Commit Graph

  • 532f374d05 - Fixed a few more instances of using non-local vars named _ Parnic 2012-08-30 04:23:24 +00:00
  • 771a2e88a0 - Fixed a few missed GetNumPartyMembers/GetNumRaidMembers references. Eventually I'll get all of them. Parnic 2012-08-30 04:09:33 +00:00
  • e90146da28 - Added support for Soul Shards and Burning Embers major glyphs changing the total number of available shards/embers. Parnic 2012-08-29 15:23:44 +00:00
  • c60a44ee94 - Fixed a couple of places that I forgot to declare the variable _ as a local which was causing taint due to Blizzard also forgetting to declare _ as a global in the glyph frame. Parnic 2012-08-29 02:52:21 +00:00
  • 309c4ec09c - TOC update for 5.0 Parnic 2012-08-28 14:31:59 +00:00
  • 561c042fda - Fixed error on login on 4.3 servers as a Warlock. http://www.wowace.com/addons/ice-hud/tickets/147-shards-ui-error/ Parnic 2012-08-27 00:31:21 +00:00
  • b726a5ae33 - Fixed a bug in the warlock power module with reloading the ui/logging in while in Demonology spec and having the power module set to Numeric display mode which caused the number to be replaced with an ellipsis. That was a long sentence. Parnic 2012-08-26 19:27:20 +00:00
  • b585385273 - Added support for bar-style class powers that grow left to right instead of just adding a new count or growing individual powers bottom-up. This could really use a background to give a sense of the bar's extents, but I'll leave that for a future improvement. - Added basic support for Demonology spec (Demonic Fury) Warlock power. - Fixed a bug or two in Warlock power presentation when un-speccing or learning a new spec after having been without a spec. - Added support for hiding Warlock power until the requisite spell has been learned because apparently (after looking at Blizzard's code) you can have the spec without having the spell that builds up the power associated with the spec. Okay. Parnic 2012-08-26 19:17:46 +00:00
  • 221d83566b - Added Destruction spec (Burning Embers) support to the warlock power module and renamed it from Shard Counter to Warlock Power. Demonology support coming soon. Hopefully. Parnic 2012-08-26 05:46:19 +00:00
  • 3e32e4a481 - Added support for ClassPowerCounters to only show up for specific talent specs. - Added Priest Shadow Orbs module. Parnic 2012-08-25 20:07:32 +00:00
  • 66103c0a2b - Updated Paladin and Mage spells for GCD. They seemed to still work with the old, no-longer-existing spells, but that's not guaranteed to stay working. Parnic 2012-08-14 04:50:24 +00:00
  • d2b14320fb - Updated warrior GCD spell to "victory rush" now that Rend is a passive ability. No ability is available before level 5 that doesn't have its own cooldown, sadly. Parnic 2012-08-13 03:57:23 +00:00
  • 9af143aacc - Drycoded a holy power module fix for pre-5.0. I don't have a level 9+ paladin on live, so maybe this works? Parnic 2012-07-16 00:48:28 +00:00
  • d6506e79c2 - Expanded holy power to account for the now-5 rune maximum. Not sure what I'm going to do about this layout just yet. The default frame has two below the primary 3, but my class power base class doesn't have support for this type of layout. Will see what the users say. - Fixed the old 3 runes to have appropriate texture coordinates. Parnic 2012-07-09 04:35:47 +00:00
  • 028658a2be - Fixed GetLFGMode() errors in 5.0 Parnic 2012-07-03 04:30:50 +00:00
  • 2c6e8e3bd9 - Removed LibDualSpec pkgmeta 'latest' tag so that we package the most recent alpha (which is 5.0-compatible) Parnic 2012-07-02 16:42:42 +00:00
  • cb2645705c - Fixed another WoW 5.0 problem: GetPrimaryTalentTree() -> GetSpecialization() in the Eclipse module. Parnic 2012-07-02 16:23:24 +00:00
  • 6b457e2b16 - Changed to grab the most recent rev of AceGUI and LibDogTag since they have WoW 5.0 fixes that haven't been tagged yet. - Added MonkManaBar module. Parnic 2012-07-01 03:11:36 +00:00
  • 0734ddd94c - Created Monk Harmony Power module. - Added localization to HolyPower module description. - Fixed a comment in the Shard module. Parnic 2012-06-30 22:30:54 +00:00
  • feb7a3390b - Added GCD spell for Monks (WoW 5.0) Parnic 2012-06-30 21:12:59 +00:00
  • 1afa26cf49 - Threat module fixes for WoW 5.0 Parnic 2012-06-30 20:19:25 +00:00
  • b5350965a7 - Round 1 of WoW 5.0 fixes. Parnic 2012-06-30 19:57:12 +00:00
  • d7e4bfbee2 - added code to buff/debuff watchers and cooldown watchers to prevent them from sometimes getting stuck (not updating/animating) Parnic 2011-12-06 03:51:22 +00:00
