragonriding Vigor module
v1.14.19:
- Updated TOCs for 10.1.0
- Added addon icon for 10.1.0 clients
- Fixed Dragonriding Vigor charges not showing up in 10.1.0
- Fixed Vigor not always updating correctly when loading into the game or a new zone
v1.14.18:
- Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off
- Added option (enabled by default) to hide mod during cataloging.
- Fixed "Hide Blizzard Buffs" option on PlayerInfo causing errors and "?" icons when toggling off.
- Also hide Debuff frame if it exists (Dragonflight+) when enabling "Hide Blizzard Buffs" in the PlayerInfo module.
v1.14.17:
- Updated TOCs for 10.0.7
v1.14.16: v1.14.16:
- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early. - Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early.