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42c9626daa
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- added an option to enable/disable mouse interaction on totems
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2010-12-14 05:42:12 +00:00 |
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64e7e7cc87
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- fixed debuffs on info modules not drawing the proper colored border for the type of debuff
- fixed buffs not displaying the stealable border for mages if they were stealable
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2010-12-14 05:11:37 +00:00 |
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ea4ff748f3
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- fixed an error when changing from a profile with markers on a module to one with fewer/no markers on the same module
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2010-12-14 00:18:40 +00:00 |
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fd70b3df82
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- fixed SnD bar (and potential duration bar) to show and hide much more reliably. previously it would sometimes not display the potential duration or the entire module would be visible when it shouldn't be
- fixed SnD duration bonus from glyph (to 6 seconds from 3)
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2010-12-13 05:11:31 +00:00 |
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9257809e38
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- fixed some errors that could pop up with totems and custom bars
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2010-12-08 14:29:47 +00:00 |
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6eda5b5f9d
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- fixed low threshold flashing on custom bars
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2010-12-08 04:52:37 +00:00 |
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d4fd3af2d7
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- added support for custom buff/debuff trackers to be able to track totems by name
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2010-12-06 01:44:07 +00:00 |
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cc8b66dc0c
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- fixed layer ordering such that icons draw in front of bars again
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2010-12-05 21:22:12 +00:00 |
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6c1549d6c1
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- minor performance optimizations in class counter modules (holy power, shards)
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2010-12-05 04:25:40 +00:00 |
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bca32d02b1
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- changed custom cooldown bars back to never forcefully hide themselves when set to 'always' display mode. they will now respect the global transparency settings instead. seems like i can't make everyone happy with this setting but this behavior is the most consistent with the rest of the mod
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2010-12-05 04:19:45 +00:00 |
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9df1fc5ddc
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- added user-submitted CleanCurvesOutline texture which allows DHUD-like casting to be placed on top of another bar and only the outline fills up instead of the whole bar
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2010-12-05 04:11:20 +00:00 |
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58c4975f2d
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- more FAQ updates
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2010-11-27 07:22:50 +00:00 |
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82cf477339
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- added a new FAQ
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2010-11-24 21:01:49 +00:00 |
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b7d2e407d8
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- never register disabled bars for updates
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2010-11-22 18:01:42 +00:00 |
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f40a0a9f97
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- fixed custom buff bars and cooldown bars multiplying alpha values when they shouldn't have been. at low alpha this meant that they were much more transparent than they should have been
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2010-11-22 02:19:23 +00:00 |
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fb09700ec3
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- fixed pet health/mana modules getting stuck on the player when leaving an instance while on a vehicle
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2010-11-21 22:29:37 +00:00 |
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79bb3324ac
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- re-fixed a bug causing the player mana module to not update color when a druid left an LFD instance while in a form and was immediately placed back on a mount and not in a form
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2010-11-21 22:01:07 +00:00 |
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b29fc849c0
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- fixed configuration mode error in the player info module when the player had weapon buffs applied (ticket #104)
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2010-11-19 16:22:36 +00:00 |
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022eb11678
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- patched up the TargetHealth (+ToTHealth +CustomHealth) modules to create the raid icon during CreateFrame() instead of Enable() to ensure that nothing's called in an unexpected order
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2010-11-18 19:45:36 +00:00 |
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6771fc0647
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- suppressed reported error in the runes module that shouldn't be able to happen (and i can't reproduce)
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2010-11-17 21:48:48 +00:00 |
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2acb931960
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- added protection against potential nil access reported by a user. i can't reproduce it, though
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2010-11-17 03:57:38 +00:00 |
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4484f1af49
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- added a toggle for the "override alpha" behavior that displays class counters at in-combat alpha when out of combat if the counter isn't full/empty
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2010-11-11 16:16:53 +00:00 |
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405ec76bb8
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- fixed the TargetInfo fixup code to only run once per profile instead of every time
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2010-11-11 15:58:48 +00:00 |
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addbc37ff3
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- minor update to force a full redraw when entering/leaving an instance to help make sure the runes are in a good state
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2010-11-10 03:18:22 +00:00 |
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2f56914194
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- set runes back to coloring themselves instead of having a gray border and maybe fixed the issue where the wrong texture could get applied to death runes
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2010-11-10 03:02:45 +00:00 |
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32f58e18d6
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- fixed markers generating errors or just misbehaving when changing profiles (ticket #102)
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2010-11-10 02:41:20 +00:00 |
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36c91a36c8
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- don't force-set the color of each rune since they're already set in the texture. this does remove the nice border coloration we had before, but oh well. setting colors on colored textures is bad.
