Update changelog

This commit is contained in:
Parnic
2020-07-13 11:21:59 -05:00
parent 819cc64aca
commit 7c2fe06fa8
2 changed files with 4 additions and 0 deletions

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@ -1,3 +1,6 @@
v1.12.14:
- Fixed pet health/mana sometimes using the wrong alpha if the player teleported.
v1.12.13:
- Fixed various class power indicators using the wrong alpha visibility if the player teleported (like with a Hearthstone) when they had a target selected.
- Show Hunter Focus top text as the raw Focus amount instead of a 0-100 scale with DogTags off.

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@ -242,6 +242,7 @@ function PetMana.prototype:ExitingVehicle(event, unit)
end
function PetMana.prototype:EnteringWorld()
self:TargetChanged()
self:Update(self.unit)
if UnitHasVehicleUI then