d9571c6636
Worked around a bug Blizzard created in 6.0 with cooldown wipes not updating alpha with their parent frame. See http://www.wowinterface.com/forums/showthread.php?t=49950 for discussion.
2014-11-07 00:41:26 -06:00
7258f037ee
Info modules now display a random stack count from 1 to 5 when in configuration mode for easier Stack Font Size configuring.
2014-10-23 20:53:44 -05:00
1a4cf9a403
- Maybe fixed a PetInfo/TargetInfo buff error that I can't reproduce.
2012-09-19 05:05:05 +00:00
c60a44ee94
- Fixed a couple of places that I forgot to declare the variable _ as a local which was causing taint due to Blizzard also forgetting to declare _ as a global in the glyph frame.
2012-08-29 02:52:21 +00:00
b5350965a7
- Round 1 of WoW 5.0 fixes.
2012-06-30 19:57:12 +00:00
6e4b194900
- added missing "end" for TargetInfo change from earlier today
2011-12-03 01:31:48 +00:00
1003078da4
- drycoded a toggle to enable tooltips when mousing over an Info module to help diagnose a reported error from wowinterface
2011-12-02 23:53:19 +00:00
ed9ec9389a
- minor initialization order fixups in the alternate power bar
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- added new option (enabled by default) to have buffs and debuffs in Info modules sorted by expiration time instead of the order the game returns them in (application time?)
2011-03-14 00:26:48 +00:00
2e462e259d
- hopefully "fixed" (read: worked around) crash that IceHUD was triggering in the client by implementing a Lua-only version of UnitSelectionColor(). the crash was triggered by having DogTags disabled, TargetInfo enabled, and leaving an instance while in combat with one of the instance's mobs targeted (ticket #110 )
2011-01-04 08:36:49 +00:00
34ca35cc59
- another attempt at fixing stack overflow related to dropdown menus for secure frames
2010-12-28 06:42:34 +00:00
db060f490c
- split the "buffs per row" setting to exist in both buffs and debuffs sub-groups instead of being a module-wide setting (ticket #103 )
2010-12-14 06:07:01 +00:00
64e7e7cc87
- fixed debuffs on info modules not drawing the proper colored border for the type of debuff
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- fixed buffs not displaying the stealable border for mages if they were stealable
2010-12-14 05:11:37 +00:00
405ec76bb8
- fixed the TargetInfo fixup code to only run once per profile instead of every time
2010-11-11 15:58:48 +00:00
878585e6fe
- fixed buffs tiling in the wrong direction
2010-11-05 02:33:37 +00:00
a93bcaf190
- pedantically replaced sets of spaces with tabs. i'm that guy.
2010-11-05 01:48:46 +00:00
93c70c545e
- Fixed not being able to set icon sizes for debuffs
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- Rearranged the config screen for Info modules
2010-11-05 01:30:36 +00:00
2645a6292a
- made all buffs/debuffs display on the info modules when in configuration mode
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- compressed buffs/debuffs on the info modules so that they will not make room for a large buff if the previous row never had a large buff on it. this fixes every row being separated by enough vertical space to make room for the larger of "buff size" and "own buff size" settings
2010-10-31 03:51:28 +00:00
7abe2276fb
- Never skip resizing player's own auras on redraw. Stops them resetting to normal aura icon size on UI reload.
2010-10-30 13:58:56 +00:00
fecfe8b586
- shamelessly ripped off code from pitbull4 to replace "set focus" with instructions on how to do so. begone, focus error reports!
2010-10-30 04:40:12 +00:00
2401ed2295
- Erroneous white space? I don't know what you're talking about... ¬.¬
2010-10-30 04:25:21 +00:00
b9feaae590
- Aura handling cleanup. Duplication is evil!
2010-10-30 04:21:00 +00:00
53ff0bfae9
- extended vertical offset min/max for info modules (ticket #92 )
2010-10-26 00:14:40 +00:00
e003fab854
- removed most of the rest of the garbage that was being generated during combat or when changing targets
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- reduced cpu usage by 33%-50% across the board (and more in some cases) by changing how updates are registered and how often they run. now the 'update period' slider actually matters. it defaults to 0.033 meaning that frames update about 30 times a second instead of every frame
- fixed the "always" display mode for cooldown bars to respect alpha settings (ooc/with target/in combat/etc.)
