36bde7ef00
- fixed a bug with the low health flashing frame if alphas are set to 0
2008-04-18 14:35:47 +00:00
27f4e7c889
- added an intermediate color to health/mana blending values so health goes green => yellow => red instead of brown in the middle
2008-02-07 21:01:48 +00:00
3c46dfcadf
- removed some local vars from the Update function to attempt to curb some hemorrhaging memory
2008-01-22 03:58:11 +00:00
ced858b06a
- bump toc
...
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
e949b5b350
Misc fixed and a preview for new texture (check 'Bar' type)
2006-10-16 13:16:56 +00:00
3e3b862c5d
Changed frame stratas back to where they should have been all the time
2006-10-03 20:15:13 +00:00
203a0b7232
Unit bars now have an option to pulse on set threshold
2006-10-03 20:02:00 +00:00
fdbb8843ee
Version 0.7
...
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
b8956a45fe
Version 0.6
...
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
0106530c98
Version 0.2
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- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179
Moved version 0.11 to SVN
2006-07-17 13:47:18 +00:00