Commit Graph

25 Commits

Author SHA1 Message Date
1961b66f57 - big giant options screen usability cleanup:
- colorized the FAQ and Module Settings description text to be more readable
- removed custom coloring from certain options that didn't match the rest
- hid a few debug-only settings
- consolidated all the 'create custom module' buttons into a drop-down + create button
- clarified description of some options so that their intent/purpose is more clear
- moved around/cleaned up headers for consistency
- doubled the width of long options so that they don't get cut off and ...'d
2010-09-12 22:36:02 +00:00
59344a134a - converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
2010-09-05 20:11:33 +00:00
06daebe0fd - MAJOR thanks to Shefki for finding and fixing most of the 3.3.3 issues!
- fixed runes module
- fixed a few other minor issues
2010-03-25 04:15:22 +00:00
415e4428a4 Fix textures on count modules. 2010-03-25 01:04:47 +00:00
6cb944be08 - added graphical gap settings to combo points, lacerate/sunder/malestrom count, and runes modules 2009-01-02 07:37:26 +00:00
bb3c254bbd - removed the rogue-/druid-only restriction since the Malygos fight needs combo points on the drakes 2008-11-24 04:43:37 +00:00
41505f73ff - switched from UnitIsInVehicle to Blizzard's method of UnitHasVehicleUI for determining where to get combo points from
- registered ENTERED_VEHICLE and EXITED_VEHICLE events to update the combo points appropriately
2008-11-20 01:12:13 +00:00
f1bdda7027 - possible fix for malygos fight where the player uses combo points while in a vehicle 2008-11-20 01:02:36 +00:00
22caa87da4 - made "config mode" only show bars that are currently enabled
- made combo points module show 5 combo points while in config mode
- added horizontal offset to combo points module
- added ability make combo points add vertically instead of horizontally (if in graphical mode)
2008-10-17 15:39:59 +00:00
473e77e2da - made alpha settings properly affect non-bar elements (range finder, targetinfo, combo points, etc.)
- something's busted with the rune module if you spawn into the world and that module is at 0% alpha...trying to track that down now, but i gotta go to bed. could be a result of this change, maybe not.
2008-10-17 06:46:11 +00:00
6a3598e516 - added 3 new user-submitted bar textures (GlowArc, CleanCurves, and BloodGlaives) and 2 new user-submitted combo/sunder/lacerate count textures (Glow and CleanCurves) 2008-10-09 01:40:56 +00:00
5ee2bd5392 - added support for new combo point, sunder/lacerate count textures
- added a new round combo point texture (user-submitted)
- fixed a bug in the slice and dice module that caused it to stay visible for much longer than it should have under certain circumstances
2008-09-27 16:36:54 +00:00
5474530f8f - updated SunderCount/LacerateCount modules to use the new UnitDebuff return values in wotlk properly/register the changed wotlk events
- updated SliceAndDice module to be more efficient outside of combat (avoids unnecessary OnUpdate stuff)
- updated SliceAndDice module to use the new UnitBuff return values in wotlk properly/register the changed wotlk events/new combo point parameters
- updated DruidMana module to update every frame in wotlk since the other mana frames need to...this still needs dogtag to be updated to work fully in wotlk
- updated ComboPoints module to use the new combo point functionality and events in wotlk
2008-08-24 03:20:43 +00:00
b9a4b9c8d0 - fixed a typo in combo points module
- added missing 'then' in gcd module
- removed registration of unnecessary events in player and target mana for DK rune stuff
2008-07-27 00:09:32 +00:00
9b1db346ac - fixed text display for non-dogtag strings 2008-06-19 02:38:29 +00:00
3dc2f7f80f - added a configuration mode to show all bars temporarily so they can be placed
- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
2008-04-17 02:38:54 +00:00
4e83db53d3 - made ComboPoints module only load for druids and rogues
- added SunderCount module that behaves exactly like combo points, only for sunder debuffs on the target
2008-02-10 22:07:46 +00:00
ccaeeaa198 - Fix for the alpha problem in graphical combo point display (thanks Kurathor)
- Scaling for every bar
- Horizontal position adjustment for you dual screen freaks
2007-06-03 11:48:07 +00:00
77782fb169 SharedMedia <3 2007-06-02 21:26:15 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
4e93009e13 Bugfixes 2006-09-04 18:20:43 +00:00
b8956a45fe Version 0.6
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
7050788344 Version 0.5
- Graphical combo points
- Various tweaks and bug fixes (ie. mirror timer bar)
2006-08-20 16:28:50 +00:00