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7 Commits
Author | SHA1 | Date | |
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43aa303887 | |||
30ec3750c1
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73891bca4b
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66f4492fa7 | |||
6c1c68a0c3 | |||
b17582afab | |||
e94138d201 |
226
IceHUD.lua
226
IceHUD.lua
@ -107,8 +107,6 @@ IceHUD.validBarList = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "Riv
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"BloodGlaives", "ArcHUD", "FangRune", "DHUD", "CleanCurvesOut", "CleanTank", "PillTank", "GemTank" }
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"BloodGlaives", "ArcHUD", "FangRune", "DHUD", "CleanCurvesOut", "CleanTank", "PillTank", "GemTank" }
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IceHUD.validCustomModules = {Bar="Buff/Debuff watcher", Counter="Buff/Debuff stack counter", CD="Cooldown bar", Health="Health bar", Mana="Mana bar", CounterBar="Stack count bar"}
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IceHUD.validCustomModules = {Bar="Buff/Debuff watcher", Counter="Buff/Debuff stack counter", CD="Cooldown bar", Health="Health bar", Mana="Mana bar", CounterBar="Stack count bar"}
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IceHUD_UnitFrame_DropDown = CreateFrame("Frame", "IceHUD_UnitFrame_DropDown", UIParent, "UIDropDownMenuTemplate")
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--@debug@
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--@debug@
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IceHUD.optionsLoaded = true
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IceHUD.optionsLoaded = true
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--@end-debug@
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--@end-debug@
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@ -801,230 +799,6 @@ function IceHUD:GetIsInLFGGroup()
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return IsInLFGGroup
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return IsInLFGGroup
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end
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end
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local BLACKLISTED_UNIT_MENU_OPTIONS = {}
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if UnitPopupButtons then
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BLACKLISTED_UNIT_MENU_OPTIONS = {
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SET_FOCUS = "ICEHUD_SET_FOCUS",
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CLEAR_FOCUS = "ICEHUD_CLEAR_FOCUS",
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LOCK_FOCUS_FRAME = true,
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UNLOCK_FOCUS_FRAME = true,
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}
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if select(2, UnitClass("player")) ~= "WARLOCK" then
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BLACKLISTED_UNIT_MENU_OPTIONS[PET_DISMISS] = "ICEHUD_PET_DISMISS"
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end
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UnitPopupButtons["ICEHUD_SET_FOCUS"] = {
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text = L["Type %s to set focus"]:format(SLASH_FOCUS1),
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tooltipText = L["Blizzard currently does not provide a proper way to right-click focus with custom unit frames."],
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dist = 0,
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}
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UnitPopupButtons["ICEHUD_CLEAR_FOCUS"] = {
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text = L["Type %s to clear focus"]:format(SLASH_CLEARFOCUS1),
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tooltipText = L["Blizzard currently does not provide a proper way to right-click focus with custom unit frames."],
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dist = 0,
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}
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UnitPopupButtons["ICEHUD_PET_DISMISS"] = {
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text = L["Use your Dismiss Pet spell to dismiss a pet"],
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tooltipText = L["Blizzard currently does not provide a proper way to right-click dismiss a pet with custom unit frames."],
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dist = 0,
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}
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elseif UnitPopupSetFocusButtonMixin then
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IceHUDUnitPopupSetFocusButtonMixin = CreateFromMixins(UnitPopupButtonBaseMixin)
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function IceHUDUnitPopupSetFocusButtonMixin:GetText()
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return L["Type %s to set focus"]:format(SLASH_FOCUS1)
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end
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function IceHUDUnitPopupSetFocusButtonMixin:OnClick()
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end
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IceHUDUnitPopupClearFocusButtonMixin = CreateFromMixins(UnitPopupButtonBaseMixin)
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function IceHUDUnitPopupClearFocusButtonMixin:GetText()
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return L["Type %s to clear focus"]:format(SLASH_CLEARFOCUS1)
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end
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function IceHUDUnitPopupClearFocusButtonMixin:OnClick()