  • 6e4b194900 - added missing "end" for TargetInfo change from earlier today Parnic 2011-12-03 01:31:48 +00:00
  • 1003078da4 - drycoded a toggle to enable tooltips when mousing over an Info module to help diagnose a reported error from wowinterface Parnic 2011-12-02 23:53:19 +00:00
  • ad641714fa - and now for the correctly-merged version of the cd bar Parnic 2011-12-02 02:35:29 +00:00
  • b46ea82511 - cooldown bar fixes submitted by JontomXire (thanks!) Parnic 2011-12-01 23:00:56 +00:00
  • f7a82b695d - don't trigger the ability cooldown bar if the spell in question only has a 1.5 second or less cooldown. this indicates that it's on cooldown as part of the GCD and we have a separate module for GCD tracking Parnic 2011-12-01 02:20:39 +00:00
  • 3c3dc18755 - 4.3 toc update Parnic 2011-11-29 19:39:04 +00:00
  • c1caf48d42 - enabled the Totems module for druids since 'wild mushroom' is considered a totem (ticket #137) Parnic 2011-11-06 01:57:40 +00:00
  • 92076fd93f - only do spell id exact-match checking if "exact match" is set. otherwise, it will compare spell names Parnic 2011-08-03 00:23:11 +00:00
  • 203848d48c - updated to accept either a spell id or a spell name for custom bars. this allows tracking of different debuffs with the same name (such as Hemorrhage and its DoT). thanks to Nibelheim on WoWInterface for this one as well. Parnic 2011-07-30 17:15:07 +00:00
  • 551e367ec4 - new 'max health' formula from Nibelheim over on WoWInterface (thanks!) Parnic 2011-07-30 17:14:15 +00:00
  • 9ba5a1f0de - 4.2 toc update Parnic 2011-06-28 15:08:07 +00:00
  • eeb1515f7b - fixed bug with selecting the last 4 presets. they weren't actually defined. Parnic 2011-06-11 05:11:18 +00:00
  • 47ce739caf - drycoded possible fix for a reported error Parnic 2011-05-25 14:46:01 +00:00
  • 8ddbb97258 - removed the pet happiness DogTag from the PetInfo module default setting Parnic 2011-04-27 01:28:55 +00:00
  • 2076fd7736 - removed all references to pet happiness Parnic 2011-04-27 00:54:41 +00:00
  • 8b4207d2af - toc bump for 4.1 Parnic 2011-04-27 00:35:48 +00:00
  • 4d4f2fc59b - evidently patch 4.1 broke either the BOUNCE animation type or something else about starting/stopping animations broke because the "pulsing" animation for holy power and warlock shards kept growing bigger and bigger over time Parnic 2011-04-27 00:34:27 +00:00
  • 86d38f50ee - fixed custom cooldown bars not working quite right with the 'When ready' display mode. the update subscription query was returning a false positive because a block of code in one of the CD bar's parent classes had already subscribed for updates, but the CD bar wanted to use its own update function. Parnic 2011-04-26 04:30:16 +00:00
  • 26541f1ced - fixed PlayerInfo to only show the "buff canceling is disabled" message when a buff is right-clicked instead of any button click. also clarified the popup message to better explain why the feature is currently disabled - hid "Low Threshold Color" toggle for the PlayerAlternatePower bar since it doesn't make sense for that module Parnic 2011-04-26 03:27:08 +00:00
  • 10962d8165 - exposed the "low threshold" option to CC bars by request Parnic 2011-04-26 03:18:41 +00:00
  • b58e6166a2 - added an oft-requested option to treat friendly targets the same as not having a target at all for alpha purposes. this allows people who want the HUD to be hidden when they don't have a target to stay hidden when they target a friendly, for example Parnic 2011-04-26 03:09:51 +00:00
  • 41e8d3fe1b - fixed a bug where targets with rage or runic power were considered 'empty' (for alpha purposes) at 0. this was causing them to show up when they shouldn't based on alpha settings Parnic 2011-04-26 03:06:30 +00:00
  • c178051c85 - made custom (de)buff watcher bars respect the bForceHide option for :Show() so that they are properly hidden when a profile change occurs or they are manually disabled via the options menu Parnic 2011-04-26 02:41:48 +00:00
  • 095d6f2519 - fixed the elite (classification) icon for targets to respect the "lock all icons at 100% alpha" setting Parnic 2011-03-19 05:02:42 +00:00
  • ed9ec9389a - minor initialization order fixups in the alternate power bar - added new option (enabled by default) to have buffs and debuffs in Info modules sorted by expiration time instead of the order the game returns them in (application time?) Parnic 2011-03-14 00:26:48 +00:00
  • 3d79a0b1fa - ticket #116: first attempt at an honest-to-goodness alternate power bar. i don't raid, so i've only tested this against the alternate power in The Maw of Madness in Twilight Highlands... Parnic 2011-03-13 23:02:57 +00:00
