41806602df
- user-submitted patch for an 'invert' option in addition to the 'reverse' option for all bars. now 'reverse' controls bar movement direction while 'invert' controls bar fill behavior http://www.wowace.com/addons/ice-hud/tickets/73-reversing-cast-bars-and-channels
2010-07-20 01:34:21 +00:00
d5a8af8cd5
- attempt to fix button mashing while casting channeled spells causing the cast bar to get cut off when it wasn't supposed to. needs user testing before going live
2010-04-20 05:56:46 +00:00
b6517b45e9
- added an optional icon to the player and target casting bars that shows which spell is being casted/channeled. default is off
2010-04-17 22:34:37 +00:00
48f1ccfe95
- fixed the non-interruptible check to work for the target cast bar's TargetChanged event
...
- fixed :Redraw from causing a cast bar to draw gray and stop updating (could happen if spell interruptibility changed mid-cast)
2010-04-01 16:04:45 +00:00
ca4107446e
- minor cleanup of the animation/scale-setting code to avoid duplicating chunks of code
2010-03-31 16:31:38 +00:00
4cb3f59ff2
Fix for removal of SetTexCoordModifiesRect in 3.3.3.
2010-03-24 23:54:14 +00:00
0a0a816701
- more minor cleanups before tagging a new release version
2009-04-19 00:49:33 +00:00
10af4566d6
- added tons of divide-by-zero protection all over the place
...
- general cleanup of values passed to UpdateBar
2009-04-18 21:07:42 +00:00
7d37890a31
- added some protection against error messages that were popping up related to SetTexCoord
...
- added some protection against a nil access in the player's cast bar under certain circumstances
2009-04-16 13:39:37 +00:00
e535932a2b
- added toggles to show/hide spell cast time and spell rank on player/target cast bars
2009-03-21 04:18:09 +00:00
eaa7b73b85
- fixed a bug with showing the "spellcast failed" flash on the player's castbar if the player tried to activate a trinket/cast another spell while casting a different one
2008-10-29 02:55:51 +00:00
f4b42ee9b2
- fixed a potential nil access in the cast bar
2008-10-16 15:08:16 +00:00
c171af8746
- made castbar text respect alpha settings
2008-10-04 17:10:35 +00:00
3dc2f7f80f
- added a configuration mode to show all bars temporarily so they can be placed
...
- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
2008-04-17 02:38:54 +00:00
90373e072a
- fixed a problem with target cast bars not always interrupting properly (apparently UNIT_SPELLCAST_STOP doesn't reliably return the spell that's stopping for non-player units)
2008-01-25 07:02:22 +00:00
6b35895b68
- removed an event trigger that was causing spells to show failure on the cast bar when they shouldn't have
2008-01-22 23:46:01 +00:00
134e0802e8
- check for the player interrupting the spell locally before it's had a chance to come back from the server
2008-01-22 01:12:44 +00:00
9bf8ace00d
- implemented Quartz's method of checking spell interrupts through the chat interrupt events for hostile damage to attempt to fix IceCastBar not showing player interrupts
2008-01-20 21:28:18 +00:00
73470f7b34
Fixed a problem with cast bar disappearing when seals activate during cast
2007-12-13 17:25:03 +00:00
123dbf2542
Fixes and patches
2006-12-08 02:19:21 +00:00
7740ef9f74
Version 0.8
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- 2.0 compatible
- Removed bunch of unused libs (recommended to delete your /libs folder before updating)
- Added a restriction to open configuration settings only out of combat
- TargetInfo module optimized (no longer eats your memory and babies when changing options)
- Shows up to 40 buffs/debuffs, ability to filter buffs (never/in combat/always)
- No longer uses SpellStatus lib (new events do everything worth doing)
- New module TargetCast, basically does what Blizzard target frame cast bar does
- Removed module TimerBar (it was next to useless)
- Brackets around bar texts now toggleable
- Some misc. bug fixes (eg. colors now change properly when a duel starts)
2006-12-04 15:58:07 +00:00