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end
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IceHUDUnitPopupPetDismissButtonMixin = CreateFromMixins(UnitPopupButtonBaseMixin)
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function IceHUDUnitPopupPetDismissButtonMixin:GetText()
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return L["Use your Dismiss Pet spell to dismiss a pet"]
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end
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function IceHUDUnitPopupPetDismissButtonMixin:CanShow()
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return UnitPopupPetDismissButtonMixin:CanShow()
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end
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function IceHUDUnitPopupPetDismissButtonMixin:OnClick()
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end
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BLACKLISTED_UNIT_MENU_OPTIONS[SET_FOCUS] = IceHUDUnitPopupSetFocusButtonMixin
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BLACKLISTED_UNIT_MENU_OPTIONS[CLEAR_FOCUS] = IceHUDUnitPopupClearFocusButtonMixin
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BLACKLISTED_UNIT_MENU_OPTIONS[LOCK_FOCUS_FRAME] = true
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BLACKLISTED_UNIT_MENU_OPTIONS[UNLOCK_FOCUS_FRAME] = true
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if select(2, UnitClass("player")) ~= "WARLOCK" then
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BLACKLISTED_UNIT_MENU_OPTIONS[PET_DISMISS] = IceHUDUnitPopupPetDismissButtonMixin
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end
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end
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local munged_unit_menus = {}
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local function munge_unit_menu(menu)
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local result = munged_unit_menus[menu]
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if result then
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return result
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end
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if not UnitPopupMenus then
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munged_unit_menus[menu] = menu
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return menu
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end
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local data = UnitPopupMenus[menu]
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if not data then
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munged_unit_menus[menu] = menu
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return menu
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end
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local found = false
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if data.GetMenuButtons then
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local btns = data.GetMenuButtons()
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for i=1, #btns do
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if btns[i].IsMenu() then
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local subbtns = btns[i].GetMenuButtons()
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for j=1, #subbtns do
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if BLACKLISTED_UNIT_MENU_OPTIONS[subbtns[j]:GetText()] then
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found = true
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break
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end
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||||||
end
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||||||
else
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if BLACKLISTED_UNIT_MENU_OPTIONS[btns[i]:GetText()] then
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found = true
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break
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|
||||||
end
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|
||||||
end
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|
||||||
|
|
||||||
if found then
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||||||
break
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|
||||||
end
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|
||||||
end
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|
||||||
else
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|
||||||
for _, v in ipairs(data) do
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|
||||||
if BLACKLISTED_UNIT_MENU_OPTIONS[v] then
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|
||||||
found = true
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|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
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|
||||||
|
|
||||||
if not found then
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|
||||||
-- nothing to remove or add, we're all fine here.
|
|
||||||
munged_unit_menus[menu] = menu
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||||||
return menu
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|
||||||
end
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|
||||||
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|
||||||
local new_data = {}
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|
||||||
if data.GetMenuButtons then
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|
||||||
local new_buttons_list = {}
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|
||||||
local btns = data.GetMenuButtons()
