Commit Graph

37 Commits

Author SHA1 Message Date
6cd45c0767 Fixed issues with Party Frame reappearing and not being properly updated when the party composition, leader or member's order changed (both in/out of combat). 2009-07-26 14:22:06 +00:00
759c49e908 - removed entering/exiting vehicle events since we really only care about entered/exited
- made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player
2009-07-18 05:38:05 +00:00
8adf645889 Added an option to PlayerHealth, to disable party frame even when not in raid. 2009-07-08 14:53:24 +00:00
50dcfb6a8c bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/
- added support to player health, mana, and cast bars to change which unit they are monitoring to be the vehicle when the player enters one
2009-07-08 02:48:30 +00:00
10af4566d6 - added tons of divide-by-zero protection all over the place
- general cleanup of values passed to UpdateBar
2009-04-18 21:07:42 +00:00
7d37890a31 - added some protection against error messages that were popping up related to SetTexCoord
- added some protection against a nil access in the player's cast bar under certain circumstances
2009-04-16 13:39:37 +00:00
7ffa8968de - added toggle to enable/disable showing incoming heals on the player's health bar. also cleaned up the implementation a bit to display more consistently and hide when appropriate 2009-03-21 21:44:55 +00:00
955e25cfd2 bug http://www.wowace.com/projects/ice-hud/tickets/16-visual-heal-support/ - added support for LibHealComm by request. not included with the mod, but listed as an opt dep
- added LDB support by request/from user-submitted code. this basically will only work if a mod that loads before icehud has LDB included
2009-03-20 01:54:50 +00:00
4420d84209 - added separate configuration for the "resting" and "combat" portions of the player status icon
- prettified/organized some configuration screens a bit
2008-12-02 07:01:47 +00:00
5cf45f027a - fixed an error when adjusting the status icon's position while it's not visible on the screen 2008-11-26 20:44:53 +00:00
49a590e879 - added a global toggle for DogTags so they can be enabled or disabled for the mod
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default)
- made configuration mode show target raid icons (and the new elite indicator as well)
2008-10-26 23:02:13 +00:00
fb726391b5 - added an option to hide the new blizzard focus frame in the focus health module
- added an option to make the focus health module clickable to target your focus
- fixed a bug in player health's targeting where the clickable area was in the wrong spot when the bar was flipped to the right side
2008-10-18 16:32:32 +00:00
aa51e14c8d - changed the default for catching mouse clicks on the player health frame to false. it was causing too much confusion 2008-10-18 04:58:04 +00:00
c1c7ada05e - changed the defaults for hiding the blizzard frame on the player and target health frames...i have a feeling i'm going to tick off a whole different subset of people by changing this, but we'll see. 2008-10-15 22:44:12 +00:00
20e8113306 - added horizontal positioning option to the ToT module by request
- added an option to disable click-targeting while in combat by request
2008-09-26 18:08:56 +00:00
55028c88fb - updated to support LibDogTag-3.0
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
2008-04-03 07:10:30 +00:00
9870276adb - named the player targeting/click frame so it shows up in Clique's config 2008-02-21 15:03:32 +00:00
7a5fa3fde7 - fixed bar transparency when going in and out of combat...hooray OOP! 2008-02-15 15:13:47 +00:00
1ed59ded5c - fixed a bug where the resting icon would stay on way too long (nasty typo bug...) 2008-02-15 14:52:06 +00:00
3c61a67b6a - added icon to config for purtiness
- made player icons and raid icons fade according to bar visibility and added a config option to make them always locked to 100%
ICE-5
2008-02-15 05:26:03 +00:00
9332f48d0d - added party leader, status, master looter, and pvp icons to the player health bar 2008-02-14 04:35:19 +00:00
72f068215d - added code to resize the clickable region based on the texture the player is using (the previous region didn't fit HiBar very well) 2008-02-13 01:15:21 +00:00
b9c07f1ea2 http://jira.wowace.com/browse/ICE-1 - added an invisible button below the player health bar to allow click targeting/casting and right-click menu functionality for the player (configurable) 2008-02-12 06:44:14 +00:00
af915b54b2 - re-enabled DogTag after the stack overflow fix
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
2008-02-10 04:23:23 +00:00
3e81b0b11b - temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed 2008-02-09 03:24:25 +00:00
37c253c98d - removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise 2008-01-22 02:04:26 +00:00
0ed70570e8 - blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default 2008-01-21 06:02:10 +00:00
9b27f345ec - converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
ced858b06a - bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
63face9f4c Bug fixes.. (lag indicator and resting status) 2006-12-23 17:15:46 +00:00
b3faefe12a When resting, PlayerHealth absolute value goes white 2006-12-21 14:39:06 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
b8956a45fe Version 0.6
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
0106530c98 Version 0.2
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179 Moved version 0.11 to SVN 2006-07-17 13:47:18 +00:00