  • 35da685822 - fixed typo where TargetMana was initializing a variable in TargetHealth Parnic 2011-03-13 22:11:13 +00:00
  • ee7427bdfd - fixed a case where the GCD bar could get cut off early when spamming an instant-cast spell Parnic 2011-03-13 21:28:35 +00:00
  • 8a28c41944 - GCD stops early if the player aborts the cast or is interrupted Parnic 2011-03-13 20:37:43 +00:00
  • 68da952b52 - ticket #119: copy alwaysFullAlpha setting to the mirror bar instance Parnic 2011-03-13 19:37:55 +00:00
  • ff67817dcd - ticket #121 - patch for new visibility mode in CustomBars Parnic 2011-03-13 19:23:05 +00:00
  • 5e357b6e07 - Added spellids for silence from elemental slayer enchant + unglyphed avenger's shield mikk 2011-03-12 13:03:11 +00:00
  • ee8893dac4 - made sure the options table gets the LibDualSpec treatment regardless of whether the mod is enabled or not Parnic 2011-01-26 01:15:31 +00:00
  • fd7d8db005 - respect the user's mod-wide "enabled" setting when changing profiles (ticket #117) - also cleaned up some logic that could cause errors when enabling the mod due to a profile switch when the player initially loaded with it disabled Parnic 2011-01-26 01:05:04 +00:00
  • 0112d98761 - added feature to custom cooldown bars to allow them to show/hide with the rest of the mod instead of having special rules (if desired) - added ability to ignore a spell's range/target castability if desired on a cd bar. this allows the bars to display when a buff is ready even if it can't be cast on your current target, for example Parnic 2011-01-12 02:53:47 +00:00
  • 1a4114bbf6 - fixed an issue where focusing a unit in combat could cause taint in the FocusHealth module Parnic 2011-01-08 06:16:32 +00:00
  • 96eacfea1f - added new user-submitted bar textures (ticket #111) Parnic 2011-01-05 01:07:36 +00:00
  • 2e462e259d - hopefully "fixed" (read: worked around) crash that IceHUD was triggering in the client by implementing a Lua-only version of UnitSelectionColor(). the crash was triggered by having DogTags disabled, TargetInfo enabled, and leaving an instance while in combat with one of the instance's mobs targeted (ticket #110) Parnic 2011-01-04 08:36:49 +00:00
  • 34ca35cc59 - another attempt at fixing stack overflow related to dropdown menus for secure frames Parnic 2010-12-28 06:42:34 +00:00
  • fc83f2a7c3 - exposed upper text on snd bar since the string specified there is actually used by the module - disabled the potential duration text when the user has duration alpha set to 0 Parnic 2010-12-27 16:59:06 +00:00
  • 8a251ea2d4 - potentially fix a stack overflow that's been popping up sometimes when mousing over the player health bar Parnic 2010-12-26 23:33:49 +00:00
  • 0c0734007d - fixed a bug where an error message would pop up when enabling the FocusHealth module while a unit is focused that has a raid icon assigned to it Parnic 2010-12-26 02:07:21 +00:00
  • 74869ce924 - fixed custom bars not monitoring weapon enchants/poisons correctly - fixed custom bars and cooldown bars drawing at full alpha at all times Parnic 2010-12-24 08:13:43 +00:00
  • 8d68276ade - fixed the threat bar flickering in configuration mode Parnic 2010-12-20 05:38:29 +00:00
  • d14a2e5cb7 - added spell ids for holy word: sanctuary and serenity since GetSpellCooldown() is bugged with them by name Parnic 2010-12-15 06:35:34 +00:00
  • 3a4519ce83 - converted DHUD skin from blp to tga because it's acting funny as a blp (ticket #106) Parnic 2010-12-15 03:49:22 +00:00
  • 5985e86f0e - made sure that the new custom text colors get set before using them Parnic 2010-12-14 07:16:05 +00:00
  • e3e3d01583 - added custom upper/lower text coloring to custom buff/debuff bars and custom cooldown bars since they don't have any dogtag support - fixed lower text to be visible on custom buff/debuff bars and custom cooldown bars - fixed upper/lower text blocks in the text settings page to not be multi-line if the module doesn't support dogtags so that everything is laid out more cleanly Parnic 2010-12-14 06:55:15 +00:00
  • f4c098565d - re-arranged text settings page so that options are laid out more clearly/naturally Parnic 2010-12-14 06:16:02 +00:00
  • db060f490c - split the "buffs per row" setting to exist in both buffs and debuffs sub-groups instead of being a module-wide setting (ticket #103) Parnic 2010-12-14 06:07:01 +00:00
  • 42c9626daa - added an option to enable/disable mouse interaction on totems Parnic 2010-12-14 05:42:12 +00:00