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2010-11-08 04:57:18 +00:00 |
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ea55374ea8
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- fixed PlayerInfo module misbehaving with temporary weapon enchants
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2010-11-06 23:28:30 +00:00 |
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24eb568f0b
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- minor optimization in the threat bar
- fixed threat bar to display properly again
- added support for pets to the second highest threat feature
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2010-11-06 17:32:28 +00:00 |
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3ab6ccdb18
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- fixed the GCD bar not animating
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2010-11-06 15:04:12 +00:00 |
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fa8b895214
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- mana modules animate regardless of 'predictedPower' setting now
- fixed occasional flickering in the cast bar and threat bar when they are first displayed
- minor code cleanup
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2010-11-06 03:03:46 +00:00 |
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74b9ace21d
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- better fix for cast bars getting stuck sometimes
- reinstated the code that was shutting off updates when a bar reached its desired scale
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2010-11-06 02:31:35 +00:00 |
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668aa19a14
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- reverted r761
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2010-11-05 05:32:40 +00:00 |
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c221371d8b
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- disabled an optimization that was overstepping its bounds and causing issues
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2010-11-05 05:31:19 +00:00 |
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e7c8c78cb7
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- set the minimum update frequency to 0.067 (15 per second) because anything less just looks awful
- clamped the update frequency on every load to force it to >= 15
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2010-11-05 05:18:14 +00:00 |
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94c2099736
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- same fix as r763, but for the player's cast bar this time
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2010-11-05 05:02:16 +00:00 |
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4149d4e733
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- fixed the player's health and mana bars monitoring the wrong unit whenever the player leaves an instance while in a vehicle
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2010-11-05 04:55:25 +00:00 |
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b5dd925ca4
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- fixed markers not updating when a bar's inverse mode is changed
- fixed markers not rotating with a bar when the rotation option is set at runtime
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2010-11-05 04:35:05 +00:00 |
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4f4c892306
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- Suppress bar animations if update rate is less than 15/sec
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2010-11-05 04:12:37 +00:00 |
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14bd4f4627
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- Reunited a local declaration with the code that used it.
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2010-11-05 03:17:50 +00:00 |
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878585e6fe
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- fixed buffs tiling in the wrong direction
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2010-11-05 02:33:37 +00:00 |
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a93bcaf190
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- pedantically replaced sets of spaces with tabs. i'm that guy.
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2010-11-05 01:48:46 +00:00 |
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508b022572
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- fixed the eclipse bar turning gray when adjusting settings that caused a Redraw()
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2010-11-05 01:39:06 +00:00 |
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93c70c545e
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- Fixed not being able to set icon sizes for debuffs
- Rearranged the config screen for Info modules
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2010-11-05 01:30:36 +00:00 |
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29085ebd29
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- markers are now created at the proper alpha instead of 100%
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2010-11-05 00:57:45 +00:00 |
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1766a587e1
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- changed the 'update period' slider to represent number of updates per second instead of seconds between updates. now higher is more frequent and lower is less frequent which makes more sense to users
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2010-11-05 00:52:39 +00:00 |
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1fb57acba1
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- fixed text staying hidden when disabling and re-enabling a module
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2010-11-05 00:42:37 +00:00 |
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067096b51f
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- fixed an error popping up whenever a user had icehud disabled in its settings and tried to access the config page
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2010-11-04 17:56:18 +00:00 |
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6e46c2b3f4
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- added LibDBIcon to the options module so that the minimap icon is toggleable again
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2010-11-04 04:50:58 +00:00 |
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d37a40da11
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- fixed a misplaced 'self'
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2010-11-04 04:46:34 +00:00 |
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