Commit Graph

86 Commits

Author SHA1 Message Date
759c49e908 - removed entering/exiting vehicle events since we really only care about entered/exited
- made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player
2009-07-18 05:38:05 +00:00
8adf645889 Added an option to PlayerHealth, to disable party frame even when not in raid. 2009-07-08 14:53:24 +00:00
50dcfb6a8c bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/
- added support to player health, mana, and cast bars to change which unit they are monitoring to be the vehicle when the player enters one
2009-07-08 02:48:30 +00:00
10af4566d6 - added tons of divide-by-zero protection all over the place
- general cleanup of values passed to UpdateBar
2009-04-18 21:07:42 +00:00
7d37890a31 - added some protection against error messages that were popping up related to SetTexCoord
- added some protection against a nil access in the player's cast bar under certain circumstances
2009-04-16 13:39:37 +00:00
7ffa8968de - added toggle to enable/disable showing incoming heals on the player's health bar. also cleaned up the implementation a bit to display more consistently and hide when appropriate 2009-03-21 21:44:55 +00:00
955e25cfd2 bug http://www.wowace.com/projects/ice-hud/tickets/16-visual-heal-support/ - added support for LibHealComm by request. not included with the mod, but listed as an opt dep
- added LDB support by request/from user-submitted code. this basically will only work if a mod that loads before icehud has LDB included
2009-03-20 01:54:50 +00:00
4420d84209 - added separate configuration for the "resting" and "combat" portions of the player status icon
- prettified/organized some configuration screens a bit
2008-12-02 07:01:47 +00:00
5cf45f027a - fixed an error when adjusting the status icon's position while it's not visible on the screen 2008-11-26 20:44:53 +00:00
49a590e879 - added a global toggle for DogTags so they can be enabled or disabled for the mod
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default)
- made configuration mode show target raid icons (and the new elite indicator as well)
2008-10-26 23:02:13 +00:00
fb726391b5 - added an option to hide the new blizzard focus frame in the focus health module
- added an option to make the focus health module clickable to target your focus
- fixed a bug in player health's targeting where the clickable area was in the wrong spot when the bar was flipped to the right side
2008-10-18 16:32:32 +00:00
aa51e14c8d - changed the default for catching mouse clicks on the player health frame to false. it was causing too much confusion 2008-10-18 04:58:04 +00:00
c1c7ada05e - changed the defaults for hiding the blizzard frame on the player and target health frames...i have a feeling i'm going to tick off a whole different subset of people by changing this, but we'll see. 2008-10-15 22:44:12 +00:00
20e8113306 - added horizontal positioning option to the ToT module by request
- added an option to disable click-targeting while in combat by request
2008-09-26 18:08:56 +00:00
55028c88fb - updated to support LibDogTag-3.0
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
2008-04-03 07:10:30 +00:00
9870276adb - named the player targeting/click frame so it shows up in Clique's config 2008-02-21 15:03:32 +00:00
7a5fa3fde7 - fixed bar transparency when going in and out of combat...hooray OOP! 2008-02-15 15:13:47 +00:00
1ed59ded5c - fixed a bug where the resting icon would stay on way too long (nasty typo bug...) 2008-02-15 14:52:06 +00:00
3c61a67b6a - added icon to config for purtiness
- made player icons and raid icons fade according to bar visibility and added a config option to make them always locked to 100%
ICE-5
2008-02-15 05:26:03 +00:00
9332f48d0d - added party leader, status, master looter, and pvp icons to the player health bar 2008-02-14 04:35:19 +00:00
72f068215d - added code to resize the clickable region based on the texture the player is using (the previous region didn't fit HiBar very well) 2008-02-13 01:15:21 +00:00
b9c07f1ea2 http://jira.wowace.com/browse/ICE-1 - added an invisible button below the player health bar to allow click targeting/casting and right-click menu functionality for the player (configurable) 2008-02-12 06:44:14 +00:00
af915b54b2 - re-enabled DogTag after the stack overflow fix
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
2008-02-10 04:23:23 +00:00
3e81b0b11b - temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed 2008-02-09 03:24:25 +00:00
37c253c98d - removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise 2008-01-22 02:04:26 +00:00
0ed70570e8 - blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default 2008-01-21 06:02:10 +00:00
9b27f345ec - converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
2008-01-21 03:02:51 +00:00
ced858b06a - bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
2008-01-19 01:26:18 +00:00
f63072e40c Version 0.9
- New round bar texture
- Standalone druid mana bar
- Lots of stuff I can't remember
2007-04-16 16:58:00 +00:00
63face9f4c Bug fixes.. (lag indicator and resting status) 2006-12-23 17:15:46 +00:00
b3faefe12a When resting, PlayerHealth absolute value goes white 2006-12-21 14:39:06 +00:00
fdbb8843ee Version 0.7
- Added an option to change the bar colors
- Using scheduled events now instead of Metrognome
- Some small bug fixes
2006-09-24 14:41:55 +00:00
b8956a45fe Version 0.6
- Improved TargetInfo and ToT module
- RoundBar texture looks better than ever
- PlayerHealth and TargetHealth modules have an option to turn off Blizzard default frames
- Fixed MH3 rounding bug
2006-09-02 20:20:01 +00:00
439b3fecec Bugfixes & improved RoundBar texture 2006-08-26 13:50:55 +00:00
0106530c98 Version 0.2
- Added basic pet support
- Added configuration (via both console and Dewdrop)
- Fixed indexing problem with non-English clients
2006-07-21 09:11:03 +00:00
772fe5a179 Moved version 0.11 to SVN 2006-07-17 13:47:18 +00:00