Commit Graph

22 Commits

Author SHA1 Message Date
a20f01cbde - made TargetHealth and TargetMana extensible so that new unit bars can be made from them easily
- added TargetTargetHealth and TargetTargetMana (idea and some code borrowed from Dark Imakuni at http://www.wowinterface.com/downloads/info10699-IceHUD-TargetofTarget.html )
2008-09-28 04:05:03 +00:00
4cc00dde52 - now fully compatible with blizzard's "predicted power" system to constantly show energy/mana gains instead of ticking them 2008-08-14 05:17:07 +00:00
5667cb0cc6 - removed UNIT_RUNIC_POWER hack in player & target mana modules since blizzard seems to have fixed the bug in the latest beta build
- fixed bug with runes module where the last rune would never show as being used (because i was thinking in 0-based array world)
- added hax to the runes module to swap placement of frost and unholy runes since blizzard has had their hack in for 2 builds now
2008-08-14 04:30:36 +00:00
0b25b48304 - added a workaround for DK runic power (and probably all power types) not updating after the new "predicted power" stuff that was added in the beta. specifically, UNIT_RUNIC_POWER doesn't fire any more with the predicted power system since it's supposed to build up slowly. this caused the runic power bar to never get updated as it degenerated. copied the "working" version from blizzard's UnitFrame.lua code (see UnitFrameManaBar_Initialize)
- fixed a lua error that was popping up every time the player mounted as a DK (why the crap do rune events fire for the non-existent rune 7 and 8 when you mount?!)
2008-08-03 05:30:32 +00:00
b9a4b9c8d0 - fixed a typo in combo points module
- added missing 'then' in gcd module
- removed registration of unnecessary events in player and target mana for DK rune stuff
2008-07-27 00:09:32 +00:00
76f4e1b020 - added rune stuff for DK's in wotlk
- fixed args returned from UnitBuff in wotlk
- added default DK spell for gcd module
2008-07-26 19:14:47 +00:00
3dc2f7f80f - added a configuration mode to show all bars temporarily so they can be placed
- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
2008-04-17 02:38:54 +00:00
55028c88fb - updated to support LibDogTag-3.0
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
2008-04-03 07:10:30 +00:00
af915b54b2 - re-enabled DogTag after the stack overflow fix
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
2008-02-10 04:23:23 +00:00
3e81b0b11b - temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed 2008-02-09 03:24:25 +00:00
37c253c98d - removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise 2008-01-22 02:04:26 +00:00
0ed70570e8 - blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default 2008-01-21 06:02:10 +00:00
9b27f345ec - converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
ced858b06a - bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
17c3ddbfd8 Fixed pet focus bug at TargetMana 2006-10-17 18:20:43 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
b8956a45fe Version 0.6
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
212aa3c9f8 - Even more configuration options
- SpellStatus lib for spell casting (shows rank now too)
2006-08-13 15:39:30 +00:00
0106530c98 Version 0.2
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179 Moved version 0.11 to SVN 2006-07-17 13:47:18 +00:00