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|
||||||
for i=1, #btns do
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|
||||||
if btns[i].IsMenu() then
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|
||||||
local subbtns = btns[i].GetMenuButtons()
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|
||||||
for j=1, #subbtns do
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|
||||||
if subbtns[j] then
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local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[subbtns[j]:GetText()]
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||||||
if not blacklisted then
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|
||||||
new_buttons_list[#new_buttons_list+1] = subbtns[j]
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|
||||||
elseif blacklisted ~= true then
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||||||
new_buttons_list[#new_buttons_list+1] = blacklisted
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|
||||||
end
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|
||||||
end
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|
||||||
end
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|
||||||
else
|
|
||||||
local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[btns[i]:GetText()]
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|
||||||
if not blacklisted then
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|
||||||
new_buttons_list[#new_buttons_list+1] = btns[i]
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|
||||||
elseif blacklisted ~= true then
|
|
||||||
new_buttons_list[#new_buttons_list+1] = blacklisted
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|
||||||
end
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|
||||||
end
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|
||||||
end
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|
||||||
|
|
||||||
new_data = data
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|
||||||
function new_data:GetMenuButtons()
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|
||||||
return new_buttons_list
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|
||||||
end
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|
||||||
else
|
|
||||||
for _, v in ipairs(data) do
|
|
||||||
local blacklisted = BLACKLISTED_UNIT_MENU_OPTIONS[v]
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|
||||||
if not blacklisted then
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|
||||||
new_data[#new_data+1] = v
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|
||||||
elseif blacklisted ~= true then
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|
||||||
new_data[#new_data+1] = blacklisted
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|
||||||
end
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|
||||||
end
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|
||||||
end
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|
||||||
local new_menu_name = "ICEHUD_" .. menu
|
|
||||||
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|
||||||
UnitPopupMenus[new_menu_name] = new_data
|
|
||||||
munged_unit_menus[menu] = new_menu_name
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|
||||||
return new_menu_name
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|
||||||
end
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|
||||||
IceHUD.MungeUnitMenu = munge_unit_menu
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|
||||||
|
|
||||||
local function figure_unit_menu(unit)
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|
||||||
if unit == "focus" then
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|
||||||
return "FOCUS"
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|
||||||
end
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|
||||||
|
|
||||||
if UnitIsUnit(unit, "player") then
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|
||||||
return "SELF"
|
|
||||||
end
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|
||||||
|
|
||||||
if UnitIsUnit(unit, "vehicle") then
|
|
||||||
-- NOTE: vehicle check must come before pet check for accuracy's sake because
|
|
||||||
-- a vehicle may also be considered your pet
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|
||||||
return "VEHICLE"
|
|
||||||
end
|
|
||||||
|
|
||||||
if UnitIsUnit(unit, "pet") then
|
|
||||||
return "PET"
|
|
||||||
end
|
|
||||||
|
|
||||||
if not UnitIsPlayer(unit) then
|
|
||||||
return "TARGET"
|
|
||||||
end
|
|
||||||
|
|
||||||
local id = UnitInRaid(unit)
|
|
||||||
if id then
|
|
||||||
return "RAID_PLAYER", id
|
|
||||||
end
|
|
||||||
|
|
||||||
if UnitInParty(unit) then
|
|
||||||
return "PARTY"
|
|
||||||
end
|
|
||||||
|
|
||||||
return "PLAYER"
|
|
||||||
end
|
|
||||||
|
|
||||||
if UnitPopupFrames then
|
|
||||||
UnitPopupFrames[#UnitPopupFrames+1] = "IceHUD_UnitFrame_DropDown"
|
|
||||||
end
|
|
||||||
|
|
||||||
IceHUD.DropdownUnit = nil
|
|
||||||
-- todo: update for new UnitPopup_OpenMenu() API
|
|
||||||
if UnitPopup_ShowMenu then
|
|
||||||
UIDropDownMenu_Initialize(IceHUD_UnitFrame_DropDown, function()
|
|
||||||
if not IceHUD.DropdownUnit then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local menu, id = figure_unit_menu(IceHUD.DropdownUnit)
|
|
||||||
if menu then
|
|
||||||
menu = IceHUD.MungeUnitMenu(menu)
|
|
||||||
UnitPopup_ShowMenu(IceHUD_UnitFrame_DropDown, menu, IceHUD.DropdownUnit, nil, id)
|
|
||||||
end
|
|
||||||
end, "MENU", nil)
|
|
||||||
end
|
|
||||||
|
|
||||||
function IceHUD:OutOfCombatWrapper(func)
|
function IceHUD:OutOfCombatWrapper(func)
|
||||||
return function(...)
|
return function(...)
|
||||||
return IceHUD:RunOnLeaveCombat(func, ...)
|
return IceHUD:RunOnLeaveCombat(func, ...)