  • 64e7e7cc87 - fixed debuffs on info modules not drawing the proper colored border for the type of debuff - fixed buffs not displaying the stealable border for mages if they were stealable Parnic 2010-12-14 05:11:37 +00:00
  • ea4ff748f3 - fixed an error when changing from a profile with markers on a module to one with fewer/no markers on the same module Parnic 2010-12-14 00:18:40 +00:00
  • fd70b3df82 - fixed SnD bar (and potential duration bar) to show and hide much more reliably. previously it would sometimes not display the potential duration or the entire module would be visible when it shouldn't be - fixed SnD duration bonus from glyph (to 6 seconds from 3) Parnic 2010-12-13 05:11:31 +00:00
  • 9257809e38 - fixed some errors that could pop up with totems and custom bars Parnic 2010-12-08 14:29:47 +00:00
  • 6eda5b5f9d - fixed low threshold flashing on custom bars Parnic 2010-12-08 04:52:37 +00:00
  • d4fd3af2d7 - added support for custom buff/debuff trackers to be able to track totems by name Parnic 2010-12-06 01:44:07 +00:00
  • cc8b66dc0c - fixed layer ordering such that icons draw in front of bars again Parnic 2010-12-05 21:22:12 +00:00
  • 6c1549d6c1 - minor performance optimizations in class counter modules (holy power, shards) Parnic 2010-12-05 04:25:40 +00:00
  • bca32d02b1 - changed custom cooldown bars back to never forcefully hide themselves when set to 'always' display mode. they will now respect the global transparency settings instead. seems like i can't make everyone happy with this setting but this behavior is the most consistent with the rest of the mod Parnic 2010-12-05 04:19:45 +00:00
  • 9df1fc5ddc - added user-submitted CleanCurvesOutline texture which allows DHUD-like casting to be placed on top of another bar and only the outline fills up instead of the whole bar Parnic 2010-12-05 04:11:20 +00:00
  • 58c4975f2d - more FAQ updates Parnic 2010-11-27 07:22:50 +00:00
  • 82cf477339 - added a new FAQ Parnic 2010-11-24 21:01:49 +00:00
  • b7d2e407d8 - never register disabled bars for updates Parnic 2010-11-22 18:01:42 +00:00
  • f40a0a9f97 - fixed custom buff bars and cooldown bars multiplying alpha values when they shouldn't have been. at low alpha this meant that they were much more transparent than they should have been Parnic 2010-11-22 02:19:23 +00:00
  • fb09700ec3 - fixed pet health/mana modules getting stuck on the player when leaving an instance while on a vehicle Parnic 2010-11-21 22:29:37 +00:00
  • 79bb3324ac - re-fixed a bug causing the player mana module to not update color when a druid left an LFD instance while in a form and was immediately placed back on a mount and not in a form Parnic 2010-11-21 22:01:07 +00:00
  • b29fc849c0 - fixed configuration mode error in the player info module when the player had weapon buffs applied (ticket #104) Parnic 2010-11-19 16:22:36 +00:00
  • 022eb11678 - patched up the TargetHealth (+ToTHealth +CustomHealth) modules to create the raid icon during CreateFrame() instead of Enable() to ensure that nothing's called in an unexpected order Parnic 2010-11-18 19:45:36 +00:00
  • 6771fc0647 - suppressed reported error in the runes module that shouldn't be able to happen (and i can't reproduce) Parnic 2010-11-17 21:48:48 +00:00
  • 2acb931960 - added protection against potential nil access reported by a user. i can't reproduce it, though Parnic 2010-11-17 03:57:38 +00:00
  • 4484f1af49 - added a toggle for the "override alpha" behavior that displays class counters at in-combat alpha when out of combat if the counter isn't full/empty Parnic 2010-11-11 16:16:53 +00:00
  • 405ec76bb8 - fixed the TargetInfo fixup code to only run once per profile instead of every time Parnic 2010-11-11 15:58:48 +00:00
  • addbc37ff3 - minor update to force a full redraw when entering/leaving an instance to help make sure the runes are in a good state Parnic 2010-11-10 03:18:22 +00:00
  • 2f56914194 - set runes back to coloring themselves instead of having a gray border and maybe fixed the issue where the wrong texture could get applied to death runes Parnic 2010-11-10 03:02:45 +00:00
  • 32f58e18d6 - fixed markers generating errors or just misbehaving when changing profiles (ticket #102) Parnic 2010-11-10 02:41:20 +00:00
  • 36c91a36c8 - don't force-set the color of each rune since they're already set in the texture. this does remove the nice border coloration we had before, but oh well. setting colors on colored textures is bad. Parnic 2010-11-08 04:57:18 +00:00