c3c55c89fc
- the player's cast bar can now optionally change color whenever the target goes out of range. this is currently enabled by default
2009-09-29 04:09:23 +00:00
1bd7976c5a
- added support for custom bars to track by substring instead of an exact match
2009-09-27 22:10:37 +00:00
a5b9045830
- potential fix for user-submitted totem bug: http://www.wowace.com/addons/ice-hud/tickets/29-error-when-dismissing-totems/
2009-09-09 01:31:02 +00:00
f9f9071556
- changed the vertical position extents to 600 instead of 300 by request
2009-09-04 14:26:07 +00:00
998a1ef3eb
bug http://www.wowace.com/addons/ice-hud/tickets/28-add-hex-to-target-cc-module/ - added Hex to the CC list as an incapacitate effect
2009-09-04 05:53:58 +00:00
8e6230aa7a
- fixed a custom bar bug for users with rock + fubar that tried to use the right-click cascading menu to configure things
2009-09-03 00:48:54 +00:00
7e3b2dba33
nemes: add PetInfo module
2009-08-15 12:36:36 +00:00
cfebb9f5af
- maybe fix some vehicle issues in ulduar
2009-08-12 07:26:34 +00:00
208dda34d5
- bumped toc to 3.2
2009-08-04 20:03:45 +00:00
10ac30ccf1
Merge 429-430 back into PlayerHealth. Sry.
2009-07-27 17:35:57 +00:00
49a3d2daae
Hopefully fixed issues with Party Frames being shown when Pitbull and other Unit Frame addons are present
2009-07-27 15:52:52 +00:00
d104fcfb21
- updated every other reference to a bar's texture to use the accessor method instead. this allows overridden textures to work globally
2009-07-27 05:48:12 +00:00
e785a1e1ca
- fixed custom textures not applying to "low threshold" or "cast lag indicator" sections of various modules
2009-07-27 05:31:38 +00:00
6cd45c0767
Fixed issues with Party Frame reappearing and not being properly updated when the party composition, leader or member's order changed (both in/out of combat).
2009-07-26 14:22:06 +00:00
f850a20a24
- fixed an error when entering configuration mode with a custom counter set to graphical mode
2009-07-26 04:44:35 +00:00
eb80363e54
- changed custom module pruning iteration to run from #elements to 1 instead so that table.remove doesn't screw itself
2009-07-25 04:56:32 +00:00
33aa08552d
- fixed custom bars throwing all sorts of errors when creating/changing profiles with them active
2009-07-25 04:47:02 +00:00
2835f2d2f8
- made the GetDifficultyColor change slightly more backward-compatible
2009-07-18 05:48:42 +00:00
759c49e908
- removed entering/exiting vehicle events since we really only care about entered/exited
...
- made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player
2009-07-18 05:38:05 +00:00
19f6814508
- fixed the pet/vehicle cast bar not being hidden when hiding the "blizzard cast bar" via the player cast module
2009-07-18 05:09:44 +00:00
53fc7b4878
- changed GetDifficultyColor to GetQuestDifficultyColor. looks like this function was deprecated a while ago, but was removed in 3.2
2009-07-18 04:49:46 +00:00
727e65dbdf
- fixed the "hide blizzard buff frame" checkbox not hiding temporary enchants (weapon buffs)
2009-07-18 04:47:47 +00:00
8adf645889
Added an option to PlayerHealth, to disable party frame even when not in raid.
2009-07-08 14:53:24 +00:00
45af8a7171
- added user-submitted totems module based on the runes module
2009-07-08 03:24:05 +00:00
9e00802862
- added a focus threat module by request
2009-07-08 03:18:04 +00:00
7fc7a37e56
- increased maximum horizontal text offsets for all bars
...
- added 'force justify text' options to the player cast bar like most other bars already had
2009-07-08 02:57:43 +00:00
50dcfb6a8c
bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/
...
- added support to player health, mana, and cast bars to change which unit they are monitoring to be the vehicle when the player enters one
2009-07-08 02:48:30 +00:00
b9c9182c27
- made custom bars and counters not be case-sensitive in their spells-to-be-tracked
2009-07-08 02:05:50 +00:00
4fd6ad752b
Added option to activate both Alpha and Cooldown to DK runes
2009-07-08 01:55:26 +00:00
4c3d5e14f0
- made sure that the target cast bar properly calls up to its super when targets are changed. this makes sure that the internal "i has a target" variable is updated and the alpha settings are then respected as they should be ("ooc and target" takes precedence over "ooc and not full")
2009-05-12 04:09:31 +00:00
045f492742
- made tooltips on the custom bar/counter/cooldown bar more helpful
2009-05-11 23:56:45 +00:00
b5e74124b1
bug http://www.wowace.com/projects/ice-hud/tickets/20-alt-tabbing-to-windows-mode-breaks-bars-in-osx/
...
- re-converted ArcHUD textures to blp using a tool that produces more reliable results
2009-05-11 23:51:10 +00:00
c77c458155
bug http://www.wowace.com/projects/ice-hud/tickets/19-entry-on-blizzard-addon-options/ -
...
19 - Entry on Blizzard addon options
- added an entry to the default interface/addon options panel which opens IceHUD's configuration
2009-05-10 22:43:45 +00:00
bbecc1524c
- added user-submitted custom cooldown tracker module. thanks regmellon!
2009-05-08 04:12:26 +00:00
790785ef39
- really fix the FangRune preset
2009-05-03 17:38:02 +00:00
cecc73e74e
- re-added missing FangRune bar texture
2009-05-02 03:32:07 +00:00
a1fd911a54
- added buff timer configuration modes to the custom bar
2009-04-26 01:32:34 +00:00
7a2204d33c
- added a rough version of tracking weapon buffs to the player info module
2009-04-26 00:39:28 +00:00
b9c81c88f6
- added a 'display when empty' option to the custom bar that will make it still draw even if the specified buff/debuff is not present
2009-04-26 00:36:35 +00:00
cb39226f0e
- removed some very old settings migration code that was causing problems for new users. this was added a very long time ago to facilitate the move from account-based settings to profile-based settings which should be completely unnecessary now
2009-04-26 00:20:02 +00:00
857f2388ee
- added an option to allow modules to hide the animation options in the configuration panel
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- made SnD hide the animation options so that people can't break the bar by enabling animation
2009-04-25 23:20:00 +00:00
b4fe009e8e
- added ability to specify a different texture on individual bars than the global one chosen on the main bar configuration panel
2009-04-21 05:00:14 +00:00
8b61b36398
- added more reminders that you have to press Enter after typing strings into various configuration panels before they will save
2009-04-21 04:45:20 +00:00
1d85d5478c
- added support for the PlayerInfo module to hide the default buff frame
2009-04-21 00:09:04 +00:00
b356f404c7
- added support for mh/oh weapon enchants to the custom counter module
2009-04-20 14:46:27 +00:00
1a2238995d
- added the ability to track mh/oh weapon buff durations with the custom bar
2009-04-20 14:39:11 +00:00
9429f5add8
- if a module is set to always be at 100% alpha, make sure the internal 'alpha' variable is set to 1 or else any custom color's alpha will override it
2009-04-20 14:13:03 +00:00
aaf2ea5dfb
- added a ToT cast bar (disabled by default)
2009-04-20 00:25:07 +00:00
8163579b78
- added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens
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- fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode
2009-04-19 21:30:33 +00:00
65fe2434d8
- fixed display of buffs on the player not cast by the player for custom bars
2009-04-19 06:06:40 +00:00