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d315ee3e3c
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- fixed bar text not properly hiding on bars that use RegisterUnitWatch to control visibility
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2010-10-16 03:07:19 +00:00 |
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998ff6167f
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- fixed scaling to affect the text and icons again like it used to
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2010-10-15 13:02:33 +00:00 |
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fd406cc177
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- added pulsing to the shard counter and holy power modules whenever they are maxed out. if this feature goes well then it should probably be ported over to the existing counter modules as well
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2010-10-15 06:16:04 +00:00 |
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af0c4c7023
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- added option to use out-of-combat alpha on class power bars (holy power, shards) when targeting a friendly
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2010-10-15 04:48:46 +00:00 |
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5c122c227d
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- fixed icons on the target health bar not always hiding when they should
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2010-10-15 01:08:51 +00:00 |
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e9ac3fd078
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- potentially fixed reported error message though i've never seen it pop up myself
- fixed one instance of some global taint (neglected to declare _ as a local var)
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2010-10-15 00:32:28 +00:00 |
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86ee5ca6c1
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- fixed icons rotating with bars incorrectly when setting bar to be rotated 90 degrees
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2010-10-15 00:30:27 +00:00 |
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de880222b0
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- fixed default rune frame showing up sometimes when the player has the "hide blizzard frame" option disabled in the runes module
- fixed default runes from being incorrect (showing 6 blood runes) after re-enabling them from the runes module while the game is running
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2010-10-14 22:56:48 +00:00 |
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6a74e70845
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- drycoded a potential fix for configuration mode no longer working as of 1.7.0.3
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2010-10-14 20:31:56 +00:00 |
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f284fde0b6
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- fixed CC module spell id's by removing spells/effects that no longer exist, adding some new ones, and updating id's of ones that have changed
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2010-10-14 15:23:35 +00:00 |
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3c67fbe36b
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- fixed entangling roots spell id's
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2010-10-14 13:23:20 +00:00 |
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99c45e7312
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- fixed text on bars using RegisterUnitWatch to be hidden properly (more fallout from the change in r644 - this was specific to people that had dogtag support disabled)
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2010-10-14 05:50:03 +00:00 |
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3f3eabf8df
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- more fixes to frame reparenting (from r644 - attempts to fix text when bars are rotated)
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2010-10-14 02:26:10 +00:00 |
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6e97485333
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- attempt to fix ticket #81
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2010-10-14 01:56:14 +00:00 |
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272f0fd42d
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- fixed text getting rotated along with bars when choosing the "rotate 90 degrees" option
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2010-10-14 01:31:47 +00:00 |
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d83f0b23fd
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- hopefully fixed gcd module to work for all classes without relying on specific spell ids
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2010-10-13 14:14:22 +00:00 |
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6f2878be32
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- fixed Blizzard's default runes to be properly hidden when the default player health frame is left enabled
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2010-10-13 06:55:53 +00:00 |
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40284d6c03
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- removed x-compat
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2010-10-12 04:11:36 +00:00 |
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22939b14f0
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- toc bump to 4.0
- removed LibHealComm-4.0 from OptionalDeps
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2010-10-12 02:49:31 +00:00 |
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3a68ef1a61
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- fixed rotation of inverted bars to draw the bar correctly
- better method of turning the player and pet casting frames back when enabling the "show default cast bar" option in the player cast bar
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2010-10-11 05:50:10 +00:00 |
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4e1c8ecf12
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- added ability for spell ids to be specified instead of names for custom bars and cooldown bars. when an id is typed it will attempt to resolve to the buff name
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2010-10-11 05:42:37 +00:00 |
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bf59e26ce1
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- minor change to pick up loc fix
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2010-10-10 14:53:34 +00:00 |
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44fef3457d
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- made sure to call UnregisterUnitWatch whenever the FocusHealth or a CustomHealth module is unloaded
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2010-10-10 05:27:00 +00:00 |
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1471a96937
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- fixed /icehudcl to actually work again as a command-line interface to the options table (surprised this wasn't reported)
- made the OpenConfig method able to close the dialog if it's already open. this restores old behavior that was lost in the move to ace3
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2010-10-10 01:05:09 +00:00 |
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e68b509448
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- removed the "abbreviate health" option from the focus health bar if the user is using dogtags since it doesn't apply then
- fixed the SnD potential bar to rotate properly with the main bar
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2010-10-10 00:35:21 +00:00 |
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e3833eb1e2
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- hid the "Low Threshold Color" option on custom bars and cooldown bars since the option doesn't apply to them
- updated the description of a few "low threshold" settings so they make more sense to users (don't reference variable names)