2010-10-25 02:05:58 +00:00
a59c99d91f
- added option for non-dogtag users to hide each line of text on the TargetInfo module individually
2010-10-17 21:37:36 +00:00
3af07ee30d
- removed ClickCastFrame unregistration to avoid problems with people who have the older version of clique (basically everyone)
2010-10-17 05:46:54 +00:00
1f2738432b
- more fixes for compatibility between clique and the info modules
2010-10-16 19:35:42 +00:00
8a980e45eb
- setup clique unregistration for whenever the new clique changes go live
2010-10-16 19:23:58 +00:00
5d68b2f6eb
- fixed certain buffs not displaying a tooltip on mouseover in the info modules
2010-10-16 04:19:56 +00:00
3f3eabf8df
- more fixes to frame reparenting (from r644 - attempts to fix text when bars are rotated)
2010-10-14 02:26:10 +00:00
272f0fd42d
- fixed text getting rotated along with bars when choosing the "rotate 90 degrees" option
2010-10-14 01:31:47 +00:00
0186185192
- added user-requested option to specify the space between each buff/debuff on the info modules
2010-10-09 05:04:16 +00:00
8c865351f9
- added highlighting around buffs on the targetinfo module (and other *info modules) that are spellstealable if the player is a mage
2010-10-05 00:23:43 +00:00
d01d3587a0
- allowed pvp and party role icons to be offset more
2010-10-02 21:56:43 +00:00
08861ecfe7
- first shot at localization of all configuration settings in IceHUD using AceLocale. note that all of these conversions were generated programmatically so it's possible that something went awry...very casual testing seemed okay, however.
2010-09-26 05:14:42 +00:00
36d2592e78
- minor cleanup of unused stuff in IceCore
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- fixed the GCD to update its bar color as the user changes it instead of requiring re-enabling the module or reloading the ui
- clarified some tooltip text on the TargetInfo module's text blocks
- added DogTag support to the ToT module by request
2010-09-19 04:10:31 +00:00
05afcebc3d
- changed all step = 10 to step = 1 by request
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- widened range of possible vertical offset values for the custom counter module by request
2010-09-18 07:04:38 +00:00
250adfc2db
- removed the last remnants of Ace2 (AceOO-2.0 and AceLibrary) thanks to a huge amount of help from ckknight for metatables
2010-09-17 05:41:04 +00:00
e95db24dd0
- replaced AceEvent-2.0 with AceEvent-3.0/AceTimer-3.0
2010-09-10 06:30:56 +00:00
59344a134a
- converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
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- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
2010-09-05 20:11:33 +00:00
97d4a6898e
- fixes for cataclysm: added UNIT_POWER/UNIT_MAXPOWER event registrations in place of all the old power types, fixed mirror bar, targetinfo, and targetoftarget SetScripts to pass 'this' and 'arg#' around where necessary
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- still broken for cata: GlobalCoolDown module, LibDogTag (needs to be fixed by one of its maintainers or I need to port to LuaTexts...fixing dogtag would be vastly easier), and Waterfall (not sure what to do about this one just yet)
2010-09-04 22:49:39 +00:00
1ce2c37e96
- added individual checkboxes to show buffs/debuffs in any info module that derives from (or is) TargetInfo (which should be all of them)
2010-07-19 19:29:42 +00:00
0605c66f6c
- set the default bar texture back to roundbar
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- split the buff/debuff filter into a buff filter and a debuff filter
2010-04-23 04:36:18 +00:00
2835f2d2f8
- made the GetDifficultyColor change slightly more backward-compatible
2009-07-18 05:48:42 +00:00
53fc7b4878
- changed GetDifficultyColor to GetQuestDifficultyColor. looks like this function was deprecated a while ago, but was removed in 3.2
2009-07-18 04:49:46 +00:00
7a2204d33c
- added a rough version of tracking weapon buffs to the player info module
2009-04-26 00:39:28 +00:00
8b61b36398
- added more reminders that you have to press Enter after typing strings into various configuration panels before they will save
2009-04-21 04:45:20 +00:00
a5a9e8ac4d
- updated all modules to use the new UnitAura return value that tells who the caster was. now checking if that return == "player" for figuring out if the player cast it or not
2009-04-17 01:29:05 +00:00
c7faba52f8
- made the TargetInfo able to be inherited from
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- added a PlayerInfo module (off by default, user requested) that inherits from TargetInfo and adds right-click dismissing buffs functionality
2009-04-10 05:23:31 +00:00
7108ec7dce
- added a fourth line of text (empty by default) by request to the TargetInfo module
2009-01-12 00:31:56 +00:00
4df215afc8
- added settings to allow greater customization of buff/debuff frames in the TargetInfo module (grow direction, anchor points, offsets)
2009-01-06 07:15:22 +00:00