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
## Interface: 110000
|
## Interface: 110002
|
||||||
## Interface-Retail: 110000
|
## Interface-Retail: 110002
|
||||||
## Interface-Classic: 11502
|
## Interface-Classic: 11503
|
||||||
## Interface-BCC: 20504
|
## Interface-BCC: 20504
|
||||||
## Interface-Wrath: 30403
|
## Interface-Wrath: 30403
|
||||||
## Interface-Cata: 40400
|
## Interface-Cata: 40400
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
## Interface: 110000
|
## Interface: 110002
|
||||||
## Interface-Retail: 110000
|
## Interface-Retail: 110002
|
||||||
## Interface-Classic: 11502
|
## Interface-Classic: 11503
|
||||||
## Interface-BCC: 20504
|
## Interface-BCC: 20504
|
||||||
## Interface-Wrath: 30403
|
## Interface-Wrath: 30403
|
||||||
## Interface-Cata: 40400
|
## Interface-Cata: 40400
|
||||||
|
21
changelog.md
21
changelog.md
@ -1,5 +1,26 @@
|
|||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
|
v1.15.6:
|
||||||
|
|
||||||
|
- Package new version of LibDogTag-Unit to fix an error with some units on 11.0.2
|
||||||
|
|
||||||
|
v1.15.5:
|
||||||
|
|
||||||
|
- Fix error when using an invalid spell with a custom bar on 11.x
|
||||||
|
|
||||||
|
v1.15.4:
|
||||||
|
|
||||||
|
- Update TOC for TWW
|
||||||
|
|
||||||
|
v1.15.3:
|
||||||
|
|
||||||
|
- Fix custom cooldown bars not working in 11.x (wowace issue #363)
|
||||||
|
|
||||||
|
v1.15.2:
|
||||||
|
|
||||||
|
- Re-enable right-click context menus on 11.x.
|
||||||
|
- Update TOC for Classic-era
|
||||||
|
|
||||||
v1.15.1:
|
v1.15.1:
|
||||||
|
|
||||||
- Fix error opening options.
|
- Fix error opening options.
|
||||||
|
@ -20,10 +20,16 @@ end
|
|||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||||
GetSpellInfo = function(id)
|
GetSpellInfo = function(id)
|
||||||
|
if not id then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
local info = C_Spell.GetSpellInfo(id)
|
local info = C_Spell.GetSpellInfo(id)
|
||||||
|
if info then
|
||||||
return info.name, nil, info.iconID
|
return info.name, nil, info.iconID
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
IceCustomBar.prototype.auraDuration = -1
|
IceCustomBar.prototype.auraDuration = -1
|
||||||
IceCustomBar.prototype.auraEndTime = -1
|
IceCustomBar.prototype.auraEndTime = -1
|
||||||
|
@ -30,10 +30,16 @@ end
|
|||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||||
GetSpellInfo = function(id)
|
GetSpellInfo = function(id)
|
||||||
|
if not id then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
local info = C_Spell.GetSpellInfo(id)
|
local info = C_Spell.GetSpellInfo(id)
|
||||||
|
if info then
|
||||||
return info.name, nil, info.iconID
|
return info.name, nil, info.iconID
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local GetSpellCooldown = GetSpellCooldown
|
local GetSpellCooldown = GetSpellCooldown
|
||||||
if not GetSpellCooldown and C_Spell then
|
if not GetSpellCooldown and C_Spell then
|
||||||
@ -637,9 +643,9 @@ function IceCustomCDBar.prototype:GetCooldownDuration(buffName)
|
|||||||
local localRemaining = nil
|
local localRemaining = nil
|
||||||
local localStart, localDuration, hasCooldown = GetSpellCooldown(buffName)
|
local localStart, localDuration, hasCooldown = GetSpellCooldown(buffName)
|
||||||
|
|
||||||
if (hasCooldown == 1) then
|
if hasCooldown then
|
||||||
-- the item has a potential cooldown
|
-- the item has a potential cooldown
|
||||||
if (localDuration <= 1.5) then
|
if localDuration <= 1.5 then