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2010-10-10 00:16:19 +00:00 |
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1a3ba61e6d
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- fixed the "low threshold" flash to work properly on rotated bars
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2010-10-10 00:03:15 +00:00 |
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6d3dcaa0dc
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- fixed incoming heal bar to display properly on 4.0 clients
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2010-10-09 06:20:17 +00:00 |
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f357dac2bf
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- don't auto-hide the incoming heal bar when LibHealComm isn't available if the user is on 4.0
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2010-10-09 05:50:08 +00:00 |
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0186185192
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- added user-requested option to specify the space between each buff/debuff on the info modules
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2010-10-09 05:04:16 +00:00 |
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5e6b0d40ad
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- tiny spacing update
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2010-10-07 23:51:26 +00:00 |
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0b108c2afb
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- now that Eclipse doesn't decay, use the appropriate alpha value regardless of whether or not the user has some power left over. it used to stay at the "in combat" setting until the bar was back at 0
- fixed a bug with "hidden" mode for inactive shards/runes where the unactivated runes would show up darkened when changing targets out of combat
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2010-10-07 13:10:40 +00:00 |
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051fa5822b
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- added new DHUD bar texture set and alternate elite/rare icons by request (ticket 80). the earliest place we found these textures was in the original DHUD which has no license at all, so it should be okay to use them. they are called DHUD in the mod, so it's clear that i'm not trying to pretend that we made them up or they are unique to IceHUD
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2010-10-06 04:19:21 +00:00 |
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e1f2d4318b
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- added the ability to further customize the shard and holy power modules by displaying all the existing custom counter textures in place of shards/holy runes and colorizing them based on how many are available
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2010-10-05 03:42:51 +00:00 |
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8c865351f9
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- added highlighting around buffs on the targetinfo module (and other *info modules) that are spellstealable if the player is a mage
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2010-10-05 00:23:43 +00:00 |
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d01d3587a0
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- allowed pvp and party role icons to be offset more
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2010-10-02 21:56:43 +00:00 |
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3989e9b024
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- evidently i neglected to add acelocale to pkgmeta back in r615 when localization came online. oops.
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2010-09-28 16:13:33 +00:00 |
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51ee5972d4
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- fixed a bug where cooldown timers wouldn't always reset when an ability was brought off cooldown early
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2010-09-28 04:06:28 +00:00 |
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cd0f08837a
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- replaced GetMasteryIndex with GetPrimaryTalentTree to work with the latest beta
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2010-09-27 13:37:19 +00:00 |
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058ea24ba6
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- localized a few more strings
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2010-09-27 01:53:58 +00:00 |
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08861ecfe7
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- first shot at localization of all configuration settings in IceHUD using AceLocale. note that all of these conversions were generated programmatically so it's possible that something went awry...very casual testing seemed okay, however.
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2010-09-26 05:14:42 +00:00 |
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4bf79adda5
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- added the ability to duplicate an existing custom bar
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2010-09-26 00:31:12 +00:00 |
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056fdd6d22
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- added LibDBIcon to optional deps
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2010-09-25 18:41:16 +00:00 |
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368b8ee8f0
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- apparently i had the LibDualSpec git path wrong. i should probably install TortoiseGit at some point
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2010-09-25 18:34:13 +00:00 |
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cdba966618
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- setup the toc to properly strip out embeds.xml whenever it's building a no-lib version. wow, this has been broken forever. nice.
- added support for LibDualSpec-1.0
- wrapped a bit of debug code in --@debug@
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2010-09-25 18:31:57 +00:00 |
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1af2c4d831
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- added some more protection against people tweaking settings or changing profiles while in combat and added a warning message explaining that stuff could be broked if they manage to do it anyway
- fixed cooldown bars that are set to "when ready" to be properly hidden when the module is disabled or profiles are changed
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2010-09-22 05:47:01 +00:00 |
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bd96c59012
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- added calls to disable updates on custom modules as they are disabled so that they don't stick around on screen when they shouldn't
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2010-09-22 00:19:13 +00:00 |
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cd50276d35
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- minor fixes to enabling a module and how updates are handled that should allow custom modules to react appropriately when they are enabled while a player has the buff they're monitoring
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2010-09-22 00:15:35 +00:00 |
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1fa11ea3dd
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- fix for custom modules generating a ton of errors if they're disabled while active (such as when changing profiles). there is still a bug where they stop running their updates like they're supposed to, but this will at least take care of the error spam
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2010-09-21 13:50:35 +00:00 |
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631f3dd734
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- added a tooltip to the LDB launcher
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2010-09-21 03:49:41 +00:00 |
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