|
||||||
return nil, nil
|
return nil, nil
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -734,7 +740,7 @@ function IceCustomCDBar.prototype:UpdateItemUnitInventoryChanged(event, unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function IceCustomCDBar.prototype:UpdateCustomBarEvent(event, unit)
|
function IceCustomCDBar.prototype:UpdateCustomBarEvent(event, unit)
|
||||||
if unit ~= self.unit then
|
if unit and unit ~= self.unit then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not self.moduleSettings.cooldownType or self.moduleSettings.cooldownType == COOLDOWN_TYPE_SPELL then
|
if not self.moduleSettings.cooldownType or self.moduleSettings.cooldownType == COOLDOWN_TYPE_SPELL then
|
||||||
|
@ -10,10 +10,16 @@ local DefaultAuraIcon = "Interface\\Icons\\Spell_Frost_Frost"
|
|||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||||
GetSpellInfo = function(id)
|
GetSpellInfo = function(id)
|
||||||
|
if not id then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
local info = C_Spell.GetSpellInfo(id)
|
local info = C_Spell.GetSpellInfo(id)
|
||||||
|
if info then
|
||||||
return info.name, nil, info.iconID
|
return info.name, nil, info.iconID
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function IceCustomCounterBar.prototype:init()
|
function IceCustomCounterBar.prototype:init()
|
||||||
IceCustomCounterBar.super.prototype.init(self, "CustomCounterBar")
|
IceCustomCounterBar.super.prototype.init(self, "CustomCounterBar")
|
||||||
|
@ -9,10 +9,16 @@ end
|
|||||||
local GetSpellInfo = GetSpellInfo
|
local GetSpellInfo = GetSpellInfo
|
||||||
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
if not GetSpellInfo and C_Spell and C_Spell.GetSpellInfo then
|
||||||
GetSpellInfo = function(id)
|
GetSpellInfo = function(id)
|
||||||
|
if not id then
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
local info = C_Spell.GetSpellInfo(id)
|
local info = C_Spell.GetSpellInfo(id)
|
||||||
|
if info then
|
||||||
return info.name, nil, info.iconID, info.castTime
|
return info.name, nil, info.iconID, info.castTime
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local GetSpellCooldown = GetSpellCooldown
|
local GetSpellCooldown = GetSpellCooldown
|
||||||
if not GetSpellCooldown and C_Spell then
|
if not GetSpellCooldown and C_Spell then
|
||||||
|
@ -922,13 +922,6 @@ function PlayerHealth.prototype:CreateBackground(redraw)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if not self.frame.button.menu then
|
|
||||||
self.frame.button.menu = function(this, unit)
|
|
||||||
IceHUD.DropdownUnit = unit
|
|
||||||
ToggleDropDownMenu(1, nil, IceHUD_UnitFrame_DropDown, "cursor")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
self:EnableClickTargeting(self.moduleSettings.allowMouseInteraction)
|
self:EnableClickTargeting(self.moduleSettings.allowMouseInteraction)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -962,7 +955,7 @@ function PlayerHealth.prototype:EnableClickTargeting(bEnable)
|
|||||||
self.frame.button:EnableMouse(true)
|
self.frame.button:EnableMouse(true)
|
||||||
self.frame.button:RegisterForClicks("AnyUp")
|
self.frame.button:RegisterForClicks("AnyUp")
|
||||||
self.frame.button:SetAttribute("type1", "target")
|
self.frame.button:SetAttribute("type1", "target")
|
||||||
self.frame.button:SetAttribute("type2", "menu")
|
self.frame.button:SetAttribute("type2", "togglemenu")
|
||||||
self.frame.button:SetAttribute("unit", self.unit)
|
self.frame.button:SetAttribute("unit", self.unit)
|
||||||
|
|
||||||
-- set up click casting
|
-- set up click casting
|
||||||
|
@ -713,13 +713,6 @@ function IceTargetHealth.prototype:CreateBackground(redraw)
|
|||||||
self.frame.button:SetPoint("BOTTOMRIGHT", self.frame, "BOTTOMRIGHT", -1 * self.frame:GetWidth() / 1.5, 0)
|
self.frame.button:SetPoint("BOTTOMRIGHT", self.frame, "BOTTOMRIGHT", -1 * self.frame:GetWidth() / 1.5, 0)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if not self.frame.button.menu then
|
|
||||||
self.frame.button.menu = function(this, unit)
|
|
||||||
IceHUD.DropdownUnit = unit
|
|
||||||
ToggleDropDownMenu(1, nil, IceHUD_UnitFrame_DropDown, "cursor")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -733,7 +726,7 @@ function IceTargetHealth.prototype:EnableClickTargeting(bEnable)
|
|||||||
self.frame.button:EnableMouse(true)
|
self.frame.button:EnableMouse(true)
|
||||||
self.frame.button:RegisterForClicks("AnyUp")
|
self.frame.button:RegisterForClicks("AnyUp")
|
||||||
self.frame.button:SetAttribute("type1", "target")
|
self.frame.button:SetAttribute("type1", "target")
|
||||||
self.frame.button:SetAttribute("type2", "menu")
|
self.frame.button:SetAttribute("type2", "togglemenu")
|
||||||
self.frame.button:SetAttribute("unit", self.unit)
|
self.frame.button:SetAttribute("unit", self.unit)
|
||||||
|
|
||||||
-- set up click casting
|
-- set up click casting
|
||||||
|
@ -1150,7 +1150,7 @@ do -- OVERRIDE: IceTargetInfo.prototype:CreateFrame(redraw)
|
|||||||
self.frame:SetScript("OnLeave", function(frame) self:OnLeave(frame) end)
|
self.frame:SetScript("OnLeave", function(frame) self:OnLeave(frame) end)
|
||||||
|
|
||||||
self.frame:SetAttribute("type1", "target")
|
self.frame:SetAttribute("type1", "target")
|
||||||
self.frame:SetAttribute("type2", "menu")
|
self.frame:SetAttribute("type2", "togglemenu")
|
||||||
|
|
||||||
-- set up click casting
|
-- set up click casting
|
||||||
ClickCastFrames = ClickCastFrames or {}
|
ClickCastFrames = ClickCastFrames or {}
|
||||||
@ -1173,13 +1173,6 @@ do -- OVERRIDE: IceTargetInfo.prototype:CreateFrame(redraw)
|
|||||||
|
|
||||||
self.frame:SetAttribute("unit", self.unit)
|
self.frame:SetAttribute("unit", self.unit)
|
||||||
|
|
||||||
if not self.frame.menu then
|
|
||||||
self.frame.menu = function(this, unit)
|
|
||||||
IceHUD.DropdownUnit = unit
|
|
||||||
ToggleDropDownMenu(1, nil, IceHUD_UnitFrame_DropDown, "cursor")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- create a fancy highlight frame for mouse over
|
-- create a fancy highlight frame for mouse over
|
||||||
if (not self.frame.highLight) then
|
if (not self.frame.highLight) then
|
||||||
|
@ -1,5 +1,26 @@
|
|||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
|
v1.15.6:
|
||||||
|
|
||||||
|
- Package new version of LibDogTag-Unit to fix an error with some units on 11.0.2
|
||||||
|
|
||||||
|
v1.15.5:
|
||||||
|
|
||||||
|
- Fix error when using an invalid spell with a custom bar on 11.x
|
||||||
|
|
||||||
|
v1.15.4:
|
||||||
|
|
||||||
|
- Update TOC for TWW
|
||||||
|
|
||||||
|
v1.15.3:
|
||||||
|
|
||||||
|
- Fix custom cooldown bars not working in 11.x (wowace issue #363)
|
||||||
|
|
||||||
|
v1.15.2:
|
||||||
|
|
||||||
|
- Re-enable right-click context menus on 11.x.
|
||||||
|
- Update TOC for Classic-era
|
||||||
|
|
||||||
v1.15.1:
|
v1.15.1:
|
||||||
|
|
||||||
- Fix error opening options.
|
- Fix error opening options.
|
||||||
|
Reference in New Issue